internal: Remake borders as window decorations (#4104)

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Vaxry 2023-12-10 16:28:12 +00:00 committed by GitHub
parent b3dc58e104
commit 9f5b9053c6
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12 changed files with 201 additions and 78 deletions

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@ -2,6 +2,7 @@
#include "Compositor.hpp"
#include "render/decorations/CHyprDropShadowDecoration.hpp"
#include "render/decorations/CHyprGroupBarDecoration.hpp"
#include "render/decorations/CHyprBorderDecoration.hpp"
CWindow::CWindow() {
m_vRealPosition.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
@ -14,6 +15,7 @@ CWindow::CWindow() {
m_fDimPercent.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeDim"), (void*)this, AVARDAMAGE_ENTIRE);
addWindowDeco(std::make_unique<CHyprDropShadowDecoration>(this));
addWindowDeco(std::make_unique<CHyprBorderDecoration>(this));
}
CWindow::~CWindow() {
@ -964,7 +966,7 @@ float CWindow::rounding() {
float rounding = m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_sAdditionalConfigData.rounding.toUnderlying();
return rounding;
return m_sSpecialRenderData.rounding ? rounding : 0;
}
void CWindow::updateSpecialRenderData() {

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@ -80,6 +80,7 @@ void CConfigManager::setDefaultVars() {
configValues["general:apply_sens_to_raw"].intValue = 0;
configValues["general:border_size"].intValue = 1;
configValues["general:no_border_on_floating"].intValue = 0;
configValues["general:border_part_of_window"].intValue = 1;
configValues["general:gaps_in"].intValue = 5;
configValues["general:gaps_out"].intValue = 20;
configValues["general:gaps_workspaces"].intValue = 0;

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@ -506,14 +506,6 @@ void Events::listener_mapWindow(void* owner, void* data) {
"XWayland Window Late");
}
// do the animation thing
g_pAnimationManager->onWindowPostCreateClose(PWINDOW, false);
PWINDOW->m_fAlpha.setValueAndWarp(0.f);
PWINDOW->m_fAlpha = 1.f;
PWINDOW->m_vRealPosition.setCallbackOnEnd(setAnimToMove);
PWINDOW->m_vRealSize.setCallbackOnEnd(setAnimToMove);
if ((requestsFullscreen && (!PWINDOW->m_bNoFullscreenRequest || overridingNoFullscreen)) || (requestsMaximize && (!PWINDOW->m_bNoMaximizeRequest || overridingNoMaximize)) ||
requestsFakeFullscreen) {
// fix fullscreen on requested (basically do a switcheroo)
@ -627,6 +619,19 @@ void Events::listener_mapWindow(void* owner, void* data) {
g_pEventManager->postEvent(SHyprIPCEvent{"openwindow", std::format("{:x},{},{},{}", PWINDOW, workspaceID, g_pXWaylandManager->getAppIDClass(PWINDOW), PWINDOW->m_szTitle)});
EMIT_HOOK_EVENT("openWindow", PWINDOW);
// apply data from default decos. Borders, shadows.
g_pDecorationPositioner->forceRecalcFor(PWINDOW);
PWINDOW->updateWindowDecos();
g_pLayoutManager->getCurrentLayout()->recalculateWindow(PWINDOW);
// do animations
g_pAnimationManager->onWindowPostCreateClose(PWINDOW, false);
PWINDOW->m_fAlpha.setValueAndWarp(0.f);
PWINDOW->m_fAlpha = 1.f;
PWINDOW->m_vRealPosition.setCallbackOnEnd(setAnimToMove);
PWINDOW->m_vRealSize.setCallbackOnEnd(setAnimToMove);
// recalc the values for this window
g_pCompositor->updateWindowAnimatedDecorationValues(PWINDOW);
// avoid this window being visible

