mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-26 14:05:58 +01:00
internal: Remake borders as window decorations (#4104)
This commit is contained in:
parent
b3dc58e104
commit
9f5b9053c6
12 changed files with 201 additions and 78 deletions
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@ -2,6 +2,7 @@
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#include "Compositor.hpp"
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#include "render/decorations/CHyprDropShadowDecoration.hpp"
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#include "render/decorations/CHyprGroupBarDecoration.hpp"
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#include "render/decorations/CHyprBorderDecoration.hpp"
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CWindow::CWindow() {
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m_vRealPosition.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
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@ -14,6 +15,7 @@ CWindow::CWindow() {
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m_fDimPercent.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeDim"), (void*)this, AVARDAMAGE_ENTIRE);
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addWindowDeco(std::make_unique<CHyprDropShadowDecoration>(this));
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addWindowDeco(std::make_unique<CHyprBorderDecoration>(this));
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}
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CWindow::~CWindow() {
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@ -964,7 +966,7 @@ float CWindow::rounding() {
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float rounding = m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_sAdditionalConfigData.rounding.toUnderlying();
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return rounding;
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return m_sSpecialRenderData.rounding ? rounding : 0;
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}
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void CWindow::updateSpecialRenderData() {
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@ -80,6 +80,7 @@ void CConfigManager::setDefaultVars() {
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configValues["general:apply_sens_to_raw"].intValue = 0;
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configValues["general:border_size"].intValue = 1;
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configValues["general:no_border_on_floating"].intValue = 0;
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configValues["general:border_part_of_window"].intValue = 1;
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configValues["general:gaps_in"].intValue = 5;
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configValues["general:gaps_out"].intValue = 20;
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configValues["general:gaps_workspaces"].intValue = 0;
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@ -506,14 +506,6 @@ void Events::listener_mapWindow(void* owner, void* data) {
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"XWayland Window Late");
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}
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// do the animation thing
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g_pAnimationManager->onWindowPostCreateClose(PWINDOW, false);
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PWINDOW->m_fAlpha.setValueAndWarp(0.f);
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PWINDOW->m_fAlpha = 1.f;
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PWINDOW->m_vRealPosition.setCallbackOnEnd(setAnimToMove);
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PWINDOW->m_vRealSize.setCallbackOnEnd(setAnimToMove);
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if ((requestsFullscreen && (!PWINDOW->m_bNoFullscreenRequest || overridingNoFullscreen)) || (requestsMaximize && (!PWINDOW->m_bNoMaximizeRequest || overridingNoMaximize)) ||
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requestsFakeFullscreen) {
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// fix fullscreen on requested (basically do a switcheroo)
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@ -627,6 +619,19 @@ void Events::listener_mapWindow(void* owner, void* data) {
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g_pEventManager->postEvent(SHyprIPCEvent{"openwindow", std::format("{:x},{},{},{}", PWINDOW, workspaceID, g_pXWaylandManager->getAppIDClass(PWINDOW), PWINDOW->m_szTitle)});
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EMIT_HOOK_EVENT("openWindow", PWINDOW);
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// apply data from default decos. Borders, shadows.
