fix shadows on unmanaged and noborder

This commit is contained in:
vaxerski 2022-07-18 12:39:57 +02:00
parent 60cc33a53c
commit 90d07d7b52
3 changed files with 12 additions and 3 deletions

View file

@ -1206,11 +1206,15 @@ void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
}
// shadow
if (pWindow->m_iX11Type != 2 && !pWindow->m_bX11DoesntWantBorders) {
if (pWindow == m_pLastWindow) {
pWindow->m_cRealShadowColor = CColor(*PSHADOWCOL);
} else {
pWindow->m_cRealShadowColor = CColor(*PSHADOWCOLINACTIVE != INT_MAX ? *PSHADOWCOLINACTIVE : *PSHADOWCOL);
}
} else {
pWindow->m_cRealShadowColor.setValueAndWarp(CColor(0, 0, 0, 0)); // no shadow
}
}
void CCompositor::moveWindowToWorkspace(CWindow* pWindow, const std::string& work) {

View file

@ -49,6 +49,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
if (PWINDOW->m_iX11Type == 2)
g_pCompositor->moveUnmanagedX11ToWindows(PWINDOW);
g_pCompositor->updateWindowAnimatedDecorationValues(PWINDOW);
// Set all windows tiled regardless of anything
g_pXWaylandManager->setWindowStyleTiled(PWINDOW, WLR_EDGE_LEFT | WLR_EDGE_RIGHT | WLR_EDGE_TOP | WLR_EDGE_BOTTOM);

View file

@ -53,6 +53,9 @@ void CHyprDropShadowDecoration::draw(SMonitor* pMonitor, float a) {
if (!g_pCompositor->windowValidMapped(m_pWindow))
return;
if (m_pWindow->m_cRealShadowColor.col() == CColor(0, 0, 0, 0))
return; // don't draw invisible shadows
static auto *const PSHADOWS = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
static auto *const PSHADOWSIZE = &g_pConfigManager->getConfigValuePtr("decoration:shadow_range")->intValue;
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;