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@ -149,24 +149,20 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
PWINDOW->m_sSpecialRenderData.rounding = false;
PWINDOW->m_sSpecialRenderData.shadow = false;
PWINDOW->updateWindowDecos();
const auto RESERVED = PWINDOW->getFullWindowReservedArea();
const int BORDERSIZE = PWINDOW->getRealBorderSize();
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE) + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE) - (RESERVED.topLeft + RESERVED.bottomRight);
PWINDOW->updateWindowDecos();
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - (RESERVED.topLeft + RESERVED.bottomRight);
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
return;
}
const int BORDERSIZE = PWINDOW->getRealBorderSize();
auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
auto calcPos = PWINDOW->m_vPosition;
auto calcSize = PWINDOW->m_vSize;
const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut : gapsIn, DISPLAYTOP ? gapsOut : gapsIn);

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@ -667,24 +667,20 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
PWINDOW->m_sSpecialRenderData.rounding = false;
PWINDOW->m_sSpecialRenderData.shadow = false;
PWINDOW->updateWindowDecos();
const auto RESERVED = PWINDOW->getFullWindowReservedArea();
const int BORDERSIZE = PWINDOW->getRealBorderSize();
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE) + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE) - (RESERVED.topLeft + RESERVED.bottomRight);
PWINDOW->updateWindowDecos();
PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + RESERVED.topLeft;
PWINDOW->m_vRealSize = PWINDOW->m_vSize - (RESERVED.topLeft + RESERVED.bottomRight);
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
return;
}
const int BORDERSIZE = PWINDOW->getRealBorderSize();
auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
auto calcPos = PWINDOW->m_vPosition;
auto calcSize = PWINDOW->m_vSize;
const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut : gapsIn, DISPLAYTOP ? gapsOut : gapsIn);

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@ -229,6 +229,8 @@ void CAnimationManager::tick() {
case AVARDAMAGE_BORDER: {
RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
// TODO: move this to the border class
// damage only the border.
static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
const auto ROUNDINGSIZE = *PROUNDING + 1;

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@ -381,11 +381,10 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
TRACY_GPU_ZONE("RenderWindow");
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
SRenderData renderdata = {pMonitor, time};
CBox textureBox = {REALPOS.x, REALPOS.y, std::max(pWindow->m_vRealSize.vec().x, 5.0), std::max(pWindow->m_vRealSize.vec().y, 5.0)};
@ -512,32 +511,6 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
if (renderdata.decorate && pWindow->m_sSpecialRenderData.border) {
auto grad = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor;
const bool ANIMATED = g_pHyprOpenGL->m_pCurrentWindow->m_fBorderFadeAnimationProgress.isBeingAnimated();
float a1 = renderdata.fadeAlpha * renderdata.alpha * (ANIMATED ? g_pHyprOpenGL->m_pCurrentWindow->m_fBorderFadeAnimationProgress.fl() : 1.f);
if (g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAngleAnimationProgress.getConfig()->pValues->internalEnabled) {
grad.m_fAngle += g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAngleAnimationProgress.fl() * M_PI * 2;
grad.m_fAngle = normalizeAngleRad(grad.m_fAngle);
}
CBox windowBox = {renderdata.x - pMonitor->vecPosition.x, renderdata.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
windowBox.scale(pMonitor->scale).round();
int borderSize = pWindow->m_sSpecialRenderData.borderSize.toUnderlying() == -1 ? *PBORDERSIZE : pWindow->m_sSpecialRenderData.borderSize.toUnderlying();
if (pWindow->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
borderSize = pWindow->m_sAdditionalConfigData.borderSize.toUnderlying();
g_pHyprOpenGL->renderBorder(&windowBox, grad, renderdata.rounding, borderSize, a1);
if (ANIMATED) {
float a2 = renderdata.fadeAlpha * renderdata.alpha * (1.f - g_pHyprOpenGL->m_pCurrentWindow->m_fBorderFadeAnimationProgress.fl());
g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, renderdata.rounding, borderSize, a2);
}
}
for (auto& wd : pWindow->m_dWindowDecorations) {
if (wd->getDecorationLayer() != DECORATION_LAYER_OVER)
continue;

