dwindle: move to CBox for expressing nodes

This commit is contained in:
Vaxry 2023-11-04 21:45:34 +00:00
parent 74cf2281dd
commit 931927de29
4 changed files with 94 additions and 89 deletions

View file

@ -102,3 +102,11 @@ CBox CBox::roundInternal() {
return CBox{std::floor(x), std::floor(y), std::floor(newW), std::floor(newH)}; return CBox{std::floor(x), std::floor(y), std::floor(newW), std::floor(newH)};
} }
Vector2D CBox::pos() const {
return {x, y};
}
Vector2D CBox::size() const {
return {w, h};
}

View file

@ -32,6 +32,13 @@ class CBox {
h = d; h = d;
} }
CBox(const Vector2D& pos, const Vector2D& size) {
x = pos.x;
y = pos.y;
w = size.x;
h = size.y;
}
wlr_box wlr(); wlr_box wlr();
wlr_box* pWlr(); wlr_box* pWlr();
@ -45,6 +52,8 @@ class CBox {
CBox& addExtents(const SWindowDecorationExtents& e); CBox& addExtents(const SWindowDecorationExtents& e);
Vector2D middle() const; Vector2D middle() const;
Vector2D pos() const;
Vector2D size() const;
bool containsPoint(const Vector2D& vec) const; bool containsPoint(const Vector2D& vec) const;
bool empty() const; bool empty() const;
@ -59,6 +68,11 @@ class CBox {
double height; double height;
}; };
//
bool operator==(const CBox& rhs) const {
return x == rhs.x && y == rhs.y && w == rhs.w && h == rhs.h;
}
private: private:
CBox roundInternal(); CBox roundInternal();

View file

@ -9,7 +9,7 @@ void SDwindleNodeData::recalcSizePosRecursive(bool force, bool horizontalOverrid
static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue; static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
if (*PPRESERVESPLIT == 0 && *PSMARTSPLIT == 0) { if (*PPRESERVESPLIT == 0 && *PSMARTSPLIT == 0) {
splitTop = size.y * *PFLMULT > size.x; splitTop = box.h * *PFLMULT > box.w;
} }
if (verticalOverride == true) if (verticalOverride == true)
@ -21,18 +21,14 @@ void SDwindleNodeData::recalcSizePosRecursive(bool force, bool horizontalOverrid
if (SPLITSIDE) { if (SPLITSIDE) {
// split left/right // split left/right
int const FIRSTSIZE = std::round(size.x / 2 * splitRatio); const float FIRSTSIZE = box.w / 2.0 * splitRatio;
children[0]->position = position; children[0]->box = CBox{box.x, box.y, FIRSTSIZE, box.h};
children[0]->size = Vector2D(FIRSTSIZE, size.y); children[1]->box = CBox{box.x + FIRSTSIZE, box.y, box.w - FIRSTSIZE, box.h};
children[1]->position = Vector2D(position.x + FIRSTSIZE, position.y);
children[1]->size = Vector2D(size.x - FIRSTSIZE, size.y);
} else { } else {
// split top/bottom // split top/bottom
int const FIRSTSIZE = std::round(size.y / 2 * splitRatio); const float FIRSTSIZE = box.h / 2.0 * splitRatio;
children[0]->position = position; children[0]->box = CBox{box.x, box.y, box.w, FIRSTSIZE};
children[0]->size = Vector2D(size.x, FIRSTSIZE); children[1]->box = CBox{box.x, box.y + FIRSTSIZE, box.w, box.h - FIRSTSIZE};
children[1]->position = Vector2D(position.x, position.y + FIRSTSIZE);
children[1]->size = Vector2D(size.x, size.y - FIRSTSIZE);
} }
children[0]->recalcSizePosRecursive(force); children[0]->recalcSizePosRecursive(force);
@ -109,10 +105,10 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
} }
// for gaps outer // for gaps outer
const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x); const bool DISPLAYLEFT = STICKS(pNode->box.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x); const bool DISPLAYRIGHT = STICKS(pNode->box.x + pNode->box.w, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y); const bool DISPLAYTOP = STICKS(pNode->box.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y); const bool DISPLAYBOTTOM = STICKS(pNode->box.y + pNode->box.h, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
const auto PWINDOW = pNode->pWindow; const auto PWINDOW = pNode->pWindow;
// get specific gaps and rules for this workspace, // get specific gaps and rules for this workspace,
@ -137,8 +133,11 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
return; return;
} }
PWINDOW->m_vSize = pNode->size; CBox nodeBox = pNode->box;
PWINDOW->m_vPosition = pNode->position; nodeBox.round();
PWINDOW->m_vSize = nodeBox.size();
PWINDOW->m_vPosition = nodeBox.pos();
const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID); const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID);
@ -284,7 +283,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
} }
// first, check if OPENINGON isn't too big. // first, check if OPENINGON isn't too big.
