add config option to enable/disable new intuitive resizing (#2774)

dwindle:smart_resizing = 1 by default
== 1 then use new resizing
else use old resizing
This commit is contained in:
end-4 2023-07-23 20:50:09 +07:00 committed by GitHub
parent d3bba2489d
commit 9845f99b60
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 110 additions and 50 deletions

View file

@ -160,6 +160,7 @@ void CConfigManager::setDefaultVars() {
configValues["dwindle:use_active_for_splits"].intValue = 1;
configValues["dwindle:default_split_ratio"].floatValue = 1.f;
configValues["dwindle:smart_split"].intValue = 0;
configValues["dwindle:smart_resizing"].intValue = 1;
configValues["master:special_scale_factor"].floatValue = 0.8f;
configValues["master:mfact"].floatValue = 0.55f;

View file

@ -318,7 +318,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
// if it's a group, add the window
if (OPENINGON->pWindow->m_sGroupData.pNextWindow && !OPENINGON->pWindow->getGroupHead()->m_sGroupData.locked &&
!g_pKeybindManager->m_bGroupsLocked) { // target is an unlocked group
!g_pKeybindManager->m_bGroupsLocked) { // target is an unlocked group
if (!pWindow->m_sGroupData.pNextWindow) { // source is not a group
m_lDwindleNodesData.remove(*PNODE);
@ -606,7 +606,8 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
return;
}
const auto PANIMATE = &g_pConfigManager->getConfigValuePtr("misc:animate_manual_resizes")->intValue;
const auto PANIMATE = &g_pConfigManager->getConfigValuePtr("misc:animate_manual_resizes")->intValue;
const auto PSMARTRESIZING = &g_pConfigManager->getConfigValuePtr("dwindle:smart_resizing")->intValue;
// get some data about our window
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
@ -661,63 +662,121 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
if (DISPLAYBOTTOM && DISPLAYTOP)
allowedMovement.y = 0;
// Identify inner and outer nodes for both directions.
if (*PSMARTRESIZING == 1) {
// Identify inner and outer nodes for both directions
SDwindleNodeData* PVOUTER = nullptr;
SDwindleNodeData* PVINNER = nullptr;
SDwindleNodeData* PHOUTER = nullptr;
SDwindleNodeData* PHINNER = nullptr;
SDwindleNodeData* PVOUTER = nullptr;
SDwindleNodeData* PVINNER = nullptr;
SDwindleNodeData* PHOUTER = nullptr;
SDwindleNodeData* PHINNER = nullptr;
const auto LEFT = corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT;
const auto TOP = corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT;
const auto RIGHT = corner == CORNER_TOPRIGHT || corner == CORNER_BOTTOMRIGHT;
const auto BOTTOM = corner == CORNER_BOTTOMLEFT || corner == CORNER_BOTTOMRIGHT;
const auto NONE = corner == CORNER_NONE;
const auto LEFT = corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT;
const auto TOP = corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT;
const auto RIGHT = corner == CORNER_TOPRIGHT || corner == CORNER_BOTTOMRIGHT;
const auto BOTTOM = corner == CORNER_BOTTOMLEFT || corner == CORNER_BOTTOMRIGHT;
const auto NONE = corner == CORNER_NONE;
for (auto PCURRENT = PNODE; PCURRENT && PCURRENT->pParent; PCURRENT = PCURRENT->pParent) {
const auto PPARENT = PCURRENT->pParent;
for (auto PCURRENT = PNODE; PCURRENT && PCURRENT->pParent; PCURRENT = PCURRENT->pParent) {
const auto PPARENT = PCURRENT->pParent;
if (!PVOUTER && PPARENT->splitTop && (NONE || (TOP && PPARENT->children[1] == PCURRENT) || (BOTTOM && PPARENT->children[0] == PCURRENT)))
PVOUTER = PCURRENT;
else if (!PVOUTER && !PVINNER && PPARENT->splitTop)
PVINNER = PCURRENT;
else if (!PHOUTER && !PPARENT->splitTop && (NONE || (LEFT && PPARENT->children[1] == PCURRENT) || (RIGHT && PPARENT->children[0] == PCURRENT)))
PHOUTER = PCURRENT;
else if (!PHOUTER && !PHINNER && !PPARENT->splitTop)
PHINNER = PCURRENT;
if (!PVOUTER && PPARENT->splitTop && (NONE || (TOP && PPARENT->children[1] == PCURRENT) || (BOTTOM && PPARENT->children[0] == PCURRENT)))
PVOUTER = PCURRENT;
else if (!PVOUTER && !PVINNER && PPARENT->splitTop)
PVINNER = PCURRENT;
else if (!PHOUTER && !PPARENT->splitTop && (NONE || (LEFT && PPARENT->children[1] == PCURRENT) || (RIGHT && PPARENT->children[0] == PCURRENT)))
PHOUTER = PCURRENT;
else if (!PHOUTER && !PHINNER && !PPARENT->splitTop)
PHINNER = PCURRENT;
if (PVOUTER && PHOUTER)
break;
}
if (PVOUTER && PHOUTER)
break;
}
if (PHOUTER) {
PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->size.x, 0.1, 1.9);
if (PHOUTER) {
PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->size.x, 0.1, 1.9);
if (PHINNER) {
const auto ORIGINAL = PHINNER->size.x;
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
if (PHINNER->pParent->children[0] == PHINNER)
PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
else
PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
} else
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
}
if (PHINNER) {
const auto ORIGINAL = PHINNER->size.x;
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
if (PHINNER->pParent->children[0] == PHINNER)
PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
else
PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
} else
PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
}
if (PVOUTER) {
PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->size.y, 0.1, 1.9);
if (PVOUTER) {
PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->size.y, 0.1, 1.9);
if (PVINNER) {
const auto ORIGINAL = PVINNER->size.y;
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
if (PVINNER->pParent->children[0] == PVINNER)
PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
else
PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
} else
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
}
} else {
// get the correct containers to apply splitratio to
const auto PPARENT = PNODE->pParent;
if (PVINNER) {
const auto ORIGINAL = PVINNER->size.y;
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
if (PVINNER->pParent->children[0] == PVINNER)
PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
else
PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
} else
PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
if (!PPARENT)
return; // the only window on a workspace, ignore
const bool PARENTSIDEBYSIDE = !PPARENT->splitTop;
// Get the parent's parent
auto PPARENT2 = PPARENT->pParent;
// No parent means we have only 2 windows, and thus one axis of freedom
if (!PPARENT2) {
if (PARENTSIDEBYSIDE) {
allowedMovement.x *= 2.f / PPARENT->size.x;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
} else {
allowedMovement.y *= 2.f / PPARENT->size.y;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
}
return;
}
// Get first parent with other split
while (PPARENT2 && PPARENT2->splitTop == !PARENTSIDEBYSIDE)
PPARENT2 = PPARENT2->pParent;
// no parent, one axis of freedom
if (!PPARENT2) {
if (PARENTSIDEBYSIDE) {
allowedMovement.x *= 2.f / PPARENT->size.x;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
} else {
allowedMovement.y *= 2.f / PPARENT->size.y;
PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
}
return;
}
// 2 axes of freedom
const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2;
const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
allowedMovement.x *= 2.f / SIDECONTAINER->size.x;
allowedMovement.y *= 2.f / TOPCONTAINER->size.y;
SIDECONTAINER->splitRatio = std::clamp(SIDECONTAINER->splitRatio + allowedMovement.x, 0.1, 1.9);
TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9);
SIDECONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
TOPCONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
}
}