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https://github.com/hyprwm/Hyprland
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crucial fixes to full damage tracking 🎉
should now be mostly usable
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2 changed files with 5 additions and 3 deletions
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@ -180,7 +180,6 @@ void Events::listener_commitLayerSurface(void* owner, void* data) {
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layersurface->position = Vector2D(layersurface->geometry.x, layersurface->geometry.y);
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// i know i could reuse the last geomFixed box, but this way my stupid linter doesn't give me errors, and for some reason if i do = {...} it does, even though it compiles
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wlr_box geomFixedAfter = {layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y, layersurface->geometry.width, layersurface->geometry.height};
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g_pHyprRenderer->damageBox(&geomFixedAfter);
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// TODO: optimize this. This does NOT need to be here but it prevents some issues with full DT.
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g_pHyprRenderer->damageMonitor(PMONITOR);
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}
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@ -223,6 +223,9 @@ void CKeybindManager::changeworkspace(std::string args) {
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// focus
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g_pInputManager->refocus();
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// mark the monitor dirty
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g_pHyprRenderer->damageMonitor(PMONITOR);
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return;
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}
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