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keybinds: fixup release conditions
honestly I already forgot why the m_vHeldBack vec existed. Seems useless and annoying. Fixes #3113
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b10cae3010
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2 changed files with 1 additions and 11 deletions
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@ -387,13 +387,6 @@ bool CKeybindManager::handleKeybinds(const uint32_t& modmask, const std::string&
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if (g_pCompositor->m_sSeat.exclusiveClient)
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Debug::log(LOG, "Keybind handling only locked (inhibitor)");
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if (pressed && !m_vHeldBack.empty()) {
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// release the held back events
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for (auto& k : m_vHeldBack)
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wlr_seat_keyboard_notify_key(g_pCompositor->m_sSeat.seat, time, k, WL_KEYBOARD_KEY_STATE_PRESSED);
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m_vHeldBack.clear();
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}
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for (auto& k : m_lKeybinds) {
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if (modmask != k.modmask || (g_pCompositor->m_sSeat.exclusiveClient && !k.locked) || k.submap != m_szCurrentSelectedSubmap ||
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(!pressed && !k.release && k.handler != "pass" && k.handler != "mouse" && k.handler != "global") || k.shadowed)
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@ -427,8 +420,7 @@ bool CKeybindManager::handleKeybinds(const uint32_t& modmask, const std::string&
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if (k.transparent)
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continue;
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// suppress down event
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m_vHeldBack.push_back(keysym);
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continue;
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}
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const auto DISPATCHER = m_mDispatchers.find(k.mouse ? "mouse" : k.handler);
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@ -68,8 +68,6 @@ class CKeybindManager {
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inline static std::string m_szCurrentSelectedSubmap = "";
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std::vector<xkb_keysym_t> m_vHeldBack;
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SKeybind* m_pActiveKeybind = nullptr;
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uint32_t m_uTimeLastMs = 0;
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