mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-26 15:45:58 +01:00
parent
758cf90ea1
commit
80b9b21f9f
2 changed files with 9 additions and 5 deletions
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@ -35,6 +35,8 @@ CHyprOpenGLImpl::CHyprOpenGLImpl() {
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loadGLProc(&m_sProc.glEGLImageTargetRenderbufferStorageOES, "glEGLImageTargetRenderbufferStorageOES");
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loadGLProc(&m_sProc.glEGLImageTargetRenderbufferStorageOES, "glEGLImageTargetRenderbufferStorageOES");
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loadGLProc(&m_sProc.eglDestroyImageKHR, "eglDestroyImageKHR");
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loadGLProc(&m_sProc.eglDestroyImageKHR, "eglDestroyImageKHR");
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m_sExts.EXT_read_format_bgra = m_szExtensions.contains("GL_EXT_read_format_bgra");
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#ifdef USE_TRACY_GPU
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#ifdef USE_TRACY_GPU
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loadGLProc(&glQueryCounter, "glQueryCounterEXT");
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loadGLProc(&glQueryCounter, "glQueryCounterEXT");
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@ -2067,12 +2069,10 @@ void CHyprOpenGLImpl::setMonitorTransformEnabled(bool enabled) {
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uint32_t CHyprOpenGLImpl::getPreferredReadFormat(CMonitor* pMonitor) {
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uint32_t CHyprOpenGLImpl::getPreferredReadFormat(CMonitor* pMonitor) {
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if (g_pHyprRenderer->isNvidia())
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if (g_pHyprRenderer->isNvidia())
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return DRM_FORMAT_XRGB8888;
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if (pMonitor->drmFormat == DRM_FORMAT_XRGB8888)
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return DRM_FORMAT_XBGR8888;
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return DRM_FORMAT_XBGR8888;
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if (pMonitor->drmFormat == DRM_FORMAT_XBGR8888)
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return DRM_FORMAT_XRGB8888;
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if (pMonitor->drmFormat == DRM_FORMAT_XRGB8888 || pMonitor->drmFormat == DRM_FORMAT_XBGR8888)
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return DRM_FORMAT_XBGR8888;
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if (pMonitor->drmFormat == DRM_FORMAT_XRGB2101010 || pMonitor->drmFormat == DRM_FORMAT_XBGR2101010)
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if (pMonitor->drmFormat == DRM_FORMAT_XRGB2101010 || pMonitor->drmFormat == DRM_FORMAT_XBGR2101010)
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return DRM_FORMAT_XBGR2101010;
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return DRM_FORMAT_XBGR2101010;
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return DRM_FORMAT_INVALID;
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return DRM_FORMAT_INVALID;
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@ -179,6 +179,10 @@ class CHyprOpenGLImpl {
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PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR = nullptr;
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PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR = nullptr;
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} m_sProc;
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} m_sProc;
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struct {
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bool EXT_read_format_bgra = false;
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} m_sExts;
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private:
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private:
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std::list<GLuint> m_lBuffers;
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std::list<GLuint> m_lBuffers;
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std::list<GLuint> m_lTextures;
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std::list<GLuint> m_lTextures;
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