mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 17:25:59 +01:00
Added blur_ignore_opacity
This commit is contained in:
parent
10a9325a6a
commit
9ede0f1c7d
2 changed files with 3 additions and 2 deletions
|
@ -41,6 +41,7 @@ void CConfigManager::setDefaultVars() {
|
|||
configValues["decoration:blur"].intValue = 1;
|
||||
configValues["decoration:blur_size"].intValue = 8;
|
||||
configValues["decoration:blur_passes"].intValue = 1;
|
||||
configValues["decoration:blur_ignore_opacity"].intValue = 0;
|
||||
configValues["decoration:active_opacity"].floatValue = 1;
|
||||
configValues["decoration:inactive_opacity"].floatValue = 1;
|
||||
configValues["decoration:fullscreen_opacity"].floatValue = 1;
|
||||
|
|
|
@ -575,8 +575,8 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
|
|||
wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y};
|
||||
if (pixman_region32_not_empty(&damage)) {
|
||||
// render our great blurred FB
|
||||
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, a, &damage);
|
||||
|
||||
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, g_pConfigManager->getInt("decoration:blur_ignore_opacity") ? 255.f : a, &damage);
|
||||
|
||||
// render the window, but clear stencil
|
||||
glClearStencil(0);
|
||||
glClear(GL_STENCIL_BUFFER_BIT);
|
||||
|
|
Loading…
Reference in a new issue