groupbar: fix vram leak

This commit is contained in:
vaxerski 2023-07-11 20:57:33 +02:00
parent 64e7d5345d
commit 9c9f56743e
2 changed files with 12 additions and 27 deletions

View file

@ -4,7 +4,6 @@
#include <pango/pangocairo.h>
// shared things to conserve VRAM
static std::deque<std::unique_ptr<CTitleTex>> m_dpTitleTextures;
static CTexture m_tGradientActive;
static CTexture m_tGradientInactive;
@ -135,7 +134,7 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
if (!pTitleTex)
pTitleTex =
m_dpTitleTextures
m_sTitleTexs.titleTexs
.emplace_back(std::make_unique<CTitleTex>(m_dwGroupMembers[i], Vector2D{BARW * pMonitor->scale, (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) * pMonitor->scale}))
.get();
@ -159,7 +158,7 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
}
if (*PRENDERTITLES)
clearUnusedTextures();
invalidateTextures();
}
SWindowDecorationExtents CHyprGroupBarDecoration::getWindowDecorationReservedArea() {
@ -169,7 +168,7 @@ SWindowDecorationExtents CHyprGroupBarDecoration::getWindowDecorationReservedAre
}
CTitleTex* CHyprGroupBarDecoration::textureFromTitle(const std::string& title) {
for (auto& tex : m_dpTitleTextures) {
for (auto& tex : m_sTitleTexs.titleTexs) {
if (tex->szContent == title)
return tex.get();
}
@ -177,27 +176,8 @@ CTitleTex* CHyprGroupBarDecoration::textureFromTitle(const std::string& title) {
return nullptr;
}
void CHyprGroupBarDecoration::clearUnusedTextures() {
for (auto& tex : m_dpTitleTextures | std::views::reverse) {
bool found = false;
for (auto& w : g_pCompositor->m_vWindows) {
if (!w->m_sGroupData.pNextWindow)
continue;
if (tex->szContent == w->m_szTitle && tex->pWindowOwner == w.get()) {
found = true;
break;
}
}
if (!found)
std::erase(m_dpTitleTextures, tex);
}
}
void CHyprGroupBarDecoration::invalidateTextures() {
m_dpTitleTextures.clear();
m_sTitleTexs.titleTexs.clear();
}
CTitleTex::CTitleTex(CWindow* pWindow, const Vector2D& bufferSize) {

View file

@ -4,6 +4,7 @@
#include <deque>
#include "../Texture.hpp"
#include <string>
#include <memory>
class CTitleTex {
public:
@ -43,8 +44,12 @@ class CHyprGroupBarDecoration : public IHyprWindowDecoration {
std::deque<CWindow*> m_dwGroupMembers;
CTitleTex* textureFromTitle(const std::string&);
void clearUnusedTextures();
void invalidateTextures();
void refreshGradients();
struct STitleTexs {
// STitleTexs* overriden = nullptr; // TODO: make shit shared in-group to decrease VRAM usage.
std::deque<std::unique_ptr<CTitleTex>> titleTexs;
} m_sTitleTexs;
};