mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-07 16:25:58 +01:00
dwindle: move to CBox for expressing nodes
This commit is contained in:
parent
74cf2281dd
commit
931927de29
4 changed files with 94 additions and 89 deletions
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@ -101,4 +101,12 @@ CBox CBox::roundInternal() {
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float newH = y + h - std::floor(y);
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return CBox{std::floor(x), std::floor(y), std::floor(newW), std::floor(newH)};
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}
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}
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Vector2D CBox::pos() const {
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return {x, y};
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}
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Vector2D CBox::size() const {
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return {w, h};
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}
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@ -32,6 +32,13 @@ class CBox {
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h = d;
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}
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CBox(const Vector2D& pos, const Vector2D& size) {
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x = pos.x;
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y = pos.y;
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w = size.x;
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h = size.y;
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}
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wlr_box wlr();
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wlr_box* pWlr();
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@ -45,6 +52,8 @@ class CBox {
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CBox& addExtents(const SWindowDecorationExtents& e);
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Vector2D middle() const;
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Vector2D pos() const;
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Vector2D size() const;
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bool containsPoint(const Vector2D& vec) const;
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bool empty() const;
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@ -59,6 +68,11 @@ class CBox {
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double height;
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};
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//
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bool operator==(const CBox& rhs) const {
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return x == rhs.x && y == rhs.y && w == rhs.w && h == rhs.h;
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}
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private:
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CBox roundInternal();
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@ -9,7 +9,7 @@ void SDwindleNodeData::recalcSizePosRecursive(bool force, bool horizontalOverrid
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static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
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if (*PPRESERVESPLIT == 0 && *PSMARTSPLIT == 0) {
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splitTop = size.y * *PFLMULT > size.x;
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splitTop = box.h * *PFLMULT > box.w;
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}
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if (verticalOverride == true)
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@ -21,18 +21,14 @@ void SDwindleNodeData::recalcSizePosRecursive(bool force, bool horizontalOverrid
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if (SPLITSIDE) {
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// split left/right
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int const FIRSTSIZE = std::round(size.x / 2 * splitRatio);
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children[0]->position = position;
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children[0]->size = Vector2D(FIRSTSIZE, size.y);
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children[1]->position = Vector2D(position.x + FIRSTSIZE, position.y);
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children[1]->size = Vector2D(size.x - FIRSTSIZE, size.y);
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const float FIRSTSIZE = box.w / 2.0 * splitRatio;
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children[0]->box = CBox{box.x, box.y, FIRSTSIZE, box.h};
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children[1]->box = CBox{box.x + FIRSTSIZE, box.y, box.w - FIRSTSIZE, box.h};
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} else {
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// split top/bottom
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int const FIRSTSIZE = std::round(size.y / 2 * splitRatio);
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children[0]->position = position;
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children[0]->size = Vector2D(size.x, FIRSTSIZE);
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children[1]->position = Vector2D(position.x, position.y + FIRSTSIZE);
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children[1]->size = Vector2D(size.x, size.y - FIRSTSIZE);
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const float FIRSTSIZE = box.h / 2.0 * splitRatio;
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children[0]->box = CBox{box.x, box.y, box.w, FIRSTSIZE};
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children[1]->box = CBox{box.x, box.y + FIRSTSIZE, box.w, box.h - FIRSTSIZE};
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}
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children[0]->recalcSizePosRecursive(force);
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@ -109,10 +105,10 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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}
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// for gaps outer
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const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
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const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
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const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
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const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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const bool DISPLAYLEFT = STICKS(pNode->box.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
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const bool DISPLAYRIGHT = STICKS(pNode->box.x + pNode->box.w, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
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const bool DISPLAYTOP = STICKS(pNode->box.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
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const bool DISPLAYBOTTOM = STICKS(pNode->box.y + pNode->box.h, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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const auto PWINDOW = pNode->pWindow;
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// get specific gaps and rules for this workspace,
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@ -137,8 +133,11 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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return;
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}
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PWINDOW->m_vSize = pNode->size;
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PWINDOW->m_vPosition = pNode->position;
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CBox nodeBox = pNode->box;
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nodeBox.round();
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PWINDOW->m_vSize = nodeBox.size();
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PWINDOW->m_vPosition = nodeBox.pos();
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const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID);
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@ -284,7 +283,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
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}
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// first, check if OPENINGON isn't too big.