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@ -0,0 +1,101 @@
#include "CHyprBorderDecoration.hpp"
#include "../../Compositor.hpp"
CHyprBorderDecoration::CHyprBorderDecoration(CWindow* pWindow) : IHyprWindowDecoration(pWindow) {
m_pWindow = pWindow;
}
CHyprBorderDecoration::~CHyprBorderDecoration() {
;
}
SDecorationPositioningInfo CHyprBorderDecoration::getPositioningInfo() {
const auto BORDERSIZE = m_pWindow->getRealBorderSize();
m_seExtents = {{BORDERSIZE, BORDERSIZE}, {BORDERSIZE, BORDERSIZE}};
if (doesntWantBorders())
m_seExtents = {{}, {}};
SDecorationPositioningInfo info;
info.priority = 10000;
info.policy = DECORATION_POSITION_STICKY;
info.desiredExtents = m_seExtents;
info.reserved = true;
info.edges = DECORATION_EDGE_BOTTOM | DECORATION_EDGE_LEFT | DECORATION_EDGE_RIGHT | DECORATION_EDGE_TOP;
m_seReportedExtents = m_seExtents;
return info;
}
void CHyprBorderDecoration::onPositioningReply(const SDecorationPositioningReply& reply) {
m_bAssignedGeometry = reply.assignedGeometry;
}
CBox CHyprBorderDecoration::assignedBoxGlobal() {
CBox box = m_bAssignedGeometry;
box.translate(g_pDecorationPositioner->getEdgeDefinedPoint(DECORATION_EDGE_BOTTOM | DECORATION_EDGE_LEFT | DECORATION_EDGE_RIGHT | DECORATION_EDGE_TOP, m_pWindow));
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_pWindow->m_iWorkspaceID);
if (!PWORKSPACE)
return box;
const auto WORKSPACEOFFSET = PWORKSPACE && !m_pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D();
return box.translate(WORKSPACEOFFSET);
}
void CHyprBorderDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
if (doesntWantBorders())
return;
if (m_bAssignedGeometry.width < m_seExtents.topLeft.x + 1 || m_bAssignedGeometry.height < m_seExtents.topLeft.y + 1)
return;
auto grad = m_pWindow->m_cRealBorderColor;
const bool ANIMATED = m_pWindow->m_fBorderFadeAnimationProgress.isBeingAnimated();
float a1 = a * (ANIMATED ? m_pWindow->m_fBorderFadeAnimationProgress.fl() : 1.f);
if (m_pWindow->m_fBorderAngleAnimationProgress.getConfig()->pValues->internalEnabled) {
grad.m_fAngle += m_pWindow->m_fBorderAngleAnimationProgress.fl() * M_PI * 2;
grad.m_fAngle = normalizeAngleRad(grad.m_fAngle);
}
CBox windowBox = assignedBoxGlobal().translate(-pMonitor->vecPosition).expand(-m_pWindow->getRealBorderSize()).scale(pMonitor->scale).round();
int borderSize = m_pWindow->getRealBorderSize();
const auto ROUNDING = m_pWindow->rounding() * pMonitor->scale;
g_pHyprOpenGL->renderBorder(&windowBox, grad, ROUNDING, borderSize, a1);
if (ANIMATED) {
float a2 = a * (1.f - m_pWindow->m_fBorderFadeAnimationProgress.fl());
g_pHyprOpenGL->renderBorder(&windowBox, m_pWindow->m_cRealBorderColorPrevious, ROUNDING, borderSize, a2);
}
}
eDecorationType CHyprBorderDecoration::getDecorationType() {
return DECORATION_BORDER;
}
void CHyprBorderDecoration::updateWindow(CWindow*) {
if (m_pWindow->getRealBorderSize() != m_seExtents.topLeft.x)
g_pDecorationPositioner->repositionDeco(this);
}
void CHyprBorderDecoration::damageEntire() {
; // ignored, done in animationManager. todo, move.
}
eDecorationLayer CHyprBorderDecoration::getDecorationLayer() {
return DECORATION_LAYER_OVER;
}
uint64_t CHyprBorderDecoration::getDecorationFlags() {
static auto* const PPARTOFWINDOW = &g_pConfigManager->getConfigValuePtr("general:border_part_of_window")->intValue;
return *PPARTOFWINDOW && !doesntWantBorders() ? DECORATION_PART_OF_MAIN_WINDOW : 0;
}
bool CHyprBorderDecoration::doesntWantBorders() {
return !m_pWindow->m_sSpecialRenderData.border || m_pWindow->m_bX11DoesntWantBorders;
}

