mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-26 13:45:58 +01:00
protocols: add hyprland_focus_grab_v1 implementation
This commit is contained in:
parent
387127b12a
commit
a2905b9e16
6 changed files with 388 additions and 1 deletions
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@ -280,6 +280,7 @@ protocolNew("unstable/pointer-constraints/pointer-constraints-unstable-v1.xml" "
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protocolNew("staging/xdg-activation/xdg-activation-v1.xml" "xdg-activation-v1" false)
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protocolNew("staging/ext-idle-notify/ext-idle-notify-v1.xml" "ext-idle-notify-v1" false)
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protocolNew("staging/ext-session-lock/ext-session-lock-v1.xml" "ext-session-lock-v1" false)
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protocolNew("subprojects/hyprland-protocols/protocols/hyprland-focus-grab-v1.xml" "hyprland-focus-grab-v1" true)
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# tools
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add_subdirectory(hyprctl)
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@ -57,6 +57,7 @@ new_protocols = [
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[wl_protocol_dir, 'staging/xdg-activation/xdg-activation-v1.xml'],
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[wl_protocol_dir, 'staging/ext-idle-notify/ext-idle-notify-v1.xml'],
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[wl_protocol_dir, 'staging/ext-session-lock/ext-session-lock-v1.xml'],
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[hl_protocol_dir, 'protocols/hyprland-focus-grab-v1.xml'],
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]
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wl_protos_src = []
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@ -22,6 +22,7 @@
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#include "../protocols/InputMethodV2.hpp"
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#include "../protocols/VirtualKeyboard.hpp"
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#include "../protocols/VirtualPointer.hpp"
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#include "../protocols/FocusGrab.hpp"
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CProtocolManager::CProtocolManager() {
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@ -47,6 +48,7 @@ CProtocolManager::CProtocolManager() {
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PROTO::ime = std::make_unique<CInputMethodV2Protocol>(&zwp_input_method_manager_v2_interface, 1, "IMEv2");
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PROTO::virtualKeyboard = std::make_unique<CVirtualKeyboardProtocol>(&zwp_virtual_keyboard_manager_v1_interface, 1, "VirtualKeyboard");
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PROTO::virtualPointer = std::make_unique<CVirtualPointerProtocol>(&zwlr_virtual_pointer_manager_v1_interface, 2, "VirtualPointer");
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PROTO::focusGrab = std::make_unique<CFocusGrabProtocol>(&hyprland_focus_grab_manager_v1_interface, 1, "FocusGrab");
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// Old protocol implementations.
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// TODO: rewrite them to use hyprwayland-scanner.
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307
src/protocols/FocusGrab.cpp
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307
src/protocols/FocusGrab.cpp
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@ -0,0 +1,307 @@
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#include "FocusGrab.hpp"
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#include "Compositor.hpp"
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#include <hyprland-focus-grab-v1.hpp>
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#include <managers/input/InputManager.hpp>
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#include <cstdint>
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#include <memory>
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#include <wayland-server.h>
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static void focus_grab_pointer_enter(wlr_seat_pointer_grab* grab, wlr_surface* surface, double sx, double sy) {
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if (static_cast<CFocusGrab*>(grab->data)->isSurfaceComitted(surface)) {
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wlr_seat_pointer_enter(grab->seat, surface, sx, sy);
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} else {
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wlr_seat_pointer_clear_focus(grab->seat);
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}
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}
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static void focus_grab_pointer_clear_focus(wlr_seat_pointer_grab* grab) {
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wlr_seat_pointer_clear_focus(grab->seat);
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}
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static void focus_grab_pointer_motion(wlr_seat_pointer_grab* grab, uint32_t time, double sx, double sy) {
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wlr_seat_pointer_send_motion(grab->seat, time, sx, sy);
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}
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static uint32_t focus_grab_pointer_button(wlr_seat_pointer_grab* grab, uint32_t time, uint32_t button, wl_pointer_button_state state) {
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uint32_t serial = wlr_seat_pointer_send_button(grab->seat, time, button, state);
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if (serial) {
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return serial;
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} else {
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static_cast<CFocusGrab*>(grab->data)->finish(true);
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return 0;
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}
