opengl: cleanup framebuffer style

This commit is contained in:
vaxerski 2023-08-29 23:24:35 +02:00
parent c5084f36c6
commit 84c4a14dad

View file

@ -63,13 +63,11 @@ void CFramebuffer::bind() {
} }
void CFramebuffer::release() { void CFramebuffer::release() {
if (m_iFb != (uint32_t)-1 && m_iFb) { if (m_iFb != (uint32_t)-1 && m_iFb)
glDeleteFramebuffers(1, &m_iFb); glDeleteFramebuffers(1, &m_iFb);
}
if (m_cTex.m_iTexID) { if (m_cTex.m_iTexID)
glDeleteTextures(1, &m_cTex.m_iTexID); glDeleteTextures(1, &m_cTex.m_iTexID);
}
m_cTex.m_iTexID = 0; m_cTex.m_iTexID = 0;
m_iFb = -1; m_iFb = -1;