mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-22 21:09:48 +01:00
input: pass mouse input to IME popups (#3922)
This commit is contained in:
parent
512a59731b
commit
929c44e361
3 changed files with 28 additions and 3 deletions
|
@ -1106,6 +1106,21 @@ wlr_surface* CCompositor::vectorToLayerSurface(const Vector2D& pos, std::vector<
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
SIMEPopup* CCompositor::vectorToIMEPopup(const Vector2D& pos, std::list<SIMEPopup>& popups) {
|
||||
for (auto& popup : popups) {
|
||||
auto surface = popup.pSurface->surface;
|
||||
CBox box{
|
||||
popup.realX,
|
||||
popup.realY,
|
||||
surface->current.width,
|
||||
surface->current.height,
|
||||
};
|
||||
if (box.containsPoint(pos))
|
||||
return &popup;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CWindow* CCompositor::getWindowFromSurface(wlr_surface* pSurface) {
|
||||
for (auto& w : m_vWindows) {
|
||||
if (!w->m_bIsMapped || w->m_bFadingOut || !w->m_bMappedX11)
|
||||
|
|
|
@ -139,6 +139,7 @@ class CCompositor {
|
|||
CWindow* vectorToWindowIdeal(const Vector2D&, CWindow* pIgnoreWindow = nullptr); // used only for finding a window to focus on, basically a "findFocusableWindow"
|
||||
CWindow* vectorToWindowTiled(const Vector2D&);
|
||||
wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<std::unique_ptr<SLayerSurface>>*, Vector2D*, SLayerSurface**);
|
||||
SIMEPopup* vectorToIMEPopup(const Vector2D& pos, std::list<SIMEPopup>& popups);
|
||||
wlr_surface* vectorWindowToSurface(const Vector2D&, CWindow*, Vector2D& sl);
|
||||
Vector2D vectorToSurfaceLocal(const Vector2D&, CWindow*, wlr_surface*);
|
||||
CWindow* windowFromCursor();
|
||||
|
|
|
@ -233,10 +233,20 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
surfacePos = PMONITOR->vecPosition;
|
||||
}
|
||||
|
||||
// overlay is above fullscreen
|
||||
// overlays are above fullscreen
|
||||
if (!foundSurface)
|
||||
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface);
|
||||
|
||||
// also IME popups
|
||||
if (!foundSurface) {
|
||||
auto popup = g_pCompositor->vectorToIMEPopup(mouseCoords, m_sIMERelay.m_lIMEPopups);
|
||||
if (popup) {
|
||||
foundSurface = popup->pSurface->surface;
|
||||
surfacePos = Vector2D(popup->realX, popup->realY);
|
||||
}
|
||||
}
|
||||
|
||||
// also top layers
|
||||
if (!foundSurface)
|
||||
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface);
|
||||
|
||||
|
@ -471,7 +481,6 @@ void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
|
|||
}
|
||||
|
||||
void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_event* e) {
|
||||
|
||||
if (!e->surface)
|
||||
g_pHyprRenderer->m_bWindowRequestedCursorHide = true;
|
||||
else
|
||||
|
@ -1636,7 +1645,7 @@ void CInputManager::setCursorIconOnBorder(CWindow* w) {
|
|||
CBox box = w->getWindowMainSurfaceBox();
|
||||
eBorderIconDirection direction = BORDERICON_NONE;
|
||||
CBox boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB - BORDERSIZE, box.y - *PEXTENDBORDERGRAB - BORDERSIZE, box.width + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE),
|
||||
box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
|
||||
box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
|
||||
|
||||
if (w->hasPopupAt(mouseCoords))
|
||||
direction = BORDERICON_NONE;
|
||||
|
|
Loading…
Reference in a new issue