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}
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static void focus_grab_pointer_axis(wlr_seat_pointer_grab* grab, uint32_t time, enum wl_pointer_axis orientation, double value, int32_t value_discrete,
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enum wl_pointer_axis_source source, enum wl_pointer_axis_relative_direction relative_direction) {
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wlr_seat_pointer_send_axis(grab->seat, time, orientation, value, value_discrete, source, relative_direction);
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}
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static void focus_grab_pointer_frame(wlr_seat_pointer_grab* grab) {
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wlr_seat_pointer_send_frame(grab->seat);
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}
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static void focus_grab_pointer_cancel(wlr_seat_pointer_grab* grab) {
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static_cast<CFocusGrab*>(grab->data)->finish(true);
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}
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static const wlr_pointer_grab_interface focus_grab_pointer_impl = {
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.enter = focus_grab_pointer_enter,
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.clear_focus = focus_grab_pointer_clear_focus,
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.motion = focus_grab_pointer_motion,
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.button = focus_grab_pointer_button,
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.axis = focus_grab_pointer_axis,
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.frame = focus_grab_pointer_frame,
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.cancel = focus_grab_pointer_cancel,
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};
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static void focus_grab_keyboard_enter(wlr_seat_keyboard_grab* grab, wlr_surface* surface, const uint32_t keycodes[], size_t num_keycodes, const wlr_keyboard_modifiers* modifiers) {
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if (static_cast<CFocusGrab*>(grab->data)->isSurfaceComitted(surface)) {
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wlr_seat_keyboard_enter(grab->seat, surface, keycodes, num_keycodes, modifiers);
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} else {
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// the last grabbed window should retain keybaord focus.
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}
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}
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static void focus_grab_keyboard_clear_focus(wlr_seat_keyboard_grab* grab) {
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static_cast<CFocusGrab*>(grab->data)->finish(true);
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}
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static void focus_grab_keyboard_key(wlr_seat_keyboard_grab* grab, uint32_t time, uint32_t key, uint32_t state) {
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wlr_seat_keyboard_send_key(grab->seat, time, key, state);
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}
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static void focus_grab_keyboard_modifiers(wlr_seat_keyboard_grab* grab, const wlr_keyboard_modifiers* modifiers) {
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wlr_seat_keyboard_send_modifiers(grab->seat, modifiers);
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}
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static void focus_grab_keyboard_cancel(wlr_seat_keyboard_grab* grab) {
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static_cast<CFocusGrab*>(grab->data)->finish(true);
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}
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static const wlr_keyboard_grab_interface focus_grab_keyboard_impl = {
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.enter = focus_grab_keyboard_enter,
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.clear_focus = focus_grab_keyboard_clear_focus,
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.key = focus_grab_keyboard_key,
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.modifiers = focus_grab_keyboard_modifiers,
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.cancel = focus_grab_keyboard_cancel,
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};
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static uint32_t focus_grab_touch_down(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {
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if (!static_cast<CFocusGrab*>(grab->data)->isSurfaceComitted(point->surface)) {
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return 0;
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}
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return wlr_seat_touch_send_down(grab->seat, point->surface, time, point->touch_id, point->sx, point->sy);
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}
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static void focus_grab_touch_up(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {
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wlr_seat_touch_send_up(grab->seat, time, point->touch_id);
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}
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static void focus_grab_touch_motion(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {
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wlr_seat_touch_send_motion(grab->seat, time, point->touch_id, point->sx, point->sy);
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}
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static void focus_grab_touch_enter(wlr_seat_touch_grab* grab, uint32_t time, wlr_touch_point* point) {}
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static void focus_grab_touch_frame(wlr_seat_touch_grab* grab) {