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g_pDecorationPositioner->forceRecalcFor(PWINDOW);
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PWINDOW->updateWindowDecos();
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g_pLayoutManager->getCurrentLayout()->recalculateWindow(PWINDOW);
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// do animations
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g_pAnimationManager->onWindowPostCreateClose(PWINDOW, false);
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PWINDOW->m_fAlpha.setValueAndWarp(0.f);
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PWINDOW->m_fAlpha = 1.f;
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PWINDOW->m_vRealPosition.setCallbackOnEnd(setAnimToMove);
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PWINDOW->m_vRealSize.setCallbackOnEnd(setAnimToMove);
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// recalc the values for this window
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g_pCompositor->updateWindowAnimatedDecorationValues(PWINDOW);
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// avoid this window being visible
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@ -149,24 +149,20 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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PWINDOW->m_sSpecialRenderData.rounding = false;
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PWINDOW->m_sSpecialRenderData.shadow = false;
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PWINDOW->updateWindowDecos();
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const auto RESERVED = PWINDOW->getFullWindowReservedArea();
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const int BORDERSIZE = PWINDOW->getRealBorderSize();
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PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE) + RESERVED.topLeft;
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PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE) - (RESERVED.topLeft + RESERVED.bottomRight);
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PWINDOW->updateWindowDecos();
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PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + RESERVED.topLeft;
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PWINDOW->m_vRealSize = PWINDOW->m_vSize - (RESERVED.topLeft + RESERVED.bottomRight);
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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return;
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}
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const int BORDERSIZE = PWINDOW->getRealBorderSize();
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auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
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auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
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auto calcPos = PWINDOW->m_vPosition;
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auto calcSize = PWINDOW->m_vSize;
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const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut : gapsIn, DISPLAYTOP ? gapsOut : gapsIn);
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@ -667,24 +667,20 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
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PWINDOW->m_sSpecialRenderData.rounding = false;
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PWINDOW->m_sSpecialRenderData.shadow = false;
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PWINDOW->updateWindowDecos();
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const auto RESERVED = PWINDOW->getFullWindowReservedArea();
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const int BORDERSIZE = PWINDOW->getRealBorderSize();
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PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE) + RESERVED.topLeft;
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PWINDOW->m_vRealSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE) - (RESERVED.topLeft + RESERVED.bottomRight);
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PWINDOW->updateWindowDecos();
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PWINDOW->m_vRealPosition = PWINDOW->m_vPosition + RESERVED.topLeft;
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PWINDOW->m_vRealSize = PWINDOW->m_vSize - (RESERVED.topLeft + RESERVED.bottomRight);
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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return;
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}
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const int BORDERSIZE = PWINDOW->getRealBorderSize();
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auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
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auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
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auto calcPos = PWINDOW->m_vPosition;
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auto calcSize = PWINDOW->m_vSize;
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const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? gapsOut : gapsIn, DISPLAYTOP ? gapsOut : gapsIn);
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@ -229,6 +229,8 @@ void CAnimationManager::tick() {
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case AVARDAMAGE_BORDER: {
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RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
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// TODO: move this to the border class
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// damage only the border.
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static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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const auto ROUNDINGSIZE = *PROUNDING + 1;
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@ -381,11 +381,10 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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TRACY_GPU_ZONE("RenderWindow");
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
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static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
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static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
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static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
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SRenderData renderdata = {pMonitor, time};
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CBox textureBox = {REALPOS.x, REALPOS.y, std::max(pWindow->m_vRealSize.vec().x, 5.0), std::max(pWindow->m_vRealSize.vec().y, 5.0)};
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@ -512,32 +511,6 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
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if (renderdata.decorate && pWindow->m_sSpecialRenderData.border) {
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auto grad = g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColor;
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const bool ANIMATED = g_pHyprOpenGL->m_pCurrentWindow->m_fBorderFadeAnimationProgress.isBeingAnimated();
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float a1 = renderdata.fadeAlpha * renderdata.alpha * (ANIMATED ? g_pHyprOpenGL->m_pCurrentWindow->m_fBorderFadeAnimationProgress.fl() : 1.f);
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if (g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAngleAnimationProgress.getConfig()->pValues->internalEnabled) {
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grad.m_fAngle += g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAngleAnimationProgress.fl() * M_PI * 2;
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grad.m_fAngle = normalizeAngleRad(grad.m_fAngle);
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}
