multiply by scale in rounding

This commit is contained in:
Vaxry 2022-08-10 18:22:01 +02:00
parent 0162da7a7c
commit 96f3b62429
1 changed files with 2 additions and 2 deletions

View File

@ -34,7 +34,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
rounding /= RDATA->output->scale;
rounding *= RDATA->output->scale;
if (RDATA->surface && surface == RDATA->surface) {
if (wlr_surface_is_xwayland_surface(surface) && !wlr_xwayland_surface_from_wlr_surface(surface)->has_alpha && RDATA->fadeAlpha * RDATA->alpha == 255.f) {
@ -259,7 +259,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
float rounding = renderdata.dontRound ? 0 : renderdata.rounding == -1 ? *PROUNDING : renderdata.rounding;
rounding /= pMonitor->scale;
rounding *= pMonitor->scale;
auto col = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor.col();
col.a *= renderdata.fadeAlpha * renderdata.alpha / 255.f;