Add layerrule ignorefocus

This commit is contained in:
maqrrr 2023-05-08 00:59:21 -04:00
parent a31dceb2c6
commit 9bab7b2d65
6 changed files with 61 additions and 41 deletions

View file

@ -996,14 +996,18 @@ wlr_surface* CCompositor::vectorToLayerSurface(const Vector2D& pos, std::vector<
SURFACEAT = ls->layerSurface->surface; SURFACEAT = ls->layerSurface->surface;
*ppLayerSurfaceFound = ls.get(); *ppLayerSurfaceFound = ls.get();
if ((*ppLayerSurfaceFound)->ignoreFocus)
continue;
return SURFACEAT; return SURFACEAT;
} }
if (SURFACEAT) { if (SURFACEAT) {
if (!pixman_region32_not_empty(&SURFACEAT->input_region)) if (!pixman_region32_not_empty(&SURFACEAT->input_region))
continue; continue;
*ppLayerSurfaceFound = ls.get(); *ppLayerSurfaceFound = ls.get();
if ((*ppLayerSurfaceFound)->ignoreFocus)
continue;
return SURFACEAT; return SURFACEAT;
} }
} }

View file

@ -803,7 +803,7 @@ bool windowRuleValid(const std::string& RULE) {
} }
bool layerRuleValid(const std::string& RULE) { bool layerRuleValid(const std::string& RULE) {
return !(RULE != "noanim" && RULE != "blur" && RULE != "ignorezero"); return !(RULE != "noanim" && RULE != "blur" && RULE != "ignorezero" && RULE != "ignorefocus");
} }
void CConfigManager::handleWindowRule(const std::string& command, const std::string& value) { void CConfigManager::handleWindowRule(const std::string& command, const std::string& value) {
@ -840,16 +840,14 @@ void CConfigManager::handleLayerRule(const std::string& command, const std::stri
if (RULE == "unset") { if (RULE == "unset") {
std::erase_if(m_dLayerRules, [&](const SLayerRule& other) { return other.targetNamespace == VALUE; }); std::erase_if(m_dLayerRules, [&](const SLayerRule& other) { return other.targetNamespace == VALUE; });
return; } else {
}
if (!layerRuleValid(RULE)) { if (!layerRuleValid(RULE)) {
Debug::log(ERR, "Invalid rule found: %s", RULE.c_str()); Debug::log(ERR, "Invalid rule found: %s", RULE.c_str());
parseError = "Invalid rule found: " + RULE; parseError = "Invalid rule found: " + RULE;
return; return;
} }
m_dLayerRules.push_back({VALUE, RULE}); m_dLayerRules.push_back({VALUE, RULE});
}
for (auto& m : g_pCompositor->m_vMonitors) for (auto& m : g_pCompositor->m_vMonitors)
for (auto& lsl : m->m_aLayerSurfaceLayers) for (auto& lsl : m->m_aLayerSurfaceLayers)

View file

@ -143,7 +143,7 @@ void Events::listener_mapLayerSurface(void* owner, void* data) {
wlr_surface_send_enter(layersurface->layerSurface->surface, layersurface->layerSurface->output); wlr_surface_send_enter(layersurface->layerSurface->surface, layersurface->layerSurface->output);
if (layersurface->layerSurface->current.keyboard_interactive && if (layersurface->layerSurface->current.keyboard_interactive && !layersurface->ignoreFocus &&
(!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint)) { // don't focus if constrained (!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint)) { // don't focus if constrained
g_pCompositor->focusSurface(layersurface->layerSurface->surface); g_pCompositor->focusSurface(layersurface->layerSurface->surface);
@ -218,31 +218,7 @@ void Events::listener_unmapLayerSurface(void* owner, void* data) {
// refocus if needed // refocus if needed
if (WASLASTFOCUS) { if (WASLASTFOCUS) {
g_pInputManager->releaseAllMouseButtons(); layersurface->unfocus();
Vector2D surfaceCoords;
SLayerSurface* pFoundLayerSurface = nullptr;
wlr_surface* foundSurface = nullptr;
g_pCompositor->m_pLastFocus = nullptr;
// find LS-es to focus
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&surfaceCoords, &pFoundLayerSurface);
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&surfaceCoords, &pFoundLayerSurface);
if (!foundSurface) {
// if there isn't any, focus the last window
const auto PLASTWINDOW = g_pCompositor->m_pLastWindow;
g_pCompositor->focusWindow(nullptr);
g_pCompositor->focusWindow(PLASTWINDOW);
} else {
// otherwise, full refocus
g_pInputManager->refocus();
}
} }
wlr_box geomFixed = {layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y, layersurface->geometry.width, wlr_box geomFixed = {layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y, layersurface->geometry.width,