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CBox windowBox = {renderdata.x - pMonitor->vecPosition.x, renderdata.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
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windowBox.scale(pMonitor->scale).round();
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int borderSize = pWindow->m_sSpecialRenderData.borderSize.toUnderlying() == -1 ? *PBORDERSIZE : pWindow->m_sSpecialRenderData.borderSize.toUnderlying();
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if (pWindow->m_sAdditionalConfigData.borderSize.toUnderlying() != -1)
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borderSize = pWindow->m_sAdditionalConfigData.borderSize.toUnderlying();
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g_pHyprOpenGL->renderBorder(&windowBox, grad, renderdata.rounding, borderSize, a1);
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if (ANIMATED) {
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float a2 = renderdata.fadeAlpha * renderdata.alpha * (1.f - g_pHyprOpenGL->m_pCurrentWindow->m_fBorderFadeAnimationProgress.fl());
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g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, renderdata.rounding, borderSize, a2);
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}
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}
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for (auto& wd : pWindow->m_dWindowDecorations) {
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if (wd->getDecorationLayer() != DECORATION_LAYER_OVER)
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continue;
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101
src/render/decorations/CHyprBorderDecoration.cpp
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101
src/render/decorations/CHyprBorderDecoration.cpp
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#include "CHyprBorderDecoration.hpp"
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#include "../../Compositor.hpp"
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CHyprBorderDecoration::CHyprBorderDecoration(CWindow* pWindow) : IHyprWindowDecoration(pWindow) {
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m_pWindow = pWindow;
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}
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CHyprBorderDecoration::~CHyprBorderDecoration() {
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;
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}
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SDecorationPositioningInfo CHyprBorderDecoration::getPositioningInfo() {
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const auto BORDERSIZE = m_pWindow->getRealBorderSize();
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m_seExtents = {{BORDERSIZE, BORDERSIZE}, {BORDERSIZE, BORDERSIZE}};
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if (doesntWantBorders())
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m_seExtents = {{}, {}};
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SDecorationPositioningInfo info;
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info.priority = 10000;
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info.policy = DECORATION_POSITION_STICKY;
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info.desiredExtents = m_seExtents;
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info.reserved = true;
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info.edges = DECORATION_EDGE_BOTTOM | DECORATION_EDGE_LEFT | DECORATION_EDGE_RIGHT | DECORATION_EDGE_TOP;
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m_seReportedExtents = m_seExtents;
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return info;
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}
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void CHyprBorderDecoration::onPositioningReply(const SDecorationPositioningReply& reply) {
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m_bAssignedGeometry = reply.assignedGeometry;
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}
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CBox CHyprBorderDecoration::assignedBoxGlobal() {
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CBox box = m_bAssignedGeometry;
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box.translate(g_pDecorationPositioner->getEdgeDefinedPoint(DECORATION_EDGE_BOTTOM | DECORATION_EDGE_LEFT | DECORATION_EDGE_RIGHT | DECORATION_EDGE_TOP, m_pWindow));
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_pWindow->m_iWorkspaceID);
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if (!PWORKSPACE)
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return box;
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const auto WORKSPACEOFFSET = PWORKSPACE && !m_pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D();
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return box.translate(WORKSPACEOFFSET);
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}
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void CHyprBorderDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
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if (doesntWantBorders())
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return;
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if (m_bAssignedGeometry.width < m_seExtents.topLeft.x + 1 || m_bAssignedGeometry.height < m_seExtents.topLeft.y + 1)
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return;
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auto grad = m_pWindow->m_cRealBorderColor;
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const bool ANIMATED = m_pWindow->m_fBorderFadeAnimationProgress.isBeingAnimated();
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float a1 = a * (ANIMATED ? m_pWindow->m_fBorderFadeAnimationProgress.fl() : 1.f);
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if (m_pWindow->m_fBorderAngleAnimationProgress.getConfig()->pValues->internalEnabled) {
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grad.m_fAngle += m_pWindow->m_fBorderAngleAnimationProgress.fl() * M_PI * 2;
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grad.m_fAngle = normalizeAngleRad(grad.m_fAngle);
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}
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CBox windowBox = assignedBoxGlobal().translate(-pMonitor->vecPosition).expand(-m_pWindow->getRealBorderSize()).scale(pMonitor->scale).round();
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int borderSize = m_pWindow->getRealBorderSize();
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const auto ROUNDING = m_pWindow->rounding() * pMonitor->scale;
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g_pHyprOpenGL->renderBorder(&windowBox, grad, ROUNDING, borderSize, a1);
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if (ANIMATED) {
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float a2 = a * (1.f - m_pWindow->m_fBorderFadeAnimationProgress.fl());
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g_pHyprOpenGL->renderBorder(&windowBox, m_pWindow->m_cRealBorderColorPrevious, ROUNDING, borderSize, a2);
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}
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}
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eDecorationType CHyprBorderDecoration::getDecorationType() {
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return DECORATION_BORDER;
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}
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void CHyprBorderDecoration::updateWindow(CWindow*) {
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if (m_pWindow->getRealBorderSize() != m_seExtents.topLeft.x)
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g_pDecorationPositioner->repositionDeco(this);
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}
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void CHyprBorderDecoration::damageEntire() {
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; // ignored, done in animationManager. todo, move.