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const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->size.x, OPENINGON->size.y) : PMONITOR->vecSize;
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const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->box.w, OPENINGON->box.h) : PMONITOR->vecSize;
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if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
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// we can't continue. make it floating.
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pWindow->m_bIsFloating = true;
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@ -305,8 +304,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
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// if it's the first, it's easy. Make it fullscreen.
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if (!OPENINGON || OPENINGON->pWindow == pWindow) {
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PNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
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PNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
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PNODE->box = CBox{PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
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applyNodeDataToWindow(PNODE);
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@ -353,8 +351,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
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const auto NEWPARENT = &m_lDwindleNodesData.back();
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// make the parent have the OPENINGON's stats
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NEWPARENT->position = OPENINGON->position;
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NEWPARENT->size = OPENINGON->size;
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NEWPARENT->box = OPENINGON->box;
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NEWPARENT->workspaceID = OPENINGON->workspaceID;
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NEWPARENT->pParent = OPENINGON->pParent;
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NEWPARENT->isNode = true; // it is a node
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@ -363,7 +360,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
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const auto PWIDTHMULTIPLIER = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
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// if cursor over first child, make it first, etc
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const auto SIDEBYSIDE = NEWPARENT->size.x > NEWPARENT->size.y * *PWIDTHMULTIPLIER;
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const auto SIDEBYSIDE = NEWPARENT->box.w > NEWPARENT->box.h * *PWIDTHMULTIPLIER;
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NEWPARENT->splitTop = !SIDEBYSIDE;
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static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue;
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@ -395,11 +392,11 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
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if (*PERMANENTDIRECTIONOVERRIDE == 0)
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overrideDirection = DIRECTION_DEFAULT;
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} else if (*PSMARTSPLIT == 1) {
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const auto tl = NEWPARENT->position;
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const auto tr = NEWPARENT->position + Vector2D(NEWPARENT->size.x, 0);
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const auto bl = NEWPARENT->position + Vector2D(0, NEWPARENT->size.y);
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const auto br = NEWPARENT->position + NEWPARENT->size;
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const auto cc = NEWPARENT->position + NEWPARENT->size / 2;
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const auto tl = NEWPARENT->box.pos();
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const auto tr = NEWPARENT->box.pos() + Vector2D(NEWPARENT->box.w, 0);
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const auto bl = NEWPARENT->box.pos() + Vector2D(0, NEWPARENT->box.h);
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const auto br = NEWPARENT->box.pos() + NEWPARENT->box.size();
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const auto cc = NEWPARENT->box.pos() + NEWPARENT->box.size() / 2;
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if (MOUSECOORDS.inTriangle(tl, tr, cc)) {
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NEWPARENT->splitTop = true;
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@ -420,11 +417,9 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
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}
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} else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) {
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if ((SIDEBYSIDE &&
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VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f,
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NEWPARENT->position.y + NEWPARENT->size.y)) ||
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VECINRECT(MOUSECOORDS, NEWPARENT->box.x, NEWPARENT->box.y / *PWIDTHMULTIPLIER, NEWPARENT->box.x + NEWPARENT->box.w / 2.f, NEWPARENT->box.y + NEWPARENT->box.h)) ||
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(!SIDEBYSIDE &&
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VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x,
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NEWPARENT->position.y + NEWPARENT->size.y / 2.f))) {
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VECINRECT(MOUSECOORDS, NEWPARENT->box.x, NEWPARENT->box.y / *PWIDTHMULTIPLIER, NEWPARENT->box.x + NEWPARENT->box.w, NEWPARENT->box.y + NEWPARENT->box.h / 2.f))) {
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// we are hovering over the first node, make PNODE first.