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@ -0,0 +1,39 @@
#pragma once
#include "IHyprWindowDecoration.hpp"
class CHyprBorderDecoration : public IHyprWindowDecoration {
public:
CHyprBorderDecoration(CWindow*);
virtual ~CHyprBorderDecoration();
virtual SDecorationPositioningInfo getPositioningInfo();
virtual void onPositioningReply(const SDecorationPositioningReply& reply);
virtual void draw(CMonitor*, float a, const Vector2D& offset);
virtual eDecorationType getDecorationType();
virtual void updateWindow(CWindow*);
virtual void damageEntire();
virtual eDecorationLayer getDecorationLayer();
virtual uint64_t getDecorationFlags();
private:
SWindowDecorationExtents m_seExtents;
SWindowDecorationExtents m_seReportedExtents;
CWindow* m_pWindow = nullptr;
Vector2D m_vLastWindowPos;
Vector2D m_vLastWindowSize;
CBox m_bAssignedGeometry = {0};
CBox assignedBoxGlobal();
bool doesntWantBorders();
};

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@ -116,13 +116,13 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
CBox withDecos = m_bLastWindowBoxWithDecos;
// get window box
windowBox.translate(-pMonitor->vecPosition + WORKSPACEOFFSET).scale(pMonitor->scale).round();
withDecos.translate(-pMonitor->vecPosition + WORKSPACEOFFSET).scale(pMonitor->scale).round();
windowBox.translate(-pMonitor->vecPosition + WORKSPACEOFFSET);
withDecos.translate(-pMonitor->vecPosition + WORKSPACEOFFSET);
auto scaledDecoExtents = withDecos.extentsFrom(windowBox).round();
auto extentss = withDecos.extentsFrom(windowBox);
// add extents
windowBox.addExtents(scaledDecoExtents).round();
windowBox.addExtents(extentss).scale(pMonitor->scale).round();
if (windowBox.width < 1 || windowBox.height < 1)
return; // prevent assert failed
@ -159,7 +159,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
g_pHyprOpenGL->m_RenderData.damage = saveDamage;
} else {
g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, a);
g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, m_pWindow->m_cRealShadowColor.col(), a);
}
if (m_seExtents != m_seReportedExtents)

