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layout: fix dynamic rules not updating after setting fullscreen (#7129)
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1 changed files with 2 additions and 1 deletions
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@ -2316,9 +2316,10 @@ void CCompositor::setWindowFullscreenState(const PHLWINDOW PWINDOW, sFullscreenS
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g_pEventManager->postEvent(SHyprIPCEvent{"fullscreen", std::to_string((int)EFFECTIVE_MODE != FSMODE_NONE)});
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g_pEventManager->postEvent(SHyprIPCEvent{"fullscreen", std::to_string((int)EFFECTIVE_MODE != FSMODE_NONE)});
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EMIT_HOOK_EVENT("fullscreen", PWINDOW);
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EMIT_HOOK_EVENT("fullscreen", PWINDOW);
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PWINDOW->m_iMonitorID);
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PWINDOW->updateDynamicRules();
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PWINDOW->updateWindowDecos();
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PWINDOW->updateWindowDecos();
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updateWindowAnimatedDecorationValues(PWINDOW);
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updateWindowAnimatedDecorationValues(PWINDOW);
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PWINDOW->m_iMonitorID);
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// make all windows on the same workspace under the fullscreen window
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// make all windows on the same workspace under the fullscreen window
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for (auto& w : m_vWindows) {
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for (auto& w : m_vWindows) {
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