const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->size.x, OPENINGON->size.y) : PMONITOR->vecSize; const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->box.w, OPENINGON->box.h) : PMONITOR->vecSize;
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) { if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
// we can't continue. make it floating. // we can't continue. make it floating.
pWindow->m_bIsFloating = true; pWindow->m_bIsFloating = true;
@ -305,8 +304,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
// if it's the first, it's easy. Make it fullscreen. // if it's the first, it's easy. Make it fullscreen.
if (!OPENINGON || OPENINGON->pWindow == pWindow) { if (!OPENINGON || OPENINGON->pWindow == pWindow) {
PNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; PNODE->box = CBox{PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
PNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
applyNodeDataToWindow(PNODE); applyNodeDataToWindow(PNODE);
@ -353,8 +351,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
const auto NEWPARENT = &m_lDwindleNodesData.back(); const auto NEWPARENT = &m_lDwindleNodesData.back();
// make the parent have the OPENINGON's stats // make the parent have the OPENINGON's stats
NEWPARENT->position = OPENINGON->position; NEWPARENT->box = OPENINGON->box;
NEWPARENT->size = OPENINGON->size;
NEWPARENT->workspaceID = OPENINGON->workspaceID; NEWPARENT->workspaceID = OPENINGON->workspaceID;
NEWPARENT->pParent = OPENINGON->pParent; NEWPARENT->pParent = OPENINGON->pParent;
NEWPARENT->isNode = true; // it is a node NEWPARENT->isNode = true; // it is a node
@ -363,7 +360,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
const auto PWIDTHMULTIPLIER = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue; const auto PWIDTHMULTIPLIER = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
// if cursor over first child, make it first, etc // if cursor over first child, make it first, etc
const auto SIDEBYSIDE = NEWPARENT->size.x > NEWPARENT->size.y * *PWIDTHMULTIPLIER; const auto SIDEBYSIDE = NEWPARENT->box.w > NEWPARENT->box.h * *PWIDTHMULTIPLIER;
NEWPARENT->splitTop = !SIDEBYSIDE; NEWPARENT->splitTop = !SIDEBYSIDE;
static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue; static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue;
@ -395,11 +392,11 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
if (*PERMANENTDIRECTIONOVERRIDE == 0) if (*PERMANENTDIRECTIONOVERRIDE == 0)
overrideDirection = DIRECTION_DEFAULT; overrideDirection = DIRECTION_DEFAULT;
} else if (*PSMARTSPLIT == 1) { } else if (*PSMARTSPLIT == 1) {
const auto tl = NEWPARENT->position; const auto tl = NEWPARENT->box.pos();
const auto tr = NEWPARENT->position + Vector2D(NEWPARENT->size.x, 0); const auto tr = NEWPARENT->box.pos() + Vector2D(NEWPARENT->box.w, 0);
const auto bl = NEWPARENT->position + Vector2D(0, NEWPARENT->size.y); const auto bl = NEWPARENT->box.pos() + Vector2D(0, NEWPARENT->box.h);
const auto br = NEWPARENT->position + NEWPARENT->size; const auto br = NEWPARENT->box.pos() + NEWPARENT->box.size();
const auto cc = NEWPARENT->position + NEWPARENT->size / 2; const auto cc = NEWPARENT->box.pos() + NEWPARENT->box.size() / 2;
if (MOUSECOORDS.inTriangle(tl, tr, cc)) { if (MOUSECOORDS.inTriangle(tl, tr, cc)) {
NEWPARENT->splitTop = true; NEWPARENT->splitTop = true;
@ -420,11 +417,9 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
} }
} else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) { } else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) {
