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https://github.com/hyprwm/Hyprland
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input: Dont set active monitor when simulating mouse movement (#5465)
* fix mouse simulation switching focusedmon * fix some warnings with wrong enum
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e80bccad51
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1 changed files with 5 additions and 5 deletions
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@ -196,7 +196,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
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if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor && (*PMOUSEFOCUSMON || refocus))
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if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor && (*PMOUSEFOCUSMON || refocus) && !m_pForcedFocus)
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g_pCompositor->setActiveMonitor(PMONITOR);
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if (g_pSessionLockManager->isSessionLocked()) {
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@ -624,7 +624,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
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}
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switch (e->state) {
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case WLR_BUTTON_PRESSED:
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case WL_POINTER_BUTTON_STATE_PRESSED:
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if (*PFOLLOWMOUSE == 3) // don't refocus on full loose
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break;
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@ -646,7 +646,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
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g_pCompositor->changeWindowZOrder(g_pCompositor->m_pLastWindow, true);
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break;
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case WLR_BUTTON_RELEASED: break;
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case WL_POINTER_BUTTON_STATE_RELEASED: break;
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}
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// notify app if we didnt handle it
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@ -659,7 +659,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
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void CInputManager::processMouseDownKill(wlr_pointer_button_event* e) {
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switch (e->state) {
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case WLR_BUTTON_PRESSED: {
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case WL_POINTER_BUTTON_STATE_PRESSED: {
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const auto PWINDOW = g_pCompositor->vectorToWindowUnified(getMouseCoordsInternal(), RESERVED_EXTENTS | INPUT_EXTENTS | ALLOW_FLOATING);
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if (!PWINDOW) {
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@ -671,7 +671,7 @@ void CInputManager::processMouseDownKill(wlr_pointer_button_event* e) {
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kill(PWINDOW->getPID(), SIGKILL);
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break;
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}
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case WLR_BUTTON_RELEASED: break;
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case WL_POINTER_BUTTON_STATE_RELEASED: break;
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default: break;
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}
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