fix missing region32 copy in renderer

This commit is contained in:
vaxerski 2022-05-25 19:19:54 +02:00
parent d09034ee2a
commit 9597ffdd32

View file

@ -199,8 +199,9 @@ void Events::listener_monitorFrame(void* owner, void* data) {
// now, prep the damage, get the extended damage region // now, prep the damage, get the extended damage region
wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring
} else {
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
} }
} }
// TODO: this is getting called with extents being 0,0,0,0 should it be? // TODO: this is getting called with extents being 0,0,0,0 should it be?