if ((SIDEBYSIDE && if ((SIDEBYSIDE &&
VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f, VECINRECT(MOUSECOORDS, NEWPARENT->box.x, NEWPARENT->box.y / *PWIDTHMULTIPLIER, NEWPARENT->box.x + NEWPARENT->box.w / 2.f, NEWPARENT->box.y + NEWPARENT->box.h)) ||
NEWPARENT->position.y + NEWPARENT->size.y)) ||
(!SIDEBYSIDE && (!SIDEBYSIDE &&
VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x, VECINRECT(MOUSECOORDS, NEWPARENT->box.x, NEWPARENT->box.y / *PWIDTHMULTIPLIER, NEWPARENT->box.x + NEWPARENT->box.w, NEWPARENT->box.y + NEWPARENT->box.h / 2.f))) {
NEWPARENT->position.y + NEWPARENT->size.y / 2.f))) {
// we are hovering over the first node, make PNODE first. // we are hovering over the first node, make PNODE first.
NEWPARENT->children[1] = OPENINGON; NEWPARENT->children[1] = OPENINGON;
NEWPARENT->children[0] = PNODE; NEWPARENT->children[0] = PNODE;
@ -453,18 +448,14 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection dire
} }
// Update the children // Update the children
if (!verticalOverride && (NEWPARENT->size.x * *PWIDTHMULTIPLIER > NEWPARENT->size.y || horizontalOverride)) { if (!verticalOverride && (NEWPARENT->box.w * *PWIDTHMULTIPLIER > NEWPARENT->box.h || horizontalOverride)) {
// split left/right -> forced // split left/right -> forced
OPENINGON->position = NEWPARENT->position; OPENINGON->box = {NEWPARENT->box.pos(), Vector2D(NEWPARENT->box.w / 2.f, NEWPARENT->box.h)};
OPENINGON->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y); PNODE->box = {Vector2D(NEWPARENT->box.x + NEWPARENT->box.w / 2.f, NEWPARENT->box.y), Vector2D(NEWPARENT->box.w / 2.f, NEWPARENT->box.h)};
PNODE->position = Vector2D(NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y);
PNODE->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y);
} else { } else {
// split top/bottom // split top/bottom
OPENINGON->position = NEWPARENT->position; OPENINGON->box = {NEWPARENT->box.pos(), Vector2D(NEWPARENT->box.w, NEWPARENT->box.h / 2.f)};
OPENINGON->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f); PNODE->box = {Vector2D(NEWPARENT->box.x, NEWPARENT->box.y + NEWPARENT->box.h / 2.f), Vector2D(NEWPARENT->box.w, NEWPARENT->box.h / 2.f)};
PNODE->position = Vector2D(NEWPARENT->position.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f);
PNODE->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f);
} }
OPENINGON->pParent = NEWPARENT; OPENINGON->pParent = NEWPARENT;
@ -501,8 +492,7 @@ void CHyprDwindleLayout::onWindowRemovedTiling(CWindow* pWindow) {
const auto PSIBLING = PPARENT->children[0] == PNODE ? PPARENT->children[1] : PPARENT->children[0]; const auto PSIBLING = PPARENT->children[0] == PNODE ? PPARENT->children[1] : PPARENT->children[0];
PSIBLING->position = PPARENT->position; PSIBLING->box = PPARENT->box;
PSIBLING->size = PPARENT->size;
PSIBLING->pParent = PPARENT->pParent; PSIBLING->pParent = PPARENT->pParent;
if (PPARENT->pParent != nullptr) { if (PPARENT->pParent != nullptr) {
@ -542,8 +532,7 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
const auto TOPNODE = getMasterNodeOnWorkspace(PMONITOR->specialWorkspaceID); const auto TOPNODE = getMasterNodeOnWorkspace(PMONITOR->specialWorkspaceID);
if (TOPNODE && PMONITOR) { if (TOPNODE && PMONITOR) {
TOPNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; TOPNODE->box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
TOPNODE->recalcSizePosRecursive(); TOPNODE->recalcSizePosRecursive();
} }
} }
@ -558,11 +547,10 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
