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renderer: don't calculate mirror damage without mirrors present
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1 changed files with 9 additions and 9 deletions
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@ -1232,7 +1232,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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TRACY_GPU_COLLECT;
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// calc frame damage
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if (!pMonitor->mirrors.empty()) {
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CRegion frameDamage{};
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const auto TRANSFORM = wlr_output_transform_invert(pMonitor->output->transform);
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@ -1244,8 +1244,8 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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if (*PDAMAGEBLINK)
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frameDamage.add(damage);
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if (!pMonitor->mirrors.empty())
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g_pHyprRenderer->damageMirrorsWith(pMonitor, frameDamage);
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}
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pMonitor->renderingActive = false;
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