mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-23 00:29:49 +01:00
clamp surface sizes
This commit is contained in:
parent
ef4ab2edd4
commit
9af95492f8
1 changed files with 4 additions and 4 deletions
|
@ -14,8 +14,8 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
|
|||
wlr_box windowBox;
|
||||
if (RDATA->surface && surface == RDATA->surface) {
|
||||
windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, RDATA->w, RDATA->h};
|
||||
} else {
|
||||
windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, surface->current.width, surface->current.height};
|
||||
} else { // here we clamp to 2, these might be some tiny specks
|
||||
windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, std::clamp(surface->current.width, 2, 1337420), std::clamp(surface->current.height, 2, 1337420)};
|
||||
}
|
||||
scaleBox(&windowBox, RDATA->output->scale);
|
||||
|
||||
|
@ -93,8 +93,8 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
|
|||
const auto REALPOS = pWindow->m_vRealPosition.vec() + PWORKSPACE->m_vRenderOffset.vec();
|
||||
SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
|
||||
renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
|
||||
renderdata.w = pWindow->m_vRealSize.vec().x;
|
||||
renderdata.h = pWindow->m_vRealSize.vec().y;
|
||||
renderdata.w = std::clamp(pWindow->m_vRealSize.vec().x, (double)5, (double)1337420); // clamp the size to min 5,
|
||||
renderdata.h = std::clamp(pWindow->m_vRealSize.vec().y, (double)5, (double)1337420); // otherwise we'll have issues later with invalid boxes
|
||||
renderdata.dontRound = pWindow->m_bIsFullscreen;
|
||||
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (PWORKSPACE->m_fAlpha.fl() / 255.f);
|
||||
renderdata.alpha = pWindow->m_bIsFullscreen ? g_pConfigManager->getFloat("decoration:fullscreen_opacity") : pWindow == g_pCompositor->m_pLastWindow ? g_pConfigManager->getFloat("decoration:active_opacity") : g_pConfigManager->getFloat("decoration:inactive_opacity");
|
||||
|
|
Loading…
Reference in a new issue