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wlr_seat_touch_send_frame(grab->seat);
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}
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static void focus_grab_touch_cancel(wlr_seat_touch_grab* grab) {
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static_cast<CFocusGrab*>(grab->data)->finish(true);
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}
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static const wlr_touch_grab_interface focus_grab_touch_impl = {.down = focus_grab_touch_down,
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.up = focus_grab_touch_up,
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.motion = focus_grab_touch_motion,
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.enter = focus_grab_touch_enter,
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.frame = focus_grab_touch_frame,
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.cancel = focus_grab_touch_cancel};
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CFocusGrabSurfaceState::CFocusGrabSurfaceState(CFocusGrab* grab, wlr_surface* surface) {
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hyprListener_surfaceDestroy.initCallback(
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&surface->events.destroy, [=](void*, void*) { grab->eraseSurface(surface); }, this, "CFocusGrab");
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}
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CFocusGrabSurfaceState::~CFocusGrabSurfaceState() {
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hyprListener_surfaceDestroy.removeCallback();
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}
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CFocusGrab::CFocusGrab(SP<CHyprlandFocusGrabV1> resource_) : resource(resource_) {
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if (!resource->resource())
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return;
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m_sPointerGrab.interface = &focus_grab_pointer_impl;
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m_sPointerGrab.data = this;
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m_sKeyboardGrab.interface = &focus_grab_keyboard_impl;
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m_sKeyboardGrab.data = this;
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m_sTouchGrab.interface = &focus_grab_touch_impl;
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m_sTouchGrab.data = this;
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resource->setDestroy([this](CHyprlandFocusGrabV1* pMgr) { PROTO::focusGrab->destroyGrab(this); });
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resource->setOnDestroy([this](CHyprlandFocusGrabV1* pMgr) { PROTO::focusGrab->destroyGrab(this); });
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resource->setAddSurface([this](CHyprlandFocusGrabV1* pMgr, wl_resource* surface) { this->addSurface(wlr_surface_from_resource(surface)); });
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resource->setRemoveSurface([this](CHyprlandFocusGrabV1* pMgr, wl_resource* surface) { this->removeSurface(wlr_surface_from_resource(surface)); });
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resource->setCommit([this](CHyprlandFocusGrabV1* pMgr) { this->commit(); });
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}
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CFocusGrab::~CFocusGrab() {
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finish(false);
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}
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bool CFocusGrab::good() {
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return resource->resource();
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}
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bool CFocusGrab::isSurfaceComitted(wlr_surface* surface) {
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auto iter = m_mSurfaces.find(surface);
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if (iter == m_mSurfaces.end())
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return false;
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return iter->second->state == CFocusGrabSurfaceState::Comitted;
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}
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void CFocusGrab::start() {
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if (!m_bGrabActive) {
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wlr_seat_pointer_start_grab(g_pCompositor->m_sSeat.seat, &m_sPointerGrab);
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wlr_seat_keyboard_start_grab(g_pCompositor->m_sSeat.seat, &m_sKeyboardGrab);
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wlr_seat_touch_start_grab(g_pCompositor->m_sSeat.seat, &m_sTouchGrab);
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m_bGrabActive = true;
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// Ensure the grab ends if another grab begins, including from xdg_popup::grab.
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hyprListener_pointerGrabStarted.initCallback(
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&g_pCompositor->m_sSeat.seat->events.pointer_grab_begin, [this](void*, void*) { this->finish(true); }, this, "CFocusGrab");
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hyprListener_keyboardGrabStarted.initCallback(
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&g_pCompositor->m_sSeat.seat->events.keyboard_grab_begin, [this](void*, void*) { this->finish(true); }, this, "CFocusGrab");
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hyprListener_touchGrabStarted.initCallback(
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&g_pCompositor->m_sSeat.seat->events.touch_grab_begin, [this](void*, void*) { this->finish(true); }, this, "CFocusGrab");
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}
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// Ensure new surfaces are focused if under the mouse when comitted.
