add hyprctl setprop

This commit is contained in:
Vaxry 2023-01-24 19:05:34 +00:00
parent eb9fa8460f
commit a2ae37396f
7 changed files with 218 additions and 70 deletions

View File

@ -39,6 +39,8 @@ commands:
getoption
cursorpos
switchxkblayout
seterror
setprop
flags:
-j -> output in JSON
@ -46,73 +48,73 @@ flags:
)#";
void request(std::string arg, int minArgs = 0) {
const auto SERVERSOCKET = socket(AF_UNIX, SOCK_STREAM, 0);
const auto SERVERSOCKET = socket(AF_UNIX, SOCK_STREAM, 0);
const auto ARGS = std::count(arg.begin(), arg.end(), ' ');
const auto ARGS = std::count(arg.begin(), arg.end(), ' ');
if (ARGS < minArgs) {
std::cout << "Not enough arguments, expected at least " << minArgs;
return;
if (ARGS < minArgs) {
std::cout << "Not enough arguments, expected at least " << minArgs;
return;
}
if (SERVERSOCKET < 0) {
std::cout << "Couldn't open a socket (1)";
return;
if (SERVERSOCKET < 0) {
std::cout << "Couldn't open a socket (1)";
return;
}
// get the instance signature
auto instanceSig = getenv("HYPRLAND_INSTANCE_SIGNATURE");
// get the instance signature
auto instanceSig = getenv("HYPRLAND_INSTANCE_SIGNATURE");
if (!instanceSig) {
std::cout << "HYPRLAND_INSTANCE_SIGNATURE was not set! (Is Hyprland running?)";
return;
if (!instanceSig) {
std::cout << "HYPRLAND_INSTANCE_SIGNATURE was not set! (Is Hyprland running?)";
return;
}
std::string instanceSigStr = std::string(instanceSig);
std::string instanceSigStr = std::string(instanceSig);
sockaddr_un serverAddress = {0};
serverAddress.sun_family = AF_UNIX;
sockaddr_un serverAddress = {0};
serverAddress.sun_family = AF_UNIX;
std::string socketPath = "/tmp/hypr/" + instanceSigStr + "/.socket.sock";
std::string socketPath = "/tmp/hypr/" + instanceSigStr + "/.socket.sock";
strcpy(serverAddress.sun_path, socketPath.c_str());
strcpy(serverAddress.sun_path, socketPath.c_str());
if (connect(SERVERSOCKET, (sockaddr*)&serverAddress, SUN_LEN(&serverAddress)) < 0) {
std::cout << "Couldn't connect to " << socketPath << ". (3)";
return;
if (connect(SERVERSOCKET, (sockaddr*)&serverAddress, SUN_LEN(&serverAddress)) < 0) {
std::cout << "Couldn't connect to " << socketPath << ". (3)";
return;
}
auto sizeWritten = write(SERVERSOCKET, arg.c_str(), arg.length());
auto sizeWritten = write(SERVERSOCKET, arg.c_str(), arg.length());
if (sizeWritten < 0) {
std::cout << "Couldn't write (4)";
return;
if (sizeWritten < 0) {
std::cout << "Couldn't write (4)";
return;
}
std::string reply = "";
char buffer[8192] = {0};
std::string reply = "";
char buffer[8192] = {0};
sizeWritten = read(SERVERSOCKET, buffer, 8192);
sizeWritten = read(SERVERSOCKET, buffer, 8192);
if (sizeWritten < 0) {
std::cout << "Couldn't read (5)";
return;
if (sizeWritten < 0) {
std::cout << "Couldn't read (5)";
return;
}
reply += std::string(buffer, sizeWritten);
reply += std::string(buffer, sizeWritten);
while (sizeWritten == 8192) {
sizeWritten = read(SERVERSOCKET, buffer, 8192);
if (sizeWritten < 0) {
std::cout << "Couldn't read (5)";
return;
while (sizeWritten == 8192) {
sizeWritten = read(SERVERSOCKET, buffer, 8192);
if (sizeWritten < 0) {
std::cout << "Couldn't read (5)";
return;
}
reply += std::string(buffer, sizeWritten);
reply += std::string(buffer, sizeWritten);
}
close(SERVERSOCKET);
close(SERVERSOCKET);
std::cout << reply;
std::cout << reply;
}
void requestHyprpaper(std::string arg) {
@ -343,6 +345,8 @@ int main(int argc, char** argv) {
request(fullRequest, 2);
else if (fullRequest.contains("/seterror"))
request(fullRequest, 1);
else if (fullRequest.contains("/setprop"))
request(fullRequest, 3);
else if (fullRequest.contains("/output"))
exitStatus = outputRequest(argc, argv);
else if (fullRequest.contains("/setcursor"))

