mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-02 10:25:59 +01:00
parent
c0d283016b
commit
863c7b6072
3 changed files with 61 additions and 128 deletions
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@ -2,139 +2,82 @@
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#include "../../debug/Log.hpp"
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#include <algorithm>
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#include <limits>
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#include <sys/poll.h>
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#include <sys/timerfd.h>
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#include <time.h>
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#define TIMESPEC_NSEC_PER_SEC 1000000000L
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CEventLoopManager::CEventLoopManager() {
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m_sTimers.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
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}
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static int timerWrite(int fd, uint32_t mask, void* data) {
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g_pEventLoopManager->onTimerFire();
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return 1;
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}
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void CEventLoopManager::enterLoop(wl_display* display, wl_event_loop* wlEventLoop) {
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m_sWayland.loop = wlEventLoop;
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m_sWayland.display = display;
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pollfd pollfds[] = {
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{
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.fd = wl_event_loop_get_fd(wlEventLoop),
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.events = POLLIN,
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},
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};
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wl_event_loop_add_fd(wlEventLoop, m_sTimers.timerfd, WL_EVENT_READABLE, timerWrite, nullptr);
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std::thread pollThr([this, &pollfds]() {
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while (!m_bTerminate) {
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int ret = poll(pollfds, 1, 5000 /* 5 seconds, reasonable. Just in case we need to terminate and the signal fails */);
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wl_display_run(display);
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if (ret < 0) {
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if (errno == EINTR)
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continue;
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Debug::log(CRIT, "Polling fds failed with {}", errno);
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m_bTerminate = true;
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return;
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Debug::log(LOG, "Kicked off the event loop! :(");
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}
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for (size_t i = 0; i < 1; ++i) {
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if (pollfds[i].revents & POLLHUP) {
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Debug::log(CRIT, "Disconnected from pollfd id {}", i);
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m_bTerminate = true;
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return;
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}
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}
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if (ret != 0) {
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{
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std::lock_guard<std::mutex> lg2(m_sLoopState.eventRequestMutex);
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std::lock_guard<std::mutex> lg(m_sLoopState.loopMutex);
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m_sLoopState.event = true;
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}
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m_sLoopState.cv.notify_all();
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}
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}
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});
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std::thread timersThr([this]() {
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while (!m_bTerminate) {
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// calc nearest thing
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m_sTimers.timersMutex.lock();
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float least = 1000 * 1000 * 10; // 10s in µs
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void CEventLoopManager::onTimerFire() {
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for (auto& t : m_sTimers.timers) {
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const auto TIME = std::clamp(t->leftUs(), 0.f, INFINITY);
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if (TIME < least)
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least = TIME;
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}
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m_sTimers.timersMutex.unlock();
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if (least > 0) {
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std::unique_lock lk(m_sTimers.timersRqMutex);
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m_sTimers.cv.wait_for(lk, std::chrono::microseconds((int)least + 1), [this] { return m_sTimers.event; });
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m_sTimers.event = false;
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}
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// notify main
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{
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std::lock_guard<std::mutex> lg2(m_sLoopState.eventRequestMutex);
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std::lock_guard<std::mutex> lg(m_sLoopState.loopMutex);
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m_sLoopState.event = true;
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}
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m_sLoopState.cv.notify_all();
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}
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});
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m_sLoopState.event = true; // let it process once
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while (1) {
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std::unique_lock lk(m_sLoopState.eventRequestMutex);
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m_sLoopState.cv.wait_for(lk, std::chrono::milliseconds(5000), [this] { return m_sLoopState.event; });
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if (m_bTerminate)
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break;
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std::lock_guard<std::mutex> lg(m_sLoopState.loopMutex);
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m_sLoopState.event = false;
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if (pollfds[0].revents & POLLIN /* wl event loop */) {
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wl_display_flush_clients(m_sWayland.display);
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if (wl_event_loop_dispatch(m_sWayland.loop, -1) < 0) {
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m_bTerminate = true;
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break;
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}
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}
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// TODO: don't check timers without the timer thread requesting it
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// I tried but it didnt work :/
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m_sTimers.timersMutex.lock();
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auto timerscpy = m_sTimers.timers;
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m_sTimers.timersMutex.unlock();
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for (auto& t : timerscpy) {
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if (t->passed() && !t->cancelled())
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t->call(t);
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}
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if (m_bTerminate)
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break;
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}
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Debug::log(LOG, "Kicked off the event loop! :(");
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m_sTimers.event = true;
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m_sTimers.cv.notify_all();
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nudgeTimers();
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}
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void CEventLoopManager::addTimer(std::shared_ptr<CEventLoopTimer> timer) {
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m_sTimers.timersMutex.lock();
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m_sTimers.timers.push_back(timer);
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m_sTimers.timersMutex.unlock();
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nudgeTimers();
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}
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void CEventLoopManager::removeTimer(std::shared_ptr<CEventLoopTimer> timer) {
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m_sTimers.timersMutex.lock();
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std::erase_if(m_sTimers.timers, [timer](const auto& t) { return timer == t; });
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m_sTimers.timersMutex.unlock();
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nudgeTimers();
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}
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static void timespecAddNs(timespec* pTimespec, int64_t delta) {
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int delta_ns_low = delta % TIMESPEC_NSEC_PER_SEC;
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int delta_s_high = delta / TIMESPEC_NSEC_PER_SEC;
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pTimespec->tv_sec += delta_s_high;
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pTimespec->tv_nsec += (long)delta_ns_low;
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if (pTimespec->tv_nsec >= TIMESPEC_NSEC_PER_SEC) {
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pTimespec->tv_nsec -= TIMESPEC_NSEC_PER_SEC;
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++pTimespec->tv_sec;
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}
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}
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void CEventLoopManager::nudgeTimers() {
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m_sTimers.event = true;
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m_sTimers.cv.notify_all();
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long nextTimerUs = 10 * 1000 * 1000; // 10s
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for (auto& t : m_sTimers.timers) {
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if (const auto µs = t->leftUs(); µs < nextTimerUs)
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nextTimerUs = µs;
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}
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nextTimerUs = std::clamp(nextTimerUs + 1, 1L, std::numeric_limits<long>::max());
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timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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timespecAddNs(&now, nextTimerUs * 1000L);
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itimerspec ts = {.it_value = now};
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timerfd_settime(m_sTimers.timerfd, TFD_TIMER_ABSTIME, &ts, nullptr);
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}
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@ -10,10 +10,14 @@
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class CEventLoopManager {
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public:
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CEventLoopManager();
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void enterLoop(wl_display* display, wl_event_loop* wlEventLoop);
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void addTimer(std::shared_ptr<CEventLoopTimer> timer);
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void removeTimer(std::shared_ptr<CEventLoopTimer> timer);
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void onTimerFire();
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// recalculates timers
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void nudgeTimers();
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@ -21,26 +25,12 @@ class CEventLoopManager {
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struct {
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wl_event_loop* loop = nullptr;
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wl_display* display = nullptr;
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std::thread pollThread;
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} m_sWayland;
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struct {
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std::mutex timersMutex;
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std::mutex timersRqMutex;
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std::vector<std::shared_ptr<CEventLoopTimer>> timers;
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std::thread timerThread;
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bool event = false;
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std::condition_variable cv;
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int timerfd = -1;
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} m_sTimers;
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struct {
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std::mutex loopMutex;
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std::mutex eventRequestMutex;
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bool event = false;
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std::condition_variable cv;
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} m_sLoopState;
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bool m_bTerminate = false;
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};
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inline std::unique_ptr<CEventLoopManager> g_pEventLoopManager;
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@ -1,5 +1,5 @@
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#include "EventLoopTimer.hpp"
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#include <numeric>
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#include <limits>
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#include "EventLoopManager.hpp"
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CEventLoopTimer::CEventLoopTimer(std::optional<std::chrono::system_clock::duration> timeout, std::function<void(std::shared_ptr<CEventLoopTimer> self, void* data)> cb_,
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