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NEWPARENT->children[1] = OPENINGON;
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NEWPARENT->children[0] = PNODE;
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@ -453,18 +448,14 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
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}
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// Update the children
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if (!verticalOverride && (NEWPARENT->size.x * *PWIDTHMULTIPLIER > NEWPARENT->size.y || horizontalOverride)) {
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if (!verticalOverride && (NEWPARENT->box.w * *PWIDTHMULTIPLIER > NEWPARENT->box.h || horizontalOverride)) {
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// split left/right -> forced
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OPENINGON->position = NEWPARENT->position;
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OPENINGON->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y);
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PNODE->position = Vector2D(NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y);
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PNODE->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y);
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OPENINGON->box = {NEWPARENT->box.pos(), Vector2D(NEWPARENT->box.w / 2.f, NEWPARENT->box.h)};
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PNODE->box = {Vector2D(NEWPARENT->box.x + NEWPARENT->box.w / 2.f, NEWPARENT->box.y), Vector2D(NEWPARENT->box.w / 2.f, NEWPARENT->box.h)};
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} else {
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// split top/bottom
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OPENINGON->position = NEWPARENT->position;
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OPENINGON->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f);
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PNODE->position = Vector2D(NEWPARENT->position.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f);
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PNODE->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f);
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OPENINGON->box = {NEWPARENT->box.pos(), Vector2D(NEWPARENT->box.w, NEWPARENT->box.h / 2.f)};
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PNODE->box = {Vector2D(NEWPARENT->box.x, NEWPARENT->box.y + NEWPARENT->box.h / 2.f), Vector2D(NEWPARENT->box.w, NEWPARENT->box.h / 2.f)};
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}
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OPENINGON->pParent = NEWPARENT;
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@ -501,9 +492,8 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) {
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const auto PSIBLING = PPARENT->children[0] == PNODE ? PPARENT->children[1] : PPARENT->children[0];
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PSIBLING->position = PPARENT->position;
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PSIBLING->size = PPARENT->size;
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PSIBLING->pParent = PPARENT->pParent;
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PSIBLING->box = PPARENT->box;
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PSIBLING->pParent = PPARENT->pParent;
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if (PPARENT->pParent != nullptr) {
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if (PPARENT->pParent->children[0] == PPARENT) {
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@ -542,8 +532,7 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
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const auto TOPNODE = getMasterNodeOnWorkspace(PMONITOR->specialWorkspaceID);
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if (TOPNODE && PMONITOR) {
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TOPNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
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TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
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TOPNODE->box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
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TOPNODE->recalcSizePosRecursive();
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}
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}
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@ -557,12 +546,11 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
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PFULLWINDOW->m_vRealSize = PMONITOR->vecSize;
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} else if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_MAXIMIZED) {
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SDwindleNodeData fakeNode;
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fakeNode.pWindow = PFULLWINDOW;
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fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
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fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
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fakeNode.workspaceID = PWORKSPACE->m_iID;
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PFULLWINDOW->m_vPosition = fakeNode.position;
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PFULLWINDOW->m_vSize = fakeNode.size;
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fakeNode.pWindow = PFULLWINDOW;
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fakeNode.box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
