From a3309b51a254f142c535022615be6f76eb23fa9b Mon Sep 17 00:00:00 2001 From: Vaxry Date: Sat, 4 May 2024 20:30:03 +0100 Subject: [PATCH] shadow: fix small pixel gaps between border huge fix --- src/render/decorations/CHyprDropShadowDecoration.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/decorations/CHyprDropShadowDecoration.cpp b/src/render/decorations/CHyprDropShadowDecoration.cpp index 4f7ff822..fba279cc 100644 --- a/src/render/decorations/CHyprDropShadowDecoration.cpp +++ b/src/render/decorations/CHyprDropShadowDecoration.cpp @@ -190,7 +190,7 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a) { g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, CColor(1, 1, 1, PWINDOW->m_cRealShadowColor.value().a), a); // render black window box ("clip") - g_pHyprOpenGL->renderRect(&windowBox, CColor(0, 0, 0, 1.0), ROUNDING * pMonitor->scale); + g_pHyprOpenGL->renderRect(&windowBox, CColor(0, 0, 0, 1.0), (ROUNDING + 1 /* This fixes small pixel gaps. */) * pMonitor->scale); alphaSwapFB.bind();