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https://github.com/hyprwm/Hyprland
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update moveactivetoworkspace logic
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parent
b669948737
commit
8bcfda2230
1 changed files with 12 additions and 8 deletions
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@ -429,6 +429,9 @@ void CKeybindManager::moveActiveToWorkspace(std::string args) {
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return;
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return;
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}
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}
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auto PSAVEDSIZE = PWINDOW->m_vRealSize.vec();
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auto PSAVEDPOS = PWINDOW->m_vRealPosition.vec();
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g_pLayoutManager->getCurrentLayout()->onWindowRemoved(PWINDOW);
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g_pLayoutManager->getCurrentLayout()->onWindowRemoved(PWINDOW);
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g_pKeybindManager->changeworkspace(args);
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g_pKeybindManager->changeworkspace(args);
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@ -456,20 +459,21 @@ void CKeybindManager::moveActiveToWorkspace(std::string args) {
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PWORKSPACE->m_bHasFullscreenWindow = false;
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PWORKSPACE->m_bHasFullscreenWindow = false;
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}
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}
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if (PWINDOW->m_bIsFullscreen) {
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PWINDOW->m_bIsFullscreen = false;
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PSAVEDPOS = PSAVEDPOS + Vector2D(10, 10);
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PSAVEDSIZE = PSAVEDSIZE - Vector2D(20, 20);
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}
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// Hack: So that the layout doesnt find our window at the cursor
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// Hack: So that the layout doesnt find our window at the cursor
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PWINDOW->m_vPosition = Vector2D(-42069, -42069);
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PWINDOW->m_vPosition = Vector2D(-42069, -42069);
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// Save the real position and size because the layout might set its own
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const auto PSAVEDSIZE = PWINDOW->m_vRealSize.vec();
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const auto PSAVEDPOS = PWINDOW->m_vRealPosition.vec();
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g_pLayoutManager->getCurrentLayout()->onWindowCreated(PWINDOW);
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g_pLayoutManager->getCurrentLayout()->onWindowCreated(PWINDOW);
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// and restore it
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PWINDOW->m_vRealPosition.setValue(PSAVEDPOS);
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PWINDOW->m_vRealSize.setValue(PSAVEDSIZE);
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// and restore it
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if (PWINDOW->m_bIsFloating) {
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if (PWINDOW->m_bIsFloating) {
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PWINDOW->m_vRealPosition.setValue(PWINDOW->m_vRealPosition.vec() - g_pCompositor->getMonitorFromID(OLDWORKSPACE->m_iMonitorID)->vecPosition);
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PWINDOW->m_vRealSize.setValue(PSAVEDSIZE);
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PWINDOW->m_vRealPosition.setValue(PWINDOW->m_vRealPosition.vec() + g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID)->vecPosition);
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PWINDOW->m_vRealPosition.setValueAndWarp(PSAVEDPOS - g_pCompositor->getMonitorFromID(OLDWORKSPACE->m_iMonitorID)->vecPosition + g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID)->vecPosition);
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PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.vec();
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PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.vec();
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}
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}
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