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fakeNode.workspaceID = PWORKSPACE->m_iID;
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PFULLWINDOW->m_vPosition = fakeNode.box.pos();
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PFULLWINDOW->m_vSize = fakeNode.box.size();
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fakeNode.ignoreFullscreenChecks = true;
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applyNodeDataToWindow(&fakeNode);
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@ -574,8 +562,7 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
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const auto TOPNODE = getMasterNodeOnWorkspace(PMONITOR->activeWorkspace);
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if (TOPNODE && PMONITOR) {
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TOPNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
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TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
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TOPNODE->box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
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TOPNODE->recalcSizePosRecursive();
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}
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}
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@ -620,7 +607,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
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m_PseudoDragFlags.started = true;
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const auto pseudoSize = PWINDOW->m_vRealSize.goalv();
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const auto mouseOffset = g_pInputManager->getMouseCoordsInternal() - (PNODE->position + ((PNODE->size / 2) - (pseudoSize / 2)));
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const auto mouseOffset = g_pInputManager->getMouseCoordsInternal() - (PNODE->box.pos() + ((PNODE->box.size() / 2) - (pseudoSize / 2)));
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if (mouseOffset.x > 0 && mouseOffset.x < pseudoSize.x && mouseOffset.y > 0 && mouseOffset.y < pseudoSize.y) {
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m_PseudoDragFlags.pseudo = true;
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@ -643,8 +630,8 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
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else
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PWINDOW->m_vPseudoSize.y -= pixResize.y * 2;
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PWINDOW->m_vPseudoSize.x = std::clamp(PWINDOW->m_vPseudoSize.x, 30.0, PNODE->size.x);
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PWINDOW->m_vPseudoSize.y = std::clamp(PWINDOW->m_vPseudoSize.y, 30.0, PNODE->size.y);
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PWINDOW->m_vPseudoSize.x = std::clamp(PWINDOW->m_vPseudoSize.x, 30.0, PNODE->box.w);
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PWINDOW->m_vPseudoSize.y = std::clamp(PWINDOW->m_vPseudoSize.y, 30.0, PNODE->box.h);
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PWINDOW->m_vLastFloatingSize = PWINDOW->m_vPseudoSize;
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PNODE->recalcSizePosRecursive(*PANIMATE == 0);
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@ -691,30 +678,30 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
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}
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if (PHOUTER) {
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PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->size.x, 0.1, 1.9);
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PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->box.w, 0.1, 1.9);
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if (PHINNER) {
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const auto ORIGINAL = PHINNER->size.x;
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const auto ORIGINAL = PHINNER->box.w;
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PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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if (PHINNER->pParent->children[0] == PHINNER)
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PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
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PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->box.w * 2.f, 0.1, 1.9);
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else
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PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
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PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->box.w * 2.f, 0.1, 1.9);
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PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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} else
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PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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}
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if (PVOUTER) {
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PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->size.y, 0.1, 1.9);
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PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->box.h, 0.1, 1.9);
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if (PVINNER) {
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const auto ORIGINAL = PVINNER->size.y;