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g_pInputManager->refocus();
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}
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void CFocusGrab::finish(bool sendCleared) {
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if (m_bGrabActive) {
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m_bGrabActive = false;
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hyprListener_pointerGrabStarted.removeCallback();
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hyprListener_keyboardGrabStarted.removeCallback();
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hyprListener_touchGrabStarted.removeCallback();
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// Only clear grabs that belong to this focus grab. When superseded by another grab
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// or xdg_popup grab we might not own the current grab.
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bool hadGrab = false;
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if (g_pCompositor->m_sSeat.seat->pointer_state.grab == &this->m_sPointerGrab) {
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wlr_seat_pointer_end_grab(g_pCompositor->m_sSeat.seat);
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hadGrab = true;
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}
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if (g_pCompositor->m_sSeat.seat->keyboard_state.grab == &this->m_sKeyboardGrab) {
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wlr_seat_keyboard_end_grab(g_pCompositor->m_sSeat.seat);
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hadGrab = true;
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}
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if (g_pCompositor->m_sSeat.seat->touch_state.grab == &this->m_sTouchGrab) {
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wlr_seat_touch_end_grab(g_pCompositor->m_sSeat.seat);
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hadGrab = true;
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}
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m_mSurfaces.clear();
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if (sendCleared) {
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resource->sendCleared();
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}
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// Ensure surfaces under the mouse when the grab ends get focus.
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if (hadGrab) {
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g_pInputManager->refocus();
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}
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}
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}
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void CFocusGrab::addSurface(wlr_surface* surface) {
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auto iter = m_mSurfaces.find(surface);
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if (iter == m_mSurfaces.end()) {
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m_mSurfaces.emplace(surface, std::make_unique<CFocusGrabSurfaceState>(this, surface));
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}
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}
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void CFocusGrab::removeSurface(wlr_surface* surface) {
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auto iter = m_mSurfaces.find(surface);
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if (iter != m_mSurfaces.end()) {
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if (iter->second->state == CFocusGrabSurfaceState::PendingAddition) {
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m_mSurfaces.erase(iter);
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} else {
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iter->second->state = CFocusGrabSurfaceState::PendingRemoval;
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}
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}
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}
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void CFocusGrab::eraseSurface(wlr_surface* surface) {
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removeSurface(surface);
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commit();
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}
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void CFocusGrab::commit() {
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auto surfacesChanged = false;
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for (auto iter = m_mSurfaces.begin(); iter != m_mSurfaces.end();) {
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switch (iter->second->state) {
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case CFocusGrabSurfaceState::PendingRemoval:
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iter = m_mSurfaces.erase(iter);
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surfacesChanged = true;
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continue;
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case CFocusGrabSurfaceState::PendingAddition:
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iter->second->state = CFocusGrabSurfaceState::Comitted;
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surfacesChanged = true;
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break;
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default: break;
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}
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iter++;
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}
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if (surfacesChanged) {
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if (!m_mSurfaces.empty()) {
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start();
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} else {
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finish(false);
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}
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}
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}
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CFocusGrabProtocol::CFocusGrabProtocol(const wl_interface* iface, const int& ver, const std::string& name) : IWaylandProtocol(iface, ver, name) {
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;
