properly find the constraint window

This commit is contained in:
vaxerski 2022-10-28 19:35:02 +01:00
parent 1759b0483c
commit 83e4006b16

View file

@ -1275,6 +1275,11 @@ bool CCompositor::isPointOnAnyMonitor(const Vector2D& point) {
return false;
}
void checkFocusSurfaceIter(wlr_surface* pSurface, int x, int y, void* data) {
auto pair = (std::pair<wlr_surface*, bool>*)data;
pair->second = pair->second || pSurface == pair->first;
}
CWindow* CCompositor::getConstraintWindow(SMouse* pMouse) {
if (!pMouse->currentConstraint)
return nullptr;
@ -1282,10 +1287,17 @@ CWindow* CCompositor::getConstraintWindow(SMouse* pMouse) {
const auto PSURFACE = pMouse->currentConstraint->surface;
for (auto& w : m_vWindows) {
if (PSURFACE == g_pXWaylandManager->getWindowSurface(w.get())) {
if (!w->m_bIsX11 && w->m_bIsMapped && !w->isHidden())
if (w->isHidden() || !w->m_bMappedX11 || !w->m_bIsMapped || !g_pXWaylandManager->getWindowSurface(w.get()))
continue;
if (w->m_bIsX11) {
if (PSURFACE == g_pXWaylandManager->getWindowSurface(w.get()))
return w.get();
} else {
std::pair<wlr_surface*, bool> check = {PSURFACE, false};
wlr_surface_for_each_surface(w->m_uSurface.xdg->surface, checkFocusSurfaceIter, &check);
if (check.second)
return w.get();
}
}