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}
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eDecorationLayer CHyprBorderDecoration::getDecorationLayer() {
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return DECORATION_LAYER_OVER;
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}
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uint64_t CHyprBorderDecoration::getDecorationFlags() {
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static auto* const PPARTOFWINDOW = &g_pConfigManager->getConfigValuePtr("general:border_part_of_window")->intValue;
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return *PPARTOFWINDOW && !doesntWantBorders() ? DECORATION_PART_OF_MAIN_WINDOW : 0;
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}
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bool CHyprBorderDecoration::doesntWantBorders() {
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return !m_pWindow->m_sSpecialRenderData.border || m_pWindow->m_bX11DoesntWantBorders;
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}
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39
src/render/decorations/CHyprBorderDecoration.hpp
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39
src/render/decorations/CHyprBorderDecoration.hpp
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#pragma once
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#include "IHyprWindowDecoration.hpp"
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class CHyprBorderDecoration : public IHyprWindowDecoration {
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public:
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CHyprBorderDecoration(CWindow*);
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virtual ~CHyprBorderDecoration();
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virtual SDecorationPositioningInfo getPositioningInfo();
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virtual void onPositioningReply(const SDecorationPositioningReply& reply);
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virtual void draw(CMonitor*, float a, const Vector2D& offset);
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virtual eDecorationType getDecorationType();
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virtual void updateWindow(CWindow*);
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virtual void damageEntire();
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virtual eDecorationLayer getDecorationLayer();
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virtual uint64_t getDecorationFlags();
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private:
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SWindowDecorationExtents m_seExtents;
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SWindowDecorationExtents m_seReportedExtents;
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CWindow* m_pWindow = nullptr;
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Vector2D m_vLastWindowPos;
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Vector2D m_vLastWindowSize;
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CBox m_bAssignedGeometry = {0};
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CBox assignedBoxGlobal();
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bool doesntWantBorders();
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};
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@ -116,13 +116,13 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
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CBox withDecos = m_bLastWindowBoxWithDecos;
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// get window box
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windowBox.translate(-pMonitor->vecPosition + WORKSPACEOFFSET).scale(pMonitor->scale).round();
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withDecos.translate(-pMonitor->vecPosition + WORKSPACEOFFSET).scale(pMonitor->scale).round();
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windowBox.translate(-pMonitor->vecPosition + WORKSPACEOFFSET);
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withDecos.translate(-pMonitor->vecPosition + WORKSPACEOFFSET);
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auto scaledDecoExtents = withDecos.extentsFrom(windowBox).round();
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auto extentss = withDecos.extentsFrom(windowBox);
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// add extents
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windowBox.addExtents(scaledDecoExtents).round();
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windowBox.addExtents(extentss).scale(pMonitor->scale).round();
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if (windowBox.width < 1 || windowBox.height < 1)
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return; // prevent assert failed
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@ -159,7 +159,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
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g_pHyprOpenGL->m_RenderData.damage = saveDamage;
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} else {
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g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, a);
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g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, m_pWindow->m_cRealShadowColor.col(), a);
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}
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if (m_seExtents != m_seReportedExtents)
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@ -21,14 +21,15 @@ Vector2D CDecorationPositioner::getEdgeDefinedPoint(uint32_t edges, CWindow* pWi
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const int EDGESNO = TOP + BOTTOM + LEFT + RIGHT;
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if (EDGESNO == 0 || EDGESNO > 2) {
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if (EDGESNO == 0 || EDGESNO == 3 || EDGESNO > 4) {
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Debug::log(ERR, "getEdgeDefinedPoint: invalid number of edges");
|
||||
return {};
|
||||
}
|
||||
|
||||
CBox wb = pWindow->getWindowMainSurfaceBox();
|
||||
const auto BORDERSIZE = pWindow->getRealBorderSize();
|
||||
wb.expand(BORDERSIZE);
|
||||
CBox wb = pWindow->getWindowMainSurfaceBox();
|
||||
|
||||
if (EDGESNO == 4)
|
||||
return wb.pos();
|
||||
|
||||
if (EDGESNO == 1) {
|
||||
if (TOP)
|
||||
|
@ -137,9 +138,7 @@ void CDecorationPositioner::onWindowUpdate(CWindow* pWindow) {
|
|||
|
||||
std::sort(datas.begin(), datas.end(), [](const auto& a, const auto& b) { return a->positioningInfo.priority > b->positioningInfo.priority; });
|
||||
|
||||
CBox wb = pWindow->getWindowMainSurfaceBox();
|
||||
const auto BORDERSIZE = pWindow->getRealBorderSize();
|
||||
wb.expand(BORDERSIZE);
|
||||
CBox wb = pWindow->getWindowMainSurfaceBox();
|
||||
|
||||
// calc reserved
|
||||
float reservedXL = 0, reservedYT = 0, reservedXR = 0, reservedYB = 0;
|
||||
|
@ -199,7 +198,7 @@ void CDecorationPositioner::onWindowUpdate(CWindow* pWindow) {
|
|||
}
|
||||
|
||||
if (wd->positioningInfo.policy == DECORATION_POSITION_STICKY) {
|
||||
if (EDGESNO != 1) {
|
||||
if (EDGESNO != 1 && EDGESNO != 4) {
|
||||
wd->lastReply = {};
|
||||
wd->pDecoration->onPositioningReply({});
|
||||
continue;
|
||||
|
@ -219,7 +218,15 @@ void CDecorationPositioner::onWindowUpdate(CWindow* pWindow) {
|
|||
|
||||
Vector2D pos, size;
|
||||
|
||||
if (LEFT) {
|
||||
if (EDGESNO == 4) {
|
||||
pos = wb.pos() - EDGEPOINT - Vector2D{stickyOffsetXL + desiredSize, stickyOffsetYT + desiredSize};
|
||||
size = wb.size() + Vector2D{stickyOffsetXL + stickyOffsetXR + desiredSize * 2, stickyOffsetYB + stickyOffsetYT + desiredSize * 2};
|
||||
|
||||
stickyOffsetXL += desiredSize;
|
||||
stickyOffsetXR += desiredSize;
|
||||
stickyOffsetYT += desiredSize;
|
||||
stickyOffsetYB += desiredSize;
|
||||
} else if (LEFT) {
|
||||
pos = wb.pos() - EDGEPOINT - Vector2D{stickyOffsetXL, 0};
|
||||
pos.x -= desiredSize;
|
||||
size = {desiredSize, wb.size().y};
|
||||
|
@ -279,7 +286,7 @@ SWindowDecorationExtents CDecorationPositioner::getWindowDecorationReserved(CWin
|
|||
}
|
||||
|
||||
SWindowDecorationExtents CDecorationPositioner::getWindowDecorationExtents(CWindow* pWindow, bool inputOnly) {
|
||||
CBox accum = pWindow->getWindowMainSurfaceBox().expand(pWindow->getRealBorderSize());
|
||||
CBox accum = pWindow->getWindowMainSurfaceBox();
|
||||
|
||||
for (auto& data : m_vWindowPositioningDatas) {
|
||||
if (data->pWindow != pWindow)
|
||||
|
@ -320,7 +327,7 @@ SWindowDecorationExtents CDecorationPositioner::getWindowDecorationExtents(CWind
|
|||
}
|
||||
|
||||
CBox CDecorationPositioner::getBoxWithIncludedDecos(CWindow* pWindow) {
|
||||
CBox accum = pWindow->getWindowMainSurfaceBox().expand(pWindow->getRealBorderSize());
|
||||
CBox accum = pWindow->getWindowMainSurfaceBox();
|
||||
|
||||
for (auto& data : m_vWindowPositioningDatas) {
|
||||
if (data->pWindow != pWindow)
|
||||
|
@ -347,9 +354,9 @@ CBox CDecorationPositioner::getBoxWithIncludedDecos(CWindow* pWindow) {
|
|||
if (decoBox.y < accum.y)
|
||||
extentsToAdd.topLeft.y = accum.y - decoBox.y;
|
||||
if (decoBox.x + decoBox.w > accum.x + accum.w)
|
||||
extentsToAdd.bottomRight.x = accum.x + accum.w - (decoBox.x + decoBox.w);
|
||||
extentsToAdd.bottomRight.x = (decoBox.x + decoBox.w) - (accum.x + accum.w);
|
||||
if (decoBox.y + decoBox.h > accum.y + accum.h)
|
||||
extentsToAdd.bottomRight.y = accum.y + accum.h - (decoBox.y + decoBox.h);
|
||||
extentsToAdd.bottomRight.y = (decoBox.y + decoBox.h) - (accum.y + accum.h);
|
||||
|
||||
accum.addExtents(extentsToAdd);
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@ enum eDecorationType {
|
|||
DECORATION_NONE = -1,
|
||||
DECORATION_GROUPBAR,
|
||||
DECORATION_SHADOW,
|
||||
DECORATION_BORDER,
|
||||
DECORATION_CUSTOM
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue