fix LS snapshot rendering logic

This commit is contained in:
vaxerski 2022-08-22 13:36:00 +02:00
parent 21bea0fcb4
commit 86be6c3884

View file

@ -896,7 +896,7 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
// this is temporary, doesnt mess with the actual wlr damage
pixman_region32_t fakeDamage;
pixman_region32_init(&fakeDamage);
pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y);
pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
begin(PMONITOR, &fakeDamage, true);
@ -916,8 +916,6 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
// draw the layer
g_pHyprRenderer->renderLayer(pLayer, PMONITOR, &now);
m_bEndFrame = false;
// TODO: WARN:
// revise if any stencil-requiring rendering is done to the layers.
@ -992,12 +990,16 @@ void CHyprOpenGLImpl::renderSnapshot(SLayerSurface** pLayer) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(PLAYER->monitorID);
wlr_box windowBox = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
wlr_box monbox = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
pixman_region32_t fakeDamage;
pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y);
pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecPixelSize.x * 20, PMONITOR->vecPixelSize.y * 20);
renderTextureInternalWithDamage(it->second.m_cTex, &windowBox, PLAYER->alpha.fl(), &fakeDamage, 0);
m_bEndFrame = true;
renderTextureInternalWithDamage(it->second.m_cTex, &monbox, PLAYER->alpha.fl(), &fakeDamage, 0);
m_bEndFrame = false;
pixman_region32_fini(&fakeDamage);