renderer: respect viewporter dest on base surfaces

This commit is contained in:
Vaxry 2023-10-25 22:05:04 +01:00
parent 6650e4ba85
commit 8991be671f
3 changed files with 17 additions and 6 deletions

View file

@ -38,11 +38,20 @@ Vector2D CWLSurface::correctSmallVec() const {
if (!m_pOwner || !exists() || !small() || m_bFillIgnoreSmall)
return {};
return Vector2D{(m_pOwner->m_vReportedSize.x - m_pWLRSurface->current.buffer_width) / 2, (m_pOwner->m_vReportedSize.y - m_pWLRSurface->current.buffer_height) / 2}.clamp(
{}, {INFINITY, INFINITY}) *
const auto SIZE = getViewporterCorrectedSize();
return Vector2D{(m_pOwner->m_vReportedSize.x - SIZE.x) / 2, (m_pOwner->m_vReportedSize.y - SIZE.y) / 2}.clamp({}, {INFINITY, INFINITY}) *
(m_pOwner->m_vRealSize.vec() / m_pOwner->m_vReportedSize);
}
Vector2D CWLSurface::getViewporterCorrectedSize() const {
if (!exists())
return {};
return m_pWLRSurface->current.viewport.has_dst ? Vector2D{m_pWLRSurface->current.viewport.dst_width, m_pWLRSurface->current.viewport.dst_height} :
Vector2D{m_pWLRSurface->current.buffer_width, m_pWLRSurface->current.buffer_height};
}
void CWLSurface::destroy() {
if (!m_pWLRSurface)
return;

View file

@ -22,6 +22,7 @@ class CWLSurface {
bool exists() const;
bool small() const; // means surface is smaller than the requested size
Vector2D correctSmallVec() const; // returns a corrective vector for small() surfaces
Vector2D getViewporterCorrectedSize() const;
// allow stretching. Useful for plugins.
bool m_bFillIgnoreSmall = false;

View file

@ -31,17 +31,18 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
if (PSURFACE && !PSURFACE->m_bFillIgnoreSmall && PSURFACE->small() /* guarantees m_pOwner */) {
const auto CORRECT = PSURFACE->correctSmallVec();
const auto SIZE = PSURFACE->getViewporterCorrectedSize();
const auto INTERACTIVERESIZEINPROGRESS = g_pInputManager->currentlyDraggedWindow == PSURFACE->m_pOwner && g_pInputManager->dragMode == MBIND_RESIZE;
if (!INTERACTIVERESIZEINPROGRESS) {
windowBox.x += CORRECT.x;
windowBox.y += CORRECT.y;
windowBox.width = (double)surface->current.buffer_width * (PSURFACE->m_pOwner->m_vRealSize.vec().x / PSURFACE->m_pOwner->m_vReportedSize.x);
windowBox.height = (double)surface->current.buffer_height * (PSURFACE->m_pOwner->m_vRealSize.vec().y / PSURFACE->m_pOwner->m_vReportedSize.y);
windowBox.width = SIZE.x * (PSURFACE->m_pOwner->m_vRealSize.vec().x / PSURFACE->m_pOwner->m_vReportedSize.x);
windowBox.height = SIZE.y * (PSURFACE->m_pOwner->m_vRealSize.vec().y / PSURFACE->m_pOwner->m_vReportedSize.y);
} else {
windowBox.width = (double)surface->current.buffer_width;
windowBox.height = (double)surface->current.buffer_height;
windowBox.width = SIZE.x;
windowBox.height = SIZE.y;
}
}