} else if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_MAXIMIZED) { } else if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_MAXIMIZED) {
SDwindleNodeData fakeNode; SDwindleNodeData fakeNode;
fakeNode.pWindow = PFULLWINDOW; fakeNode.pWindow = PFULLWINDOW;
fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; fakeNode.box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
fakeNode.workspaceID = PWORKSPACE->m_iID; fakeNode.workspaceID = PWORKSPACE->m_iID;
PFULLWINDOW->m_vPosition = fakeNode.position; PFULLWINDOW->m_vPosition = fakeNode.box.pos();
PFULLWINDOW->m_vSize = fakeNode.size; PFULLWINDOW->m_vSize = fakeNode.box.size();
fakeNode.ignoreFullscreenChecks = true; fakeNode.ignoreFullscreenChecks = true;
applyNodeDataToWindow(&fakeNode); applyNodeDataToWindow(&fakeNode);
@ -574,8 +562,7 @@ void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
const auto TOPNODE = getMasterNodeOnWorkspace(PMONITOR->activeWorkspace); const auto TOPNODE = getMasterNodeOnWorkspace(PMONITOR->activeWorkspace);
if (TOPNODE && PMONITOR) { if (TOPNODE && PMONITOR) {
TOPNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; TOPNODE->box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
TOPNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
TOPNODE->recalcSizePosRecursive(); TOPNODE->recalcSizePosRecursive();
} }
} }
@ -620,7 +607,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
m_PseudoDragFlags.started = true; m_PseudoDragFlags.started = true;
const auto pseudoSize = PWINDOW->m_vRealSize.goalv(); const auto pseudoSize = PWINDOW->m_vRealSize.goalv();
const auto mouseOffset = g_pInputManager->getMouseCoordsInternal() - (PNODE->position + ((PNODE->size / 2) - (pseudoSize / 2))); const auto mouseOffset = g_pInputManager->getMouseCoordsInternal() - (PNODE->box.pos() + ((PNODE->box.size() / 2) - (pseudoSize / 2)));
if (mouseOffset.x > 0 && mouseOffset.x < pseudoSize.x && mouseOffset.y > 0 && mouseOffset.y < pseudoSize.y) { if (mouseOffset.x > 0 && mouseOffset.x < pseudoSize.x && mouseOffset.y > 0 && mouseOffset.y < pseudoSize.y) {
m_PseudoDragFlags.pseudo = true; m_PseudoDragFlags.pseudo = true;
@ -643,8 +630,8 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
else else
PWINDOW->m_vPseudoSize.y -= pixResize.y * 2; PWINDOW->m_vPseudoSize.y -= pixResize.y * 2;
PWINDOW->m_vPseudoSize.x = std::clamp(PWINDOW->m_vPseudoSize.x, 30.0, PNODE->size.x); PWINDOW->m_vPseudoSize.x = std::clamp(PWINDOW->m_vPseudoSize.x, 30.0, PNODE->box.w);
PWINDOW->m_vPseudoSize.y = std::clamp(PWINDOW->m_vPseudoSize.y, 30.0, PNODE->size.y); PWINDOW->m_vPseudoSize.y = std::clamp(PWINDOW->m_vPseudoSize.y, 30.0, PNODE->box.h);
PWINDOW->m_vLastFloatingSize = PWINDOW->m_vPseudoSize; PWINDOW->m_vLastFloatingSize = PWINDOW->m_vPseudoSize;
PNODE->recalcSizePosRecursive(*PANIMATE == 0); PNODE->recalcSizePosRecursive(*PANIMATE == 0);
@ -691,30 +678,30 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
} }
if (PHOUTER) { if (PHOUTER) {
PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->size.x, 0.1, 1.9); PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->box.w, 0.1, 1.9);
if (PHINNER) { if (PHINNER) {
const auto ORIGINAL = PHINNER->size.x; const auto ORIGINAL = PHINNER->box.w;
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0); PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
if (PHINNER->pParent->children[0] == PHINNER) if (PHINNER->pParent->children[0] == PHINNER)
PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9); PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->box.w * 2.f, 0.1, 1.9);
else else
PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9); PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->box.w * 2.f, 0.1, 1.9);
PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0); PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
} else } else
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0); PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
} }
if (PVOUTER) { if (PVOUTER) {
PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->size.y, 0.1, 1.9); PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->box.h, 0.1, 1.9);
if (PVINNER) { if (PVINNER) {
const auto ORIGINAL = PVINNER->size.y; const auto ORIGINAL = PVINNER->box.h;
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0); PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
if (PVINNER->pParent->children[0] == PVINNER) if (PVINNER->pParent->children[0] == PVINNER)
PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9); PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->box.h * 2.f, 0.1, 1.9);
else else
PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9); PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->box.h * 2.f, 0.1, 1.9);
PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0); PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
} else } else
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0); PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
@ -734,11 +721,11 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
// No parent means we have only 2 windows, and thus one axis of freedom // No parent means we have only 2 windows, and thus one axis of freedom
if (!PPARENT2) { if (!PPARENT2) {
if (PARENTSIDEBYSIDE) { if (PARENTSIDEBYSIDE) {
allowedMovement.x *= 2.f / PPARENT->size.x; allowedMovement.x *= 2.f / PPARENT->box.w;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9); PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0); PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
} else { } else {
allowedMovement.y *= 2.f / PPARENT->size.y; allowedMovement.y *= 2.f / PPARENT->box.h;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9); PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0); PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
} }
@ -753,11 +740,11 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
// no parent, one axis of freedom // no parent, one axis of freedom
if (!PPARENT2) { if (!PPARENT2) {
if (PARENTSIDEBYSIDE) { if (PARENTSIDEBYSIDE) {
allowedMovement.x *= 2.f / PPARENT->size.x; allowedMovement.x *= 2.f / PPARENT->box.w;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9); PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0); PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
} else { } else {
allowedMovement.y *= 2.f / PPARENT->size.y; allowedMovement.y *= 2.f / PPARENT->box.h;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9); PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0); PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
} }
@ -769,8 +756,8 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2; const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2;
const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT; const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
allowedMovement.x *= 2.f / SIDECONTAINER->size.x; allowedMovement.x *= 2.f / SIDECONTAINER->box.w;
allowedMovement.y *= 2.f / TOPCONTAINER->size.y; allowedMovement.y *= 2.f / TOPCONTAINER->box.h;
SIDECONTAINER->splitRatio = std::clamp(SIDECONTAINER->splitRatio + allowedMovement.x, 0.1, 1.9); SIDECONTAINER->splitRatio = std::clamp(SIDECONTAINER->splitRatio + allowedMovement.x, 0.1, 1.9);
TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9); TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9);
@ -838,11 +825,10 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree
SDwindleNodeData fakeNode; SDwindleNodeData fakeNode;
fakeNode.pWindow = pWindow; fakeNode.pWindow = pWindow;
fakeNode.position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft; fakeNode.box = {PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft, PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight};
fakeNode.size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
fakeNode.workspaceID = pWindow->m_iWorkspaceID; fakeNode.workspaceID = pWindow->m_iWorkspaceID;
pWindow->m_vPosition = fakeNode.position; pWindow->m_vPosition = fakeNode.box.pos();
pWindow->m_vSize = fakeNode.size; pWindow->m_vSize = fakeNode.box.size();
applyNodeDataToWindow(&fakeNode); applyNodeDataToWindow(&fakeNode);
} }
@ -954,17 +940,15 @@ void CHyprDwindleLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) {
} }
if (ACTIVE1) { if (ACTIVE1) {
ACTIVE1->position = PNODE->position; ACTIVE1->box = PNODE->box;
ACTIVE1->size = PNODE->size; ACTIVE1->pWindow->m_vPosition = ACTIVE1->box.pos();
ACTIVE1->pWindow->m_vPosition = ACTIVE1->position; ACTIVE1->pWindow->m_vSize = ACTIVE1->box.size();
ACTIVE1->pWindow->m_vSize = ACTIVE1->size;
} }
if (ACTIVE2) { if (ACTIVE2) {
ACTIVE2->position = PNODE2->position; ACTIVE2->box = PNODE2->box;
ACTIVE2->size = PNODE2->size; ACTIVE2->pWindow->m_vPosition = ACTIVE2->box.pos();
ACTIVE2->pWindow->m_vPosition = ACTIVE2->position; ACTIVE2->pWindow->m_vSize = ACTIVE2->box.size();
ACTIVE2->pWindow->m_vSize = ACTIVE2->size;
} }
g_pHyprRenderer->damageWindow(pWindow); g_pHyprRenderer->damageWindow(pWindow);

View file

@ -21,8 +21,7 @@ struct SDwindleNodeData {
bool splitTop = false; // for preserve_split bool splitTop = false; // for preserve_split
Vector2D position; CBox box = {0};
Vector2D size;
int workspaceID = -1; int workspaceID = -1;
@ -34,8 +33,8 @@ struct SDwindleNodeData {
// For list lookup // For list lookup
bool operator==(const SDwindleNodeData& rhs) const { bool operator==(const SDwindleNodeData& rhs) const {
return pWindow == rhs.pWindow && workspaceID == rhs.workspaceID && position == rhs.position && size == rhs.size && pParent == rhs.pParent && return pWindow == rhs.pWindow && workspaceID == rhs.workspaceID && box == rhs.box && pParent == rhs.pParent && children[0] == rhs.children[0] &&
children[0] == rhs.children[0] && children[1] == rhs.children[1]; children[1] == rhs.children[1];
} }
void recalcSizePosRecursive(bool force = false, bool horizontalOverride = false, bool verticalOverride = false); void recalcSizePosRecursive(bool force = false, bool horizontalOverride = false, bool verticalOverride = false);
@ -96,7 +95,7 @@ struct std::formatter<SDwindleNodeData*, CharT> : std::formatter<CharT> {
auto out = ctx.out(); auto out = ctx.out();
if (!node) if (!node)
return std::format_to(out, "[Node nullptr]"); return std::format_to(out, "[Node nullptr]");
std::format_to(out, "[Node {:x}: workspace: {}, pos: {:j2}, size: {:j2}", (uintptr_t)node, node->workspaceID, node->position, node->size); std::format_to(out, "[Node {:x}: workspace: {}, pos: {:j2}, size: {:j2}", (uintptr_t)node, node->workspaceID, node->box.pos(), node->box.size());
if (!node->isNode && node->pWindow) if (!node->isNode && node->pWindow)
std::format_to(out, ", window: {:x}", node->pWindow); std::format_to(out, ", window: {:x}", node->pWindow);
return std::format_to(out, "]"); return std::format_to(out, "]");