View File

@ -1559,9 +1559,12 @@ void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
if (RENDERDATA.isBorderGradient)
setBorderColor(*RENDERDATA.borderGradient);
else
setBorderColor(pWindow == m_pLastWindow ?
(pWindow->m_sSpecialRenderData.activeBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.activeBorderColor)) : *ACTIVECOL) :
(pWindow->m_sSpecialRenderData.inactiveBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.inactiveBorderColor)) : *INACTIVECOL));
setBorderColor(pWindow == m_pLastWindow ? (pWindow->m_sSpecialRenderData.activeBorderColor.toUnderlying() >= 0 ?
CGradientValueData(CColor(pWindow->m_sSpecialRenderData.activeBorderColor.toUnderlying())) :
*ACTIVECOL) :
(pWindow->m_sSpecialRenderData.inactiveBorderColor.toUnderlying() >= 0 ?
CGradientValueData(CColor(pWindow->m_sSpecialRenderData.inactiveBorderColor.toUnderlying())) :
*INACTIVECOL));
// opacity
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
@ -1570,11 +1573,11 @@ void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
} else {
if (pWindow == m_pLastWindow)
pWindow->m_fActiveInactiveAlpha =
pWindow->m_sSpecialRenderData.alphaOverride ? pWindow->m_sSpecialRenderData.alpha : pWindow->m_sSpecialRenderData.alpha * *PACTIVEALPHA;
pWindow->m_sSpecialRenderData.alphaOverride.toUnderlying() ? pWindow->m_sSpecialRenderData.alpha.toUnderlying() : pWindow->m_sSpecialRenderData.alpha.toUnderlying() * *PACTIVEALPHA;
else
pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaInactive != -1 ?
(pWindow->m_sSpecialRenderData.alphaInactiveOverride ? pWindow->m_sSpecialRenderData.alphaInactive :
pWindow->m_sSpecialRenderData.alphaInactive * *PINACTIVEALPHA) :
pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaInactive.toUnderlying() != -1 ?
(pWindow->m_sSpecialRenderData.alphaInactiveOverride.toUnderlying() ? pWindow->m_sSpecialRenderData.alphaInactive.toUnderlying() :
pWindow->m_sSpecialRenderData.alphaInactive.toUnderlying() * *PINACTIVEALPHA) :
*PINACTIVEALPHA;
}

View File

@ -379,7 +379,7 @@ void CWindow::updateDynamicRules() {
if (!m_sAdditionalConfigData.forceOpaqueOverriden)
m_sAdditionalConfigData.forceOpaque = false;
m_sAdditionalConfigData.forceNoAnims = false;
m_sAdditionalConfigData.animationStyle = "";
m_sAdditionalConfigData.animationStyle = std::string("");
m_sAdditionalConfigData.rounding = -1;
m_sAdditionalConfigData.dimAround = false;

