mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-23 04:29:48 +01:00
add config option to enable/disable new intuitive resizing (#2774)
dwindle:smart_resizing = 1 by default == 1 then use new resizing else use old resizing
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d3bba2489d
commit
9845f99b60
2 changed files with 110 additions and 50 deletions
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@ -160,6 +160,7 @@ void CConfigManager::setDefaultVars() {
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configValues["dwindle:use_active_for_splits"].intValue = 1;
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configValues["dwindle:default_split_ratio"].floatValue = 1.f;
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configValues["dwindle:smart_split"].intValue = 0;
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configValues["dwindle:smart_resizing"].intValue = 1;
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configValues["master:special_scale_factor"].floatValue = 0.8f;
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configValues["master:mfact"].floatValue = 0.55f;
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@ -318,7 +318,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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// if it's a group, add the window
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if (OPENINGON->pWindow->m_sGroupData.pNextWindow && !OPENINGON->pWindow->getGroupHead()->m_sGroupData.locked &&
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!g_pKeybindManager->m_bGroupsLocked) { // target is an unlocked group
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!g_pKeybindManager->m_bGroupsLocked) { // target is an unlocked group
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if (!pWindow->m_sGroupData.pNextWindow) { // source is not a group
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m_lDwindleNodesData.remove(*PNODE);
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@ -606,7 +606,8 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
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return;
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}
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const auto PANIMATE = &g_pConfigManager->getConfigValuePtr("misc:animate_manual_resizes")->intValue;
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const auto PANIMATE = &g_pConfigManager->getConfigValuePtr("misc:animate_manual_resizes")->intValue;
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const auto PSMARTRESIZING = &g_pConfigManager->getConfigValuePtr("dwindle:smart_resizing")->intValue;
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// get some data about our window
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
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@ -661,63 +662,121 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
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if (DISPLAYBOTTOM && DISPLAYTOP)
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allowedMovement.y = 0;
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// Identify inner and outer nodes for both directions.
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if (*PSMARTRESIZING == 1) {
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// Identify inner and outer nodes for both directions
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SDwindleNodeData* PVOUTER = nullptr;
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SDwindleNodeData* PVINNER = nullptr;
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SDwindleNodeData* PHOUTER = nullptr;
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SDwindleNodeData* PHINNER = nullptr;
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SDwindleNodeData* PVOUTER = nullptr;
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SDwindleNodeData* PVINNER = nullptr;
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SDwindleNodeData* PHOUTER = nullptr;
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SDwindleNodeData* PHINNER = nullptr;
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const auto LEFT = corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT;
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const auto TOP = corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT;
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const auto RIGHT = corner == CORNER_TOPRIGHT || corner == CORNER_BOTTOMRIGHT;
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const auto BOTTOM = corner == CORNER_BOTTOMLEFT || corner == CORNER_BOTTOMRIGHT;
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const auto NONE = corner == CORNER_NONE;
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const auto LEFT = corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT;
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const auto TOP = corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT;
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const auto RIGHT = corner == CORNER_TOPRIGHT || corner == CORNER_BOTTOMRIGHT;
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const auto BOTTOM = corner == CORNER_BOTTOMLEFT || corner == CORNER_BOTTOMRIGHT;
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const auto NONE = corner == CORNER_NONE;
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for (auto PCURRENT = PNODE; PCURRENT && PCURRENT->pParent; PCURRENT = PCURRENT->pParent) {
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const auto PPARENT = PCURRENT->pParent;
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for (auto PCURRENT = PNODE; PCURRENT && PCURRENT->pParent; PCURRENT = PCURRENT->pParent) {
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const auto PPARENT = PCURRENT->pParent;
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if (!PVOUTER && PPARENT->splitTop && (NONE || (TOP && PPARENT->children[1] == PCURRENT) || (BOTTOM && PPARENT->children[0] == PCURRENT)))
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PVOUTER = PCURRENT;
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else if (!PVOUTER && !PVINNER && PPARENT->splitTop)
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PVINNER = PCURRENT;
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else if (!PHOUTER && !PPARENT->splitTop && (NONE || (LEFT && PPARENT->children[1] == PCURRENT) || (RIGHT && PPARENT->children[0] == PCURRENT)))
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PHOUTER = PCURRENT;
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else if (!PHOUTER && !PHINNER && !PPARENT->splitTop)
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PHINNER = PCURRENT;
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if (!PVOUTER && PPARENT->splitTop && (NONE || (TOP && PPARENT->children[1] == PCURRENT) || (BOTTOM && PPARENT->children[0] == PCURRENT)))
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PVOUTER = PCURRENT;
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else if (!PVOUTER && !PVINNER && PPARENT->splitTop)
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PVINNER = PCURRENT;
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else if (!PHOUTER && !PPARENT->splitTop && (NONE || (LEFT && PPARENT->children[1] == PCURRENT) || (RIGHT && PPARENT->children[0] == PCURRENT)))
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PHOUTER = PCURRENT;
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else if (!PHOUTER && !PHINNER && !PPARENT->splitTop)
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PHINNER = PCURRENT;
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if (PVOUTER && PHOUTER)
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break;
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}
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if (PVOUTER && PHOUTER)
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break;
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}
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if (PHOUTER) {
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PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->size.x, 0.1, 1.9);
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if (PHOUTER) {
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PHOUTER->pParent->splitRatio = std::clamp(PHOUTER->pParent->splitRatio + allowedMovement.x * 2.f / PHOUTER->pParent->size.x, 0.1, 1.9);
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if (PHINNER) {
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const auto ORIGINAL = PHINNER->size.x;
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PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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if (PHINNER->pParent->children[0] == PHINNER)
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PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
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else
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PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
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PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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} else
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PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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}
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if (PHINNER) {
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const auto ORIGINAL = PHINNER->size.x;
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PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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if (PHINNER->pParent->children[0] == PHINNER)
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PHINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
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else
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PHINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.x) / PHINNER->pParent->size.x * 2.f, 0.1, 1.9);
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PHINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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} else
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PHOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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}
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if (PVOUTER) {
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PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->size.y, 0.1, 1.9);
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if (PVOUTER) {
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PVOUTER->pParent->splitRatio = std::clamp(PVOUTER->pParent->splitRatio + allowedMovement.y * 2.f / PVOUTER->pParent->size.y, 0.1, 1.9);
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if (PVINNER) {
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const auto ORIGINAL = PVINNER->size.y;
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PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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if (PVINNER->pParent->children[0] == PVINNER)
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PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
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else
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PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
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PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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} else
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PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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}
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} else {
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// get the correct containers to apply splitratio to
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const auto PPARENT = PNODE->pParent;
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if (PVINNER) {
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const auto ORIGINAL = PVINNER->size.y;
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PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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if (PVINNER->pParent->children[0] == PVINNER)
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PVINNER->pParent->splitRatio = std::clamp((ORIGINAL - allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
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else
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PVINNER->pParent->splitRatio = std::clamp(2 - (ORIGINAL + allowedMovement.y) / PVINNER->pParent->size.y * 2.f, 0.1, 1.9);
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PVINNER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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} else
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PVOUTER->pParent->recalcSizePosRecursive(*PANIMATE == 0);
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if (!PPARENT)
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return; // the only window on a workspace, ignore
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const bool PARENTSIDEBYSIDE = !PPARENT->splitTop;
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// Get the parent's parent
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auto PPARENT2 = PPARENT->pParent;
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// No parent means we have only 2 windows, and thus one axis of freedom
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if (!PPARENT2) {
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if (PARENTSIDEBYSIDE) {
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allowedMovement.x *= 2.f / PPARENT->size.x;
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PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
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PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
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} else {
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allowedMovement.y *= 2.f / PPARENT->size.y;
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PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
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PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
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}
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return;
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}
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// Get first parent with other split
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while (PPARENT2 && PPARENT2->splitTop == !PARENTSIDEBYSIDE)
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PPARENT2 = PPARENT2->pParent;
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// no parent, one axis of freedom
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if (!PPARENT2) {
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if (PARENTSIDEBYSIDE) {
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allowedMovement.x *= 2.f / PPARENT->size.x;
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PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.x, 0.1, 1.9);
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PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
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} else {
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allowedMovement.y *= 2.f / PPARENT->size.y;
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PPARENT->splitRatio = std::clamp(PPARENT->splitRatio + allowedMovement.y, 0.1, 1.9);
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PPARENT->recalcSizePosRecursive(*PANIMATE == 0);
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}
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return;
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}
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// 2 axes of freedom
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const auto SIDECONTAINER = PARENTSIDEBYSIDE ? PPARENT : PPARENT2;
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const auto TOPCONTAINER = PARENTSIDEBYSIDE ? PPARENT2 : PPARENT;
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allowedMovement.x *= 2.f / SIDECONTAINER->size.x;
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allowedMovement.y *= 2.f / TOPCONTAINER->size.y;
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SIDECONTAINER->splitRatio = std::clamp(SIDECONTAINER->splitRatio + allowedMovement.x, 0.1, 1.9);
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TOPCONTAINER->splitRatio = std::clamp(TOPCONTAINER->splitRatio + allowedMovement.y, 0.1, 1.9);
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SIDECONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
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TOPCONTAINER->recalcSizePosRecursive(*PANIMATE == 0);
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}
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}
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