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const auto ORIGINAL = PVINNER->box.h;
|
||||
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
if (PVINNER->pParent->children[0] == PVINNER)
|
||||
PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
|
||||
PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->box.h * 2.f, 0.1, 1.9);
|
||||
else
|
||||
PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
|
||||
PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->box.h * 2.f, 0.1, 1.9);
|
||||
PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
} else
|
||||
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
|
@ -734,11 +721,11 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
|
|||
// No parent means we have only 2 windows, and thus one axis of freedom
|
||||
if (!PPARENT2) {
|
||||
if (PARENTSIDEBYSIDE) {
|
||||
allowedMovement.x *= 2.f / PPARENT->size.x;
|
||||
allowedMovement.x *= 2.f / PPARENT->box.w;
|
||||
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
|
||||
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
} else {
|
||||
allowedMovement.y *= 2.f / PPARENT->size.y;
|
||||
allowedMovement.y *= 2.f / PPARENT->box.h;
|
||||
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
|
||||
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
}
|
||||
|
@ -753,11 +740,11 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
|
|||
// no parent, one axis of freedom
|
||||
if (!PPARENT2) {
|
||||
if (PARENTSIDEBYSIDE) {
|
||||
allowedMovement.x *= 2.f / PPARENT->size.x;
|
||||
allowedMovement.x *= 2.f / PPARENT->box.w;
|
||||
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
|
||||
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
} else {
|
||||
allowedMovement.y *= 2.f / PPARENT->size.y;
|
||||
allowedMovement.y *= 2.f / PPARENT->box.h;
|
||||
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
|
||||
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
|
||||
}
|
||||
|
@ -769,8 +756,8 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
|
|||
const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2;
|
||||
const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
|
||||
|
||||
allowedMovement.x *= 2.f / SIDECONTAINER->size.x;
|
||||
allowedMovement.y *= 2.f / TOPCONTAINER->size.y;
|
||||
allowedMovement.x *= 2.f / SIDECONTAINER->box.w;
|
||||
allowedMovement.y *= 2.f / TOPCONTAINER->box.h;
|
||||
|
||||
SIDECONTAINER->splitRatio = std::clamp(SIDECONTAINER->splitRatio + allowedMovement.x, 0.1, 1.9);
|
||||
TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9);
|
||||
|
@ -838,11 +825,10 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree
|
|||
|
||||
SDwindleNodeData fakeNode;
|
||||
fakeNode.pWindow = pWindow;
|
||||
fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
|
||||
fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
|
||||
fakeNode.box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
|
||||
fakeNode.workspaceID = pWindow->m_iWorkspaceID;
|
||||
pWindow->m_vPosition = fakeNode.position;
|
||||
pWindow->m_vSize = fakeNode.size;
|
||||
pWindow->m_vPosition = fakeNode.box.pos();
|
||||
pWindow->m_vSize = fakeNode.box.size();
|
||||
|
||||
applyNodeDataToWindow(&fakeNode);
|
||||
}
|
||||
|
@ -954,17 +940,15 @@ void CHyprDwindleLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) {
|
|||
}
|
||||
|
||||
if (ACTIVE1) {
|
||||
ACTIVE1->position = PNODE->position;
|
||||
ACTIVE1->size = PNODE->size;
|
||||
ACTIVE1->pWindow->m_vPosition = ACTIVE1->position;
|
||||
ACTIVE1->pWindow->m_vSize = ACTIVE1->size;
|
||||
ACTIVE1->box = PNODE->box;
|
||||
ACTIVE1->pWindow->m_vPosition = ACTIVE1->box.pos();
|
||||
ACTIVE1->pWindow->m_vSize = ACTIVE1->box.size();
|
||||
}
|
||||
|
||||
if (ACTIVE2) {
|
||||
ACTIVE2->position = PNODE2->position;
|
||||
ACTIVE2->size = PNODE2->size;
|
||||
ACTIVE2->pWindow->m_vPosition = ACTIVE2->position;
|
||||
ACTIVE2->pWindow->m_vSize = ACTIVE2->size;
|
||||
ACTIVE2->box = PNODE2->box;
|
||||
ACTIVE2->pWindow->m_vPosition = ACTIVE2->box.pos();
|
||||
ACTIVE2->pWindow->m_vSize = ACTIVE2->box.size();
|
||||
}
|
||||
|
||||
g_pHyprRenderer->damageWindow(pWindow);
|
||||
|
|
|
@ -21,8 +21,7 @@ struct SDwindleNodeData {
|
|||
|
||||
bool splitTop = false; // for preserve_split
|
||||
|
||||
Vector2D position;
|
||||
Vector2D size;
|
||||
CBox box = {0};
|
||||
|
||||
int workspaceID = -1;
|
||||
|
||||
|
@ -34,8 +33,8 @@ struct SDwindleNodeData {
|
|||
|
||||
// For list lookup
|
||||
bool operator==(const SDwindleNodeData& rhs) const {
|
||||
return pWindow == rhs.pWindow && workspaceID == rhs.workspaceID && position == rhs.position && size == rhs.size && pParent == rhs.pParent &&
|
||||
children[0] == rhs.children[0] && children[1] == rhs.children[1];
|
||||
return pWindow == rhs.pWindow && workspaceID == rhs.workspaceID && box == rhs.box && pParent == rhs.pParent && children[0] == rhs.children[0] &&
|
||||
children[1] == rhs.children[1];
|
||||
}
|
||||
|
||||
void recalcSizePosRecursive(bool force = false, bool horizontalOverride = false, bool verticalOverride = false);
|
||||
|
@ -96,7 +95,7 @@ struct std::formatter<SDwindleNodeData*, CharT> : std::formatter<CharT> {
|
|||
auto out = ctx.out();
|
||||
if (!node)
|
||||
return std::format_to(out, "[Node nullptr]");
|
||||
std::format_to(out, "[Node {:x}: workspace: {}, pos: {:j2}, size: {:j2}", (uintptr_t)node, node->workspaceID, node->position, node->size);
|
||||
std::format_to(out, "[Node {:x}: workspace: {}, pos: {:j2}, size: {:j2}", (uintptr_t)node, node->workspaceID, node->box.pos(), node->box.size());
|
||||
if (!node->isNode && node->pWindow)
|
||||
std::format_to(out, ", window: {:x}", node->pWindow);
|
||||
return std::format_to(out, "]");
|
||||
|
|
Loading…
Reference in a new issue