Normalize color storage

Colors are now normalized to 0 - 1 values instead of 0 - 255

causes calculations to be simpler and generally cleans up the codebase.
This commit is contained in:
Vaxry 2023-01-05 19:25:45 +01:00
parent 0e3547e0f6
commit 96198dae55
18 changed files with 71 additions and 72 deletions

View file

@ -1489,11 +1489,9 @@ void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
if (RENDERDATA.isBorderGradient)
setBorderColor(*RENDERDATA.borderGradient);
else
setBorderColor(
pWindow == m_pLastWindow ?
(pWindow->m_sSpecialRenderData.activeBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.activeBorderColor) * (1.f / 255.f)) : *ACTIVECOL) :
(pWindow->m_sSpecialRenderData.inactiveBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.inactiveBorderColor) * (1.f / 255.f)) :
*INACTIVECOL));
setBorderColor(pWindow == m_pLastWindow ?
(pWindow->m_sSpecialRenderData.activeBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.activeBorderColor)) : *ACTIVECOL) :
(pWindow->m_sSpecialRenderData.inactiveBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.inactiveBorderColor)) : *INACTIVECOL));
// opacity
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
@ -1814,13 +1812,13 @@ void CCompositor::setWindowFullscreen(CWindow* pWindow, bool on, eFullscreenMode
if (w->m_iWorkspaceID == pWindow->m_iWorkspaceID) {
w->m_bCreatedOverFullscreen = false;
if (w.get() != pWindow && !w->m_bFadingOut && !w->m_bPinned)
w->m_fAlpha = pWindow->m_bIsFullscreen ? 0.f : 255.f;
w->m_fAlpha = pWindow->m_bIsFullscreen ? 0.f : 1.f;
}
}
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
if (!ls->fadingOut)
ls->alpha = pWindow->m_bIsFullscreen && mode == FULLSCREEN_FULL ? 0.f : 255.f;
ls->alpha = pWindow->m_bIsFullscreen && mode == FULLSCREEN_FULL ? 0.f : 1.f;
}
g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv(), true);

View file

@ -17,7 +17,7 @@ interface ICustomConfigValueData {
class CGradientValueData : public ICustomConfigValueData {
public:
CGradientValueData(CColor col) {
m_vColors.push_back(col * (1.f / 255.f));
m_vColors.push_back(col);
};
virtual ~CGradientValueData(){};
@ -27,7 +27,7 @@ class CGradientValueData : public ICustomConfigValueData {
void reset(CColor col) {
m_vColors.clear();
m_vColors.emplace_back(col * (1.f / 255.f));
m_vColors.emplace_back(col);
m_fAngle = 0;
}

View file

@ -387,7 +387,7 @@ void CConfigManager::configSetValueSafe(const std::string& COMMAND, const std::s
}
try {
data->m_vColors.push_back(CColor(configStringToInt(var)) * (1.f / 255.f));
data->m_vColors.push_back(CColor(configStringToInt(var)));
} catch (std::exception& e) {
Debug::log(WARN, "Error reading value of %s", COMMAND.c_str());
parseError = "Error setting value <" + VALUE + "> for field <" + COMMAND + ">. " + e.what();
@ -1247,10 +1247,10 @@ void CConfigManager::loadConfigLoadVars() {
// parseError will be displayed next frame
if (parseError != "")
g_pHyprError->queueCreate(parseError + "\nHyprland may not work correctly.", CColor(255, 50, 50, 255));
g_pHyprError->queueCreate(parseError + "\nHyprland may not work correctly.", CColor(1.0, 50.0 / 255.0, 50.0 / 255.0, 1.0));
else if (configValues["autogenerated"].intValue == 1)
g_pHyprError->queueCreate("Warning: You're using an autogenerated config! (config file: " + CONFIGPATH + " )\nSUPER+Q -> kitty\nSUPER+M -> exit Hyprland",
CColor(255, 255, 70, 255));
CColor(1.0, 1.0, 70.0 / 255.0, 1.0));
else
g_pHyprError->destroy();

View file

@ -183,5 +183,5 @@ void CHyprDebugOverlay::draw() {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, PMONITOR->vecSize.x, PMONITOR->vecSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
wlr_box pMonBox = {0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y};
g_pHyprOpenGL->renderTexture(m_tTexture, &pMonBox, 255.f);
g_pHyprOpenGL->renderTexture(m_tTexture, &pMonBox, 1.f);
}

View file

@ -156,7 +156,7 @@ void Events::listener_mapLayerSurface(void* owner, void* data) {
g_pHyprRenderer->damageBox(&geomFixed);
layersurface->alpha.setValue(0);
layersurface->alpha = 255.f;
layersurface->alpha = 1.f;
layersurface->readyToDelete = false;
layersurface->fadingOut = false;

View file

@ -239,7 +239,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
if (PMONITOR->isMirror()) {
g_pHyprOpenGL->renderMirrored();
} else {
g_pHyprOpenGL->clear(CColor(17, 17, 17, 255));
g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0));
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
g_pHyprRenderer->renderAllClientsForMonitor(PMONITOR->ID, &now);
@ -257,7 +257,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
wlr_box monrect = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
g_pHyprOpenGL->renderRect(&monrect, CColor(255, 0, 255, 100), 0);
g_pHyprOpenGL->renderRect(&monrect, CColor(1.0, 0.0, 1.0, 100.0 / 255.0), 0);
damageBlinkCleanup = 1;
} else if (*PDAMAGEBLINK) {
damageBlinkCleanup++;

View file

@ -455,7 +455,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
// do the animation thing
g_pAnimationManager->onWindowPostCreateClose(PWINDOW, false);
PWINDOW->m_fAlpha.setValueAndWarp(0.f);
PWINDOW->m_fAlpha = 255.f;
PWINDOW->m_fAlpha = 1.f;
PWINDOW->m_vRealPosition.setCallbackOnEnd(setAnimToMove);
PWINDOW->m_vRealSize.setCallbackOnEnd(setAnimToMove);

View file

@ -4,6 +4,7 @@
CColor::CColor() {}
CColor::CColor(float r, float g, float b, float a) {
RASSERT(r <= 1.f && g <= 1.f && b <= 1.f && a <= 1.f, "un-normalized color assignment");
this->r = r;
this->g = g;
this->b = b;
@ -11,10 +12,10 @@ CColor::CColor(float r, float g, float b, float a) {
}
CColor::CColor(uint64_t hex) {
this->r = RED(hex) * 255.f;
this->g = GREEN(hex) * 255.f;
this->b = BLUE(hex) * 255.f;
this->a = ALPHA(hex) * 255.f;
this->r = RED(hex);
this->g = GREEN(hex);
this->b = BLUE(hex);
this->a = ALPHA(hex);
}
uint64_t CColor::getAsHex() {

View file

@ -8,7 +8,7 @@ class CColor {
CColor(float, float, float, float);
CColor(uint64_t);
float r = 0, g = 0, b = 0, a = 255;
float r = 0, g = 0, b = 0, a = 1.f;
uint64_t getAsHex();

View file

@ -57,7 +57,7 @@ struct SRenderData {
bool dontRound = true;
// for fade
float fadeAlpha = 255.f;
float fadeAlpha = 1.f;
// for alpha settings
float alpha = 1.f;

View file

@ -31,7 +31,7 @@ CWorkspace::CWorkspace(int monitorID, std::string name, bool special) {
m_fAlpha.m_pWorkspace = this;
m_fAlpha.create(AVARTYPE_FLOAT, special ? g_pConfigManager->getAnimationPropertyConfig("specialWorkspace") : g_pConfigManager->getAnimationPropertyConfig("workspaces"),
nullptr, AVARDAMAGE_ENTIRE);
m_fAlpha.setValueAndWarp(255.f);
m_fAlpha.setValueAndWarp(1.f);
m_vRenderOffset.registerVar();
m_fAlpha.registerVar();
@ -61,16 +61,16 @@ void CWorkspace::startAnim(bool in, bool left, bool instant) {
if (in) {
m_fAlpha.setValueAndWarp(0.f);
m_fAlpha = 255.f;
m_fAlpha = 1.f;
} else {
m_fAlpha.setValueAndWarp(255.f);
m_fAlpha.setValueAndWarp(1.f);
m_fAlpha = 0.f;
}
} else if (ANIMSTYLE == "slidevert") {
// fallback is slide
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
m_fAlpha.setValueAndWarp(255.f); // fix a bug, if switching from fade -> slide.
m_fAlpha.setValueAndWarp(1.f); // fix a bug, if switching from fade -> slide.
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D(0, left ? PMONITOR->vecSize.y : -PMONITOR->vecSize.y));
@ -82,7 +82,7 @@ void CWorkspace::startAnim(bool in, bool left, bool instant) {
// fallback is slide
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
m_fAlpha.setValueAndWarp(255.f); // fix a bug, if switching from fade -> slide.
m_fAlpha.setValueAndWarp(1.f); // fix a bug, if switching from fade -> slide.
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D(left ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x, 0));
@ -102,7 +102,7 @@ void CWorkspace::startAnim(bool in, bool left, bool instant) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
if (!ls->fadingOut)
ls->alpha = m_bHasFullscreenWindow && m_efFullscreenMode == FULLSCREEN_FULL ? 0.f : 255.f;
ls->alpha = m_bHasFullscreenWindow && m_efFullscreenMode == FULLSCREEN_FULL ? 0.f : 1.f;
}
}
}

View file

@ -28,7 +28,7 @@ void CHyprError::createQueued() {
const auto LINECOUNT = 1 + std::count(m_szQueued.begin(), m_szQueued.end(), '\n');
cairo_set_source_rgba(CAIRO, m_cQueued.r / 255.f, m_cQueued.g / 255.f, m_cQueued.b / 255.f, m_cQueued.a / 255.f);
cairo_set_source_rgba(CAIRO, m_cQueued.r, m_cQueued.g, m_cQueued.b, m_cQueued.a);
cairo_rectangle(CAIRO, 0, 0, PMONITOR->vecPixelSize.x, (FONTSIZE + 2 * (FONTSIZE / 10.f)) * LINECOUNT);
// outline
@ -39,11 +39,11 @@ void CHyprError::createQueued() {
cairo_fill(CAIRO);
// draw the text with a common font
const CColor textColor = m_cQueued.r * m_cQueued.g * m_cQueued.b < 0.5f ? CColor(255, 255, 255, 255) : CColor(0, 0, 0, 255);
const CColor textColor = m_cQueued.r * m_cQueued.g * m_cQueued.b < 0.5f ? CColor(1.0, 1.0, 1.0, 1.0) : CColor(0, 0, 0, 1.0);
cairo_select_font_face(CAIRO, "Noto Sans", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL);
cairo_set_font_size(CAIRO, FONTSIZE);
cairo_set_source_rgba(CAIRO, textColor.r / 255.f, textColor.g / 255.f, textColor.b / 255.f, textColor.a / 255.f);
cairo_set_source_rgba(CAIRO, textColor.r, textColor.g, textColor.b, textColor.a);
float yoffset = FONTSIZE;
while (m_szQueued != "") {
@ -107,7 +107,7 @@ void CHyprError::draw() {
wlr_box windowBox = {0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y};
g_pHyprOpenGL->renderTexture(m_tTexture, &windowBox, 255.f, 0);
g_pHyprOpenGL->renderTexture(m_tTexture, &windowBox, 1.f, 0);
}
void CHyprError::destroy() {

View file

@ -126,7 +126,7 @@ void CKeybindManager::updateXKBTranslationState() {
if (!PKEYMAP) {
g_pHyprError->queueCreate("[Runtime Error] Invalid keyboard layout passed. ( rules: " + RULES + ", model: " + MODEL + ", variant: " + VARIANT + ", options: " + OPTIONS +
", layout: " + LAYOUT + " )",
CColor(255, 50, 50, 255));
CColor(1.0, 50.0 / 255.0, 50.0 / 255.0, 1.0));
Debug::log(ERR, "[XKBTranslationState] Keyboard layout %s with variant %s (rules: %s, model: %s, options: %s) couldn't have been loaded.", rules.layout, rules.variant,
rules.rules, rules.model, rules.options);
@ -1017,10 +1017,10 @@ void CKeybindManager::moveActiveToWorkspaceSilent(std::string args) {
PWORKSPACE->m_fAlpha.setValueAndWarp(0.f);
POLDWORKSPACEIDRETURN->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
POLDWORKSPACEIDRETURN->m_fAlpha.setValueAndWarp(255.f);
POLDWORKSPACEIDRETURN->m_fAlpha.setValueAndWarp(1.f);
POLDWORKSPACEONMON->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
POLDWORKSPACEONMON->m_fAlpha.setValueAndWarp(255.f);
POLDWORKSPACEONMON->m_fAlpha.setValueAndWarp(1.f);
g_pEventManager->m_bIgnoreEvents = false;

View file

@ -35,7 +35,7 @@ void CInputManager::beginWorkspaceSwipe() {
if (PWORKSPACE->m_bHasFullscreenWindow) {
for (auto& ls : g_pCompositor->m_pLastMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
ls->alpha = 255.f;
ls->alpha = 1.f;
}
}
}
@ -110,14 +110,14 @@ void CInputManager::onSwipeEnd(wlr_pointer_swipe_end_event* e) {
}
PWORKSPACEL->m_vRenderOffset.setValue(RENDEROFFSET);
PWORKSPACEL->m_fAlpha.setValueAndWarp(255.f);
PWORKSPACEL->m_fAlpha.setValueAndWarp(1.f);
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValue(RENDEROFFSETMIDDLE);
if (VERTANIMS)
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0, m_sActiveSwipe.pMonitor->vecSize.y);
else
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(m_sActiveSwipe.pMonitor->vecSize.x, 0);
m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(255.f);
m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(1.f);
g_pInputManager->unconstrainMouse();
@ -136,14 +136,14 @@ void CInputManager::onSwipeEnd(wlr_pointer_swipe_end_event* e) {
}
PWORKSPACER->m_vRenderOffset.setValue(RENDEROFFSET);
PWORKSPACER->m_fAlpha.setValueAndWarp(255.f);
PWORKSPACER->m_fAlpha.setValueAndWarp(1.f);
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset.setValue(RENDEROFFSETMIDDLE);
if (VERTANIMS)
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(0, -m_sActiveSwipe.pMonitor->vecSize.y);
else
m_sActiveSwipe.pWorkspaceBegin->m_vRenderOffset = Vector2D(-m_sActiveSwipe.pMonitor->vecSize.x, 0);
m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(255.f);
m_sActiveSwipe.pWorkspaceBegin->m_fAlpha.setValueAndWarp(1.f);
g_pInputManager->unconstrainMouse();
@ -166,7 +166,7 @@ void CInputManager::onSwipeEnd(wlr_pointer_swipe_end_event* e) {
// apply alpha
for (auto& ls : g_pCompositor->m_pLastMonitor->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
ls->alpha = pSwitchedTo->m_bHasFullscreenWindow && pSwitchedTo->m_efFullscreenMode == FULLSCREEN_FULL ? 0.f : 255.f;
ls->alpha = pSwitchedTo->m_bHasFullscreenWindow && pSwitchedTo->m_efFullscreenMode == FULLSCREEN_FULL ? 0.f : 1.f;
}
}
@ -229,7 +229,7 @@ void CInputManager::onSwipeUpdate(wlr_pointer_swipe_update_event* e) {
}
PWORKSPACE->m_bForceRendering = true;
PWORKSPACE->m_fAlpha.setValueAndWarp(255.f);
PWORKSPACE->m_fAlpha.setValueAndWarp(1.f);
if (workspaceIDLeft != workspaceIDRight) {
const auto PWORKSPACER = g_pCompositor->getWorkspaceByID(workspaceIDRight);
@ -271,7 +271,7 @@ void CInputManager::onSwipeUpdate(wlr_pointer_swipe_update_event* e) {
}
PWORKSPACE->m_bForceRendering = true;
PWORKSPACE->m_fAlpha.setValueAndWarp(255.f);
PWORKSPACE->m_fAlpha.setValueAndWarp(1.f);
if (workspaceIDLeft != workspaceIDRight) {
const auto PWORKSPACEL = g_pCompositor->getWorkspaceByID(workspaceIDLeft);

View file

@ -348,7 +348,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SToplevelFrame* frame, timespe
pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecPixelSize.x * 10, PMONITOR->vecPixelSize.y * 10);
g_pHyprOpenGL->begin(PMONITOR, &fakeDamage, true);
g_pHyprOpenGL->clear(CColor(0, 0, 0, 255));
g_pHyprOpenGL->clear(CColor(0, 0, 0, 1.0));
// render client at 0,0
g_pHyprRenderer->m_bBlockSurfaceFeedback = g_pHyprRenderer->shouldRenderWindow(frame->pWindow); // block the feedback to avoid spamming the surface if it's visible

View file

@ -151,12 +151,12 @@ void CHyprOpenGLImpl::end() {
glBindFramebuffer(GL_FRAMEBUFFER, m_iWLROutputFb);
wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
clear(CColor(11, 11, 11, 255));
clear(CColor(11.0 / 255.0, 11.0 / 255.0, 11.0 / 255.0, 1.0));
m_bEndFrame = true;
m_bApplyFinalShader = true;
renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &monbox, 255.f, 0);
renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &monbox, 1.f, 0);
m_bApplyFinalShader = false;
m_bEndFrame = false;
@ -310,7 +310,7 @@ void CHyprOpenGLImpl::applyScreenShader(const std::string& path) {
void CHyprOpenGLImpl::clear(const CColor& color) {
RASSERT(m_RenderData.pMonitor, "Tried to render without begin()!");
glClearColor(color.r / 255.f, color.g / 255.f, color.b / 255.f, color.a / 255.f);
glClearColor(color.r, color.g, color.b, color.a);
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
@ -391,7 +391,7 @@ void CHyprOpenGLImpl::renderRectWithDamage(wlr_box* box, const CColor& col, pixm
wlr_matrix_transpose(glMatrix, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shQUAD.proj, 1, GL_FALSE, glMatrix);
#endif
glUniform4f(m_RenderData.pCurrentMonData->m_shQUAD.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f);
glUniform4f(m_RenderData.pCurrentMonData->m_shQUAD.color, col.r, col.g, col.b, col.a);
wlr_box transformedBox;
wlr_box_transform(&transformedBox, box, wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
@ -460,6 +460,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
bool allowCustomUV, bool allowDim) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
RASSERT((tex.m_iTexID > 0), "Attempted to draw NULL texture!");
RASSERT(alpha <= 1.0, "Tried to render texture with a > 1");
if (!pixman_region32_not_empty(m_RenderData.pDamage))
return;
@ -508,7 +509,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
#endif
glUniform1i(shader->tex, 0);
if (!usingFinalShader) {
glUniform1f(shader->alpha, alpha / 255.f);
glUniform1f(shader->alpha, alpha);
glUniform1i(shader->discardOpaque, (int)discardOpaque);
}
@ -640,7 +641,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
wlr_matrix_transpose(glMatrix, glMatrix);
glUniformMatrix3fv(pShader->proj, 1, GL_FALSE, glMatrix);
#endif
glUniform1f(pShader->radius, *PBLURSIZE * (a / 255.f)); // this makes the blursize change with a
glUniform1f(pShader->radius, *PBLURSIZE * a); // this makes the blursize change with a
if (pShader == &m_RenderData.pCurrentMonData->m_shBLUR1)
glUniform2f(m_RenderData.pCurrentMonData->m_shBLUR1.halfpixel, 0.5f / (m_RenderData.pMonitor->vecPixelSize.x / 2.f),
0.5f / (m_RenderData.pMonitor->vecPixelSize.y / 2.f));
@ -739,9 +740,9 @@ void CHyprOpenGLImpl::preRender(CMonitor* pMonitor) {
pixman_region32_t inverseOpaque;
pixman_region32_init(&inverseOpaque);
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const float A = pWindow->m_fAlpha.fl() * pWindow->m_fActiveInactiveAlpha.fl() * PWORKSPACE->m_fAlpha.fl() / 255.f;
const float A = pWindow->m_fAlpha.fl() * pWindow->m_fActiveInactiveAlpha.fl() * PWORKSPACE->m_fAlpha.fl();
if (A >= 255.f) {
if (A >= 1.f) {
pixman_box32_t surfbox = {0, 0, PSURFACE->current.width, PSURFACE->current.height};
pixman_region32_copy(&inverseOpaque, &PSURFACE->current.opaque);
pixman_region32_inverse(&inverseOpaque, &inverseOpaque, &surfbox);
@ -784,7 +785,7 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
pixman_region32_t fakeDamage;
pixman_region32_init_rect(&fakeDamage, 0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y);
wlr_box wholeMonitor = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
const auto POUTFB = blurMainFramebufferWithDamage(255, &wholeMonitor, &fakeDamage);
const auto POUTFB = blurMainFramebufferWithDamage(1, &wholeMonitor, &fakeDamage);
// render onto blurFB
m_RenderData.pCurrentMonData->blurFB.alloc(m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y);
@ -793,7 +794,7 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
clear(CColor(0, 0, 0, 0));
m_bEndFrame = true; // fix transformed
renderTextureInternalWithDamage(POUTFB->m_cTex, &wholeMonitor, 255, &fakeDamage, 0, false, true, false);
renderTextureInternalWithDamage(POUTFB->m_cTex, &wholeMonitor, 1, &fakeDamage, 0, false, true, false);
m_bEndFrame = false;
pixman_region32_fini(&fakeDamage);
@ -839,7 +840,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
// amazing hack: the surface has an opaque region!
pixman_region32_t inverseOpaque;
pixman_region32_init(&inverseOpaque);
if (a >= 255.f) {
if (a >= 1.f) {
pixman_box32_t surfbox = {0, 0, pSurface->current.width * pSurface->current.scale, pSurface->current.height * pSurface->current.scale};
pixman_region32_copy(&inverseOpaque, &pSurface->current.opaque);
pixman_region32_inverse(&inverseOpaque, &inverseOpaque, &surfbox);
@ -906,7 +907,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
// render our great blurred FB
static auto* const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue;
m_bEndFrame = true; // fix transformed
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 255.f : a, &damage, 0, false, false, false);
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 1.f : a, &damage, 0, false, false, false);
m_bEndFrame = false;
// render the window, but clear stencil
@ -1316,7 +1317,7 @@ void CHyprOpenGLImpl::renderRoundedShadow(wlr_box* box, int round, int range, fl
wlr_matrix_transpose(glMatrix, glMatrix);
glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shSHADOW.proj, 1, GL_FALSE, glMatrix);
#endif
glUniform4f(m_RenderData.pCurrentMonData->m_shSHADOW.color, col.r / 255.f, col.g / 255.f, col.b / 255.f, col.a / 255.f * a);
glUniform4f(m_RenderData.pCurrentMonData->m_shSHADOW.color, col.r, col.g, col.b, col.a * a);
const auto TOPLEFT = Vector2D(range + round, range + round);
const auto BOTTOMRIGHT = Vector2D(box->width - (range + round), box->height - (range + round));
@ -1369,7 +1370,7 @@ void CHyprOpenGLImpl::saveBufferForMirror() {
wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y};
renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &monbox, 255.f, 0, false, false);
renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &monbox, 1.f, 0, false, false);
m_RenderData.pCurrentMonData->primaryFB.bind();
}
@ -1382,7 +1383,7 @@ void CHyprOpenGLImpl::renderMirrored() {
if (PFB->m_cTex.m_iTexID <= 0)
return;
renderTexture(PFB->m_cTex, &monbox, 255.f, 0, false, false);
renderTexture(PFB->m_cTex, &monbox, 1.f, 0, false, false);
}
void CHyprOpenGLImpl::renderSplash(cairo_t* const CAIRO, cairo_surface_t* const CAIROSURFACE, double offsetY) {
@ -1502,7 +1503,7 @@ void CHyprOpenGLImpl::clearWithTex() {
}
if (TEXIT != m_mMonitorBGTextures.end())
renderTexture(TEXIT->second, &m_mMonitorRenderResources[m_RenderData.pMonitor].backgroundTexBox, 255, 0);
renderTexture(TEXIT->second, &m_mMonitorRenderResources[m_RenderData.pMonitor].backgroundTexBox, 1.0, 0);
}
}

View file

@ -38,7 +38,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
rounding -= 1; // to fix a border issue
if (RDATA->surface && surface == RDATA->surface) {
if (wlr_surface_is_xwayland_surface(surface) && !wlr_xwayland_surface_from_wlr_surface(surface)->has_alpha && RDATA->fadeAlpha * RDATA->alpha == 255.f) {
if (wlr_surface_is_xwayland_surface(surface) && !wlr_xwayland_surface_from_wlr_surface(surface)->has_alpha && RDATA->fadeAlpha * RDATA->alpha == 1.f) {
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
} else {
if (RDATA->blur)
@ -243,7 +243,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
renderdata.w = std::max(pWindow->m_vRealSize.vec().x, 5.0); // clamp the size to min 5,
renderdata.h = std::max(pWindow->m_vRealSize.vec().y, 5.0); // otherwise we'll have issues later with invalid boxes
renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding);
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : (PWORKSPACE->m_fAlpha.fl() / 255.f));
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : PWORKSPACE->m_fAlpha.fl());
renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) &&
(!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
@ -253,7 +253,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
if (ignoreAllGeometry) {
renderdata.alpha = 1.f;
renderdata.fadeAlpha = 255.f;
renderdata.fadeAlpha = 1.f;
}
// apply opaque
@ -300,7 +300,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) {
if (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL)
for (auto& wd : pWindow->m_dWindowDecorations)
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha / 255.f, offset);
wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, offset);
wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
@ -312,7 +312,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
auto grad = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor;
const bool ANIMATED = g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.isBeingAnimated();
float a1 = renderdata.fadeAlpha * renderdata.alpha / 255.f * (ANIMATED ? g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl() : 1.f);
float a1 = renderdata.fadeAlpha * renderdata.alpha * (ANIMATED ? g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl() : 1.f);
wlr_box windowBox = {renderdata.x - pMonitor->vecPosition.x, renderdata.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
@ -321,7 +321,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
g_pHyprOpenGL->renderBorder(&windowBox, grad, rounding, a1);
if (ANIMATED) {
float a2 = renderdata.fadeAlpha * renderdata.alpha / 255.f * (1.f - g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl());
float a2 = renderdata.fadeAlpha * renderdata.alpha * (1.f - g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl());
g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, rounding, a2);
}
}
@ -511,7 +511,7 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
const bool ANIMOUT = !PMONITOR->specialWorkspaceID;
wlr_box monbox = {0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y};
g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMSPECIAL * 255.f * (ANIMOUT ? (1.0 - SPECIALANIMPROGRS) : SPECIALANIMPROGRS)));
g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMSPECIAL * (ANIMOUT ? (1.0 - SPECIALANIMPROGRS) : SPECIALANIMPROGRS)));
}
renderedSpecialBG = true;
@ -632,7 +632,7 @@ bool CHyprRenderer::attemptDirectScanout(CMonitor* pMonitor) {
if (!PCANDIDATE)
return false; // ????
if (PCANDIDATE->m_fAlpha.fl() != 255.f || PCANDIDATE->m_fActiveInactiveAlpha.fl() != 1.f || PWORKSPACE->m_fAlpha.fl() != 255.f)
if (PCANDIDATE->m_fAlpha.fl() != 1.f || PCANDIDATE->m_fActiveInactiveAlpha.fl() != 1.f || PWORKSPACE->m_fAlpha.fl() != 1.f)
return false;
if (PCANDIDATE->m_vRealSize.vec() != pMonitor->vecSize || PCANDIDATE->m_vRealPosition.vec() != pMonitor->vecPosition || PCANDIDATE->m_vRealPosition.isBeingAnimated() ||

View file

@ -92,7 +92,6 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
CColor color = m_dwGroupMembers[i] == g_pCompositor->m_pLastWindow ? ((CGradientValueData*)PGROUPCOLACTIVE->get())->m_vColors[0] :
((CGradientValueData*)PGROUPCOLINACTIVE->get())->m_vColors[0];
color.a *= a;
color = color * 255.f; // gradient has 0 - 1
g_pHyprOpenGL->renderRect(&rect, color);
xoff += PAD + BARW;