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calculate damage properly for layers on commit
since the damageSurface func now works, we can remove this old remnant
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1 changed files with 1 additions and 2 deletions
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@ -206,6 +206,5 @@ void Events::listener_commitLayerSurface(void* owner, void* data) {
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layersurface->position = Vector2D(layersurface->geometry.x, layersurface->geometry.y);
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// TODO: optimize this. This does NOT need to be here but it prevents some issues with full DT.
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g_pHyprRenderer->damageMonitor(PMONITOR);
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g_pHyprRenderer->damageSurface(layersurface->layerSurface->surface, layersurface->position.x, layersurface->position.y);
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}
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