View File

@ -15,14 +15,85 @@ enum eIdleInhibitMode {
IDLEINHIBIT_FOCUS
};
struct SWindowSpecialRenderData {
bool alphaOverride = false;
float alpha = 1.f;
bool alphaInactiveOverride = false;
float alphaInactive = -1.f; // -1 means unset
template <typename T>
class CWindowOverridableVar {
public:
CWindowOverridableVar(T val) {
value = val;
}
int64_t activeBorderColor = -1; // -1 means unset
int64_t inactiveBorderColor = -1; // -1 means unset
cCWindowOverridableVar<T> operator=(CWindowOverridableVar<T> other) {
if (locked)
return *this;
locked = other.locked;
value = other.value;
return *this;
}
T operator=(T& other) {
if (locked)
return value;
value = other;
return other;
}
void forceSetIgnoreLocked(T val, bool lock = false) {
value = val;
locked = lock;
}
T operator*(T& other) {
return value * other;
}
T operator+(T& other) {
return value + other;
}
bool operator==(T& other) {
return other == value;
}
bool operator>=(T& other) {
return value >= other;
}
bool operator<=(T& other) {
return value <= other;
}
bool operator>(T& other) {
return value > other;
}
bool operator<(T& other) {
return value < other;
}
explicit operator bool() {
return static_cast<bool>(value);
}
T toUnderlying() {
return value;
}
bool locked = false;
private:
T value;
};
struct SWindowSpecialRenderData {
CWindowOverridableVar<bool> alphaOverride = false;
CWindowOverridableVar<float> alpha = 1.f;
CWindowOverridableVar<bool> alphaInactiveOverride = false;
CWindowOverridableVar<float> alphaInactive = -1.f; // -1 means unset
CWindowOverridableVar<int64_t> activeBorderColor = -1; // -1 means unset
CWindowOverridableVar<int64_t> inactiveBorderColor = -1; // -1 means unset
// set by the layout
bool rounding = true;
@ -31,18 +102,18 @@ struct SWindowSpecialRenderData {
};
struct SWindowAdditionalConfigData {
std::string animationStyle = "";
int rounding = -1; // -1 means no
bool forceNoBlur = false;
bool forceOpaque = false;
bool forceOpaqueOverriden = false; // if true, a rule will not change the forceOpaque state. This is for the force opaque dispatcher.
bool forceAllowsInput = false;
bool forceNoAnims = false;
bool forceNoBorder = false;
bool forceNoShadow = false;
bool windowDanceCompat = false;
bool noMaxSize = false;
bool dimAround = false;
std::string animationStyle = std::string("");
CWindowOverridableVar<int> rounding = -1; // -1 means no
CWindowOverridableVar<bool> forceNoBlur = false;
CWindowOverridableVar<bool> forceOpaque = false;
CWindowOverridableVar<bool> forceOpaqueOverriden = false; // if true, a rule will not change the forceOpaque state. This is for the force opaque dispatcher.
CWindowOverridableVar<bool> forceAllowsInput = false;
CWindowOverridableVar<bool> forceNoAnims = false;
CWindowOverridableVar<bool> forceNoBorder = false;
CWindowOverridableVar<bool> forceNoShadow = false;
CWindowOverridableVar<bool> windowDanceCompat = false;
CWindowOverridableVar<bool> noMaxSize = false;
CWindowOverridableVar<bool> dimAround = false;
};
struct SWindowRule {

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@ -836,6 +836,73 @@ std::string dispatchSeterror(std::string request) {
return "ok";
}
std::string dispatchSetProp(std::string request) {
CVarList vars(request, 0, ' ');
if (vars.size() < 4)
return "not enough args";
const auto PWINDOW = g_pCompositor->getWindowByRegex(vars[1]);
if (!PWINDOW)
return "window not found";
const auto PROP = vars[2];
const auto VAL = vars[3];
bool lock = false;
if (vars.size() > 4) {
if (vars[4].find("lock") == 0) {
lock = true;
}
}
try {
if (PROP == "animationstyle") {
PWINDOW->m_sAdditionalConfigData.animationStyle = VAL;
} else if (PROP == "rounding") {
PWINDOW->m_sAdditionalConfigData.rounding.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "forcenoblur") {
PWINDOW->m_sAdditionalConfigData.forceNoBlur.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "forceopaque") {
PWINDOW->m_sAdditionalConfigData.forceOpaque.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "forceopaqueoverriden") {
PWINDOW->m_sAdditionalConfigData.forceOpaqueOverriden.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "forceallowsinput") {
PWINDOW->m_sAdditionalConfigData.forceAllowsInput.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "forcenoanims") {
PWINDOW->m_sAdditionalConfigData.forceNoAnims.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "forcenoborder") {
PWINDOW->m_sAdditionalConfigData.forceNoBorder.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "forcenoshadow") {
PWINDOW->m_sAdditionalConfigData.forceNoShadow.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "windowdancecompat") {
PWINDOW->m_sAdditionalConfigData.windowDanceCompat.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "nomaxsize") {
PWINDOW->m_sAdditionalConfigData.noMaxSize.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "dimaround") {
PWINDOW->m_sAdditionalConfigData.dimAround.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "alphaoverride") {
PWINDOW->m_sSpecialRenderData.alphaOverride.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "alpha") {
PWINDOW->m_sSpecialRenderData.alpha.forceSetIgnoreLocked(std::stof(VAL), lock);
} else if (PROP == "alphainactiveoverride") {
PWINDOW->m_sSpecialRenderData.alphaInactiveOverride.forceSetIgnoreLocked(std::stoi(VAL), lock);
} else if (PROP == "alphainactive") {
PWINDOW->m_sSpecialRenderData.alphaInactive.forceSetIgnoreLocked(std::stof(VAL), lock);
} else if (PROP == "activebordercolor") {
PWINDOW->m_sSpecialRenderData.activeBorderColor.forceSetIgnoreLocked(std::stoll(VAL), lock);
} else if (PROP == "inactivebordercolor") {
PWINDOW->m_sSpecialRenderData.inactiveBorderColor.forceSetIgnoreLocked(std::stoll(VAL), lock);
} else {
return "prop not found";
}
} catch (std::exception& e) { return "error in parsing prop value: " + std::string(e.what()); }
return "ok";
}
std::string dispatchGetOption(std::string request, HyprCtl::eHyprCtlOutputFormat format) {
std::string curitem = "";
@ -1004,6 +1071,8 @@ std::string getReply(std::string request) {
return cursorPosRequest(format);
else if (request == "binds")
return bindsRequest(format);
else if (request.find("setprop") == 0)
return dispatchSetProp(request);
else if (request.find("seterror") == 0)
return dispatchSeterror(request);
else if (request.find("switchxkblayout") == 0)

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@ -247,7 +247,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) &&
(!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
renderdata.rounding = ignoreAllGeometry ? 0 : pWindow->m_sAdditionalConfigData.rounding;
renderdata.rounding = ignoreAllGeometry ? 0 : pWindow->m_sAdditionalConfigData.rounding.toUnderlying();
renderdata.blur = !ignoreAllGeometry; // if it shouldn't, it will be ignored later
renderdata.pWindow = pWindow;

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@ -73,8 +73,9 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
if (*PSHADOWS != 1)
return; // disabled
const auto ROUNDING =
!m_pWindow->m_sSpecialRenderData.rounding ? 0 : (m_pWindow->m_sAdditionalConfigData.rounding == -1 ? *PROUNDING : m_pWindow->m_sAdditionalConfigData.rounding);
const auto ROUNDING = !m_pWindow->m_sSpecialRenderData.rounding ?
0 :
(m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying());
// draw the shadow
wlr_box fullBox = {m_vLastWindowPos.x - *PSHADOWSIZE, m_vLastWindowPos.y - *PSHADOWSIZE, m_vLastWindowSize.x + 2.0 * *PSHADOWSIZE, m_vLastWindowSize.y + 2.0 * *PSHADOWSIZE};