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https://github.com/hyprwm/Hyprland
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fix: allow resizing on gaps for tiled windows
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parent
de6bdc9651
commit
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1 changed files with 1 additions and 3 deletions
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@ -406,12 +406,10 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
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// clicking on border triggers resize
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// clicking on border triggers resize
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if (*PBORDERRESIZE && g_pCompositor->m_pLastWindow && !g_pCompositor->m_pLastWindow->m_bIsFullscreen && !g_pCompositor->m_pLastWindow->m_bFakeFullscreenState) {
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if (*PBORDERRESIZE && g_pCompositor->m_pLastWindow && !g_pCompositor->m_pLastWindow->m_bIsFullscreen && !g_pCompositor->m_pLastWindow->m_bFakeFullscreenState) {
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const wlr_box box = g_pCompositor->m_pLastWindow->getFullWindowBoundingBox();
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const wlr_box real = {g_pCompositor->m_pLastWindow->m_vRealPosition.vec().x, g_pCompositor->m_pLastWindow->m_vRealPosition.vec().y,
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const wlr_box real = {g_pCompositor->m_pLastWindow->m_vRealPosition.vec().x, g_pCompositor->m_pLastWindow->m_vRealPosition.vec().y,
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g_pCompositor->m_pLastWindow->m_vRealSize.vec().x, g_pCompositor->m_pLastWindow->m_vRealSize.vec().y};
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g_pCompositor->m_pLastWindow->m_vRealSize.vec().x, g_pCompositor->m_pLastWindow->m_vRealSize.vec().y};
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const auto mouseCoords = g_pInputManager->getMouseCoordsInternal();
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const auto mouseCoords = g_pInputManager->getMouseCoordsInternal();
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if (wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) &&
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if ((!wlr_box_contains_point(&real, mouseCoords.x, mouseCoords.y) || g_pCompositor->m_pLastWindow->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) {
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(!wlr_box_contains_point(&real, mouseCoords.x, mouseCoords.y) || g_pