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https://github.com/hyprwm/Hyprland
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Make hyprctl thread safe
This commit is contained in:
parent
304b93a4f6
commit
883d389bc2
3 changed files with 63 additions and 13 deletions
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@ -111,6 +111,60 @@ std::string dispatchKeyword(std::string in) {
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return retval;
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return retval;
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}
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}
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void HyprCtl::tickHyprCtl() {
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if (!requestMade)
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return;
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std::string reply = "";
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try {
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if (request == "monitors")
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reply = monitorsRequest();
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else if (request == "workspaces")
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reply = workspacesRequest();
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else if (request == "clients")
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reply = clientsRequest();
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else if (request == "activewindow")
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reply = activeWindowRequest();
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else if (request == "layers")
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reply = layersRequest();
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else if (request.find("dispatch") == 0)
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reply = dispatchRequest(request);
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else if (request.find("keyword") == 0)
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reply = dispatchKeyword(request);
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} catch (std::exception& e) {
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Debug::log(ERR, "Error in request: %s", e.what());
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reply = "Err: " + std::string(e.what());
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}
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request = reply;
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requestMade = false;
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requestReady = true;
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}
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std::string getRequestFromThread(std::string rq) {
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while (HyprCtl::request != "" || HyprCtl::requestMade || HyprCtl::requestReady) {
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std::this_thread::sleep_for(std::chrono::milliseconds(5));
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}
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HyprCtl::request = rq;
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HyprCtl::requestMade = true;
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while (!HyprCtl::requestReady) {
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std::this_thread::sleep_for(std::chrono::milliseconds(5));
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}
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HyprCtl::requestReady = false;
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HyprCtl::requestMade = false;
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std::string toReturn = HyprCtl::request;
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HyprCtl::request = "";
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return toReturn;
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}
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void HyprCtl::startHyprCtlSocket() {
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void HyprCtl::startHyprCtlSocket() {
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std::thread([&]() {
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std::thread([&]() {
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uint16_t connectPort = 9187;
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uint16_t connectPort = 9187;
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@ -164,19 +218,7 @@ void HyprCtl::startHyprCtlSocket() {
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std::string request(readBuffer);
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std::string request(readBuffer);
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std::string reply = "";
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std::string reply = getRequestFromThread(request);
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try {
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if (request == "monitors") reply = monitorsRequest();
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else if (request == "workspaces") reply = workspacesRequest();
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else if (request == "clients") reply = clientsRequest();
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else if (request == "activewindow") reply = activeWindowRequest();
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else if (request == "layers") reply = layersRequest();
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else if (request.find("dispatch") == 0) reply = dispatchRequest(request);
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else if (request.find("keyword") == 0) reply = dispatchKeyword(request);
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} catch (std::exception& e) {
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Debug::log(ERR, "Error in request: %s", e.what());
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reply = "Err: " + std::string(e.what());
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}
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write(ACCEPTEDCONNECTION, reply.c_str(), reply.length());
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write(ACCEPTEDCONNECTION, reply.c_str(), reply.length());
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@ -8,5 +8,10 @@ namespace HyprCtl {
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void startHyprCtlSocket();
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void startHyprCtlSocket();
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void tickHyprCtl();
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void tickHyprCtl();
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// very simple thread-safe request method
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inline bool requestMade = false;
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inline bool requestReady = false;
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inline std::string request = "";
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inline std::ifstream requestStream;
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inline std::ifstream requestStream;
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};
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};
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@ -3,6 +3,7 @@
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#include "../managers/InputManager.hpp"
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#include "../managers/InputManager.hpp"
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#include "../render/Renderer.hpp"
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#include "../render/Renderer.hpp"
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#include "Events.hpp"
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#include "Events.hpp"
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#include "../debug/HyprCtl.hpp"
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// --------------------------------------------------------- //
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// --------------------------------------------------------- //
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// __ __ ____ _ _ _____ _______ ____ _____ _____ //
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// __ __ ____ _ _ _____ _______ ____ _____ _____ //
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@ -133,6 +134,8 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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g_pAnimationManager->tick();
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g_pAnimationManager->tick();
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g_pCompositor->cleanupWindows();
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g_pCompositor->cleanupWindows();
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HyprCtl::tickHyprCtl(); // so that we dont get that race condition multithread bullshit
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g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
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g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
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if (g_pConfigManager->m_bWantsMonitorReload)
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if (g_pConfigManager->m_bWantsMonitorReload)
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