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rethink visible flag in animmgr
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1 changed files with 1 additions and 1 deletions
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@ -70,7 +70,7 @@ void CAnimationManager::tick() {
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animationsDisabled = animationsDisabled || PLAYER->noAnimations;
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}
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const bool VISIBLE = PWINDOW ? g_pHyprRenderer->shouldRenderWindow(PWINDOW) : true;
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const bool VISIBLE = PWINDOW ? g_pCompositor->isWorkspaceVisible(PWINDOW->m_iWorkspaceID) : true;
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// beziers are with a switch unforto
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// TODO: maybe do something cleaner
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