screencopy: send full frame damage

fixes #4855
This commit is contained in:
Vaxry 2024-02-27 14:51:27 +00:00
parent 21f7f32dc9
commit 98034fea3c

View file

@ -453,6 +453,8 @@ void CScreencopyProtocolManager::sendFrameDamage(SScreencopyFrame* frame) {
// zwlr_screencopy_frame_v1_send_damage(frame->resource, std::clamp(RECT.x1, 0, frame->buffer->width), std::clamp(RECT.y1, 0, frame->buffer->height), // zwlr_screencopy_frame_v1_send_damage(frame->resource, std::clamp(RECT.x1, 0, frame->buffer->width), std::clamp(RECT.y1, 0, frame->buffer->height),
// std::clamp(RECT.x2 - RECT.x1, 0, frame->buffer->width - RECT.x1), std::clamp(RECT.y2 - RECT.y1, 0, frame->buffer->height - RECT.y1)); // std::clamp(RECT.x2 - RECT.x1, 0, frame->buffer->width - RECT.x1), std::clamp(RECT.y2 - RECT.y1, 0, frame->buffer->height - RECT.y1));
// } // }
zwlr_screencopy_frame_v1_send_damage(frame->resource, 0, 0, frame->buffer->width, frame->buffer->height);
} }
bool CScreencopyProtocolManager::copyFrameShm(SScreencopyFrame* frame, timespec* now) { bool CScreencopyProtocolManager::copyFrameShm(SScreencopyFrame* frame, timespec* now) {