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}
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void CFocusGrabProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) {
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const auto RESOURCE = m_vManagers.emplace_back(std::make_unique<CHyprlandFocusGrabManagerV1>(client, ver, id)).get();
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RESOURCE->setOnDestroy([this](CHyprlandFocusGrabManagerV1* p) { this->onManagerResourceDestroy(p->resource()); });
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RESOURCE->setCreateGrab([this](CHyprlandFocusGrabManagerV1* pMgr, uint32_t id) { this->onCreateGrab(pMgr, id); });
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}
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void CFocusGrabProtocol::onManagerResourceDestroy(wl_resource* res) {
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std::erase_if(m_vManagers, [&](const auto& other) { return other->resource() == res; });
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}
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void CFocusGrabProtocol::destroyGrab(CFocusGrab* grab) {
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std::erase_if(m_vGrabs, [&](const auto& other) { return other.get() == grab; });
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}
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void CFocusGrabProtocol::onCreateGrab(CHyprlandFocusGrabManagerV1* pMgr, uint32_t id) {
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m_vGrabs.push_back(std::make_unique<CFocusGrab>(std::make_shared<CHyprlandFocusGrabV1>(pMgr->client(), pMgr->version(), id)));
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const auto RESOURCE = m_vGrabs.back().get();
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if (!RESOURCE->good()) {
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pMgr->noMemory();
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m_vGrabs.pop_back();
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}
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}
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76
src/protocols/FocusGrab.hpp
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76
src/protocols/FocusGrab.hpp
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#pragma once
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#include "WaylandProtocol.hpp"
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#include "hyprland-focus-grab-v1.hpp"
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#include "macros.hpp"
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#include <cstdint>
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#include <unordered_map>
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#include <vector>
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class CFocusGrab;
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class CFocusGrabSurfaceState {
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public:
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CFocusGrabSurfaceState(CFocusGrab* grab, wlr_surface* surface);
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~CFocusGrabSurfaceState();
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enum State {
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PendingAddition,
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PendingRemoval,
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Comitted,
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} state = PendingAddition;
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private:
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DYNLISTENER(surfaceDestroy);
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};
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class CFocusGrab {
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public:
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CFocusGrab(SP<CHyprlandFocusGrabV1> resource_);
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~CFocusGrab();
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bool good();
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bool isSurfaceComitted(wlr_surface* surface);
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void start();
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void finish(bool sendCleared);
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private:
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void addSurface(wlr_surface* surface);
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void removeSurface(wlr_surface* surface);
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void eraseSurface(wlr_surface* surface);
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void commit();
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SP<CHyprlandFocusGrabV1> resource;
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std::unordered_map<wlr_surface*, UP<CFocusGrabSurfaceState>> m_mSurfaces;
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wlr_seat_pointer_grab m_sPointerGrab;
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wlr_seat_keyboard_grab m_sKeyboardGrab;
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wlr_seat_touch_grab m_sTouchGrab;
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bool m_bGrabActive = false;
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DYNLISTENER(pointerGrabStarted);
|
||||
DYNLISTENER(keyboardGrabStarted);
|
||||
DYNLISTENER(touchGrabStarted);
|
||||
friend class CFocusGrabSurfaceState;
|
||||
};
|
||||
|
||||
class CFocusGrabProtocol : public IWaylandProtocol {
|
||||
public:
|
||||
CFocusGrabProtocol(const wl_interface* iface, const int& var, const std::string& name);
|
||||
|
||||
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
|
||||
|
||||
private:
|
||||
void onManagerResourceDestroy(wl_resource* res);
|
||||
void destroyGrab(CFocusGrab* grab);
|
||||
void onCreateGrab(CHyprlandFocusGrabManagerV1* pMgr, uint32_t id);
|
||||
|
||||
std::vector<UP<CHyprlandFocusGrabManagerV1>> m_vManagers;
|
||||
std::vector<UP<CFocusGrab>> m_vGrabs;
|
||||
|
||||
friend class CFocusGrab;
|
||||
};
|
||||
|
||||
namespace PROTO {
|
||||
inline UP<CFocusGrabProtocol> focusGrab;
|
||||
}
|
|
@ -1 +1 @@
|
|||
Subproject commit 0c2ce70625cb30aef199cb388f99e19a61a6ce03
|
||||
Subproject commit 8af1ce2df94fbb58120a03f9ea1a659cfa115f61
|
Loading…
Reference in a new issue