View file

@ -1,5 +1,6 @@
#include "WLClasses.hpp" #include "WLClasses.hpp"
#include "../config/ConfigManager.hpp" #include "../config/ConfigManager.hpp"
#include "src/Compositor.hpp"
SLayerSurface::SLayerSurface() { SLayerSurface::SLayerSurface() {
alpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), nullptr, AVARDAMAGE_ENTIRE); alpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), nullptr, AVARDAMAGE_ENTIRE);
@ -11,6 +12,7 @@ void SLayerSurface::applyRules() {
noAnimations = false; noAnimations = false;
forceBlur = false; forceBlur = false;
ignoreZero = false; ignoreZero = false;
ignoreFocus = false;
for (auto& rule : g_pConfigManager->getMatchingRules(this)) { for (auto& rule : g_pConfigManager->getMatchingRules(this)) {
if (rule.rule == "noanim") if (rule.rule == "noanim")
@ -19,5 +21,43 @@ void SLayerSurface::applyRules() {
forceBlur = true; forceBlur = true;
else if (rule.rule == "ignorezero") else if (rule.rule == "ignorezero")
ignoreZero = true; ignoreZero = true;
else if (rule.rule == "ignorefocus") {
ignoreFocus = true;
if(g_pCompositor->m_pLastFocus == layerSurface->surface) {
unfocus();
}
}
}
}
void SLayerSurface::unfocus() {
const auto PMONITOR = g_pCompositor->getMonitorFromOutput(layerSurface->output);
if (!PMONITOR)
return;
g_pInputManager->releaseAllMouseButtons();
Vector2D surfaceCoords;
SLayerSurface* pFoundLayerSurface = nullptr;
wlr_surface* foundSurface = nullptr;
g_pCompositor->m_pLastFocus = nullptr;
// find LS-es to focus
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&surfaceCoords, &pFoundLayerSurface);
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&surfaceCoords, &pFoundLayerSurface);
if (!foundSurface) {
// if there isn't any, focus the last window
const auto PLASTWINDOW = g_pCompositor->m_pLastWindow;
g_pCompositor->focusWindow(nullptr);
g_pCompositor->focusWindow(PLASTWINDOW);
} else {
// otherwise, full refocus
g_pInputManager->refocus();
} }
} }

View file

@ -17,6 +17,7 @@ struct SLayerSurface {
SLayerSurface(); SLayerSurface();
void applyRules(); void applyRules();
void unfocus();
wlr_layer_surface_v1* layerSurface; wlr_layer_surface_v1* layerSurface;
wl_list link; wl_list link;
@ -48,6 +49,7 @@ struct SLayerSurface {
bool forceBlur = false; bool forceBlur = false;
bool ignoreZero = false; bool ignoreZero = false;
bool ignoreFocus = false;
// For the list lookup // For the list lookup
bool operator==(const SLayerSurface& rhs) const { bool operator==(const SLayerSurface& rhs) const {

View file

@ -325,7 +325,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
if (*PHOGFOCUS && !refocus && g_pCompositor->m_pLastFocus) { if (*PHOGFOCUS && !refocus && g_pCompositor->m_pLastFocus) {
const auto PLS = g_pCompositor->getLayerSurfaceFromSurface(g_pCompositor->m_pLastFocus); const auto PLS = g_pCompositor->getLayerSurfaceFromSurface(g_pCompositor->m_pLastFocus);
if (PLS && PLS->layerSurface->current.keyboard_interactive) { if (PLS && !PLS->ignoreFocus && PLS->layerSurface->current.keyboard_interactive) {
allowKeyboardRefocus = false; allowKeyboardRefocus = false;
} }
} }