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@ -21,14 +21,15 @@ Vector2D CDecorationPositioner::getEdgeDefinedPoint(uint32_t edges, CWindow* pWi
const int EDGESNO = TOP + BOTTOM + LEFT + RIGHT;
if (EDGESNO == 0 || EDGESNO > 2) {
if (EDGESNO == 0 || EDGESNO == 3 || EDGESNO > 4) {
Debug::log(ERR, "getEdgeDefinedPoint: invalid number of edges");
return {};
}
CBox wb = pWindow->getWindowMainSurfaceBox();
const auto BORDERSIZE = pWindow->getRealBorderSize();
wb.expand(BORDERSIZE);
CBox wb = pWindow->getWindowMainSurfaceBox();
if (EDGESNO == 4)
return wb.pos();
if (EDGESNO == 1) {
if (TOP)
@ -137,9 +138,7 @@ void CDecorationPositioner::onWindowUpdate(CWindow* pWindow) {
std::sort(datas.begin(), datas.end(), [](const auto& a, const auto& b) { return a->positioningInfo.priority > b->positioningInfo.priority; });
CBox wb = pWindow->getWindowMainSurfaceBox();
const auto BORDERSIZE = pWindow->getRealBorderSize();
wb.expand(BORDERSIZE);
CBox wb = pWindow->getWindowMainSurfaceBox();
// calc reserved
float reservedXL = 0, reservedYT = 0, reservedXR = 0, reservedYB = 0;
@ -199,7 +198,7 @@ void CDecorationPositioner::onWindowUpdate(CWindow* pWindow) {
}
if (wd->positioningInfo.policy == DECORATION_POSITION_STICKY) {
if (EDGESNO != 1) {
if (EDGESNO != 1 && EDGESNO != 4) {
wd->lastReply = {};
wd->pDecoration->onPositioningReply({});
continue;
@ -219,7 +218,15 @@ void CDecorationPositioner::onWindowUpdate(CWindow* pWindow) {
Vector2D pos, size;
if (LEFT) {
if (EDGESNO == 4) {
pos = wb.pos() - EDGEPOINT - Vector2D{stickyOffsetXL + desiredSize, stickyOffsetYT + desiredSize};
size = wb.size() + Vector2D{stickyOffsetXL + stickyOffsetXR + desiredSize * 2, stickyOffsetYB + stickyOffsetYT + desiredSize * 2};
stickyOffsetXL += desiredSize;
stickyOffsetXR += desiredSize;
stickyOffsetYT += desiredSize;
stickyOffsetYB += desiredSize;
} else if (LEFT) {
pos = wb.pos() - EDGEPOINT - Vector2D{stickyOffsetXL, 0};
pos.x -= desiredSize;
size = {desiredSize, wb.size().y};
@ -279,7 +286,7 @@ SWindowDecorationExtents CDecorationPositioner::getWindowDecorationReserved(CWin
}
SWindowDecorationExtents CDecorationPositioner::getWindowDecorationExtents(CWindow* pWindow, bool inputOnly) {
CBox accum = pWindow->getWindowMainSurfaceBox().expand(pWindow->getRealBorderSize());
CBox accum = pWindow->getWindowMainSurfaceBox();
for (auto& data : m_vWindowPositioningDatas) {
if (data->pWindow != pWindow)
@ -320,7 +327,7 @@ SWindowDecorationExtents CDecorationPositioner::getWindowDecorationExtents(CWind
}
CBox CDecorationPositioner::getBoxWithIncludedDecos(CWindow* pWindow) {
CBox accum = pWindow->getWindowMainSurfaceBox().expand(pWindow->getRealBorderSize());
CBox accum = pWindow->getWindowMainSurfaceBox();
for (auto& data : m_vWindowPositioningDatas) {
if (data->pWindow != pWindow)
@ -347,9 +354,9 @@ CBox CDecorationPositioner::getBoxWithIncludedDecos(CWindow* pWindow) {
if (decoBox.y < accum.y)
extentsToAdd.topLeft.y = accum.y - decoBox.y;
if (decoBox.x + decoBox.w > accum.x + accum.w)
extentsToAdd.bottomRight.x = accum.x + accum.w - (decoBox.x + decoBox.w);
extentsToAdd.bottomRight.x = (decoBox.x + decoBox.w) - (accum.x + accum.w);
if (decoBox.y + decoBox.h > accum.y + accum.h)
extentsToAdd.bottomRight.y = accum.y + accum.h - (decoBox.y + decoBox.h);
extentsToAdd.bottomRight.y = (decoBox.y + decoBox.h) - (accum.y + accum.h);
accum.addExtents(extentsToAdd);
}

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@ -8,6 +8,7 @@ enum eDecorationType {
DECORATION_NONE = -1,
DECORATION_GROUPBAR,
DECORATION_SHADOW,
DECORATION_BORDER,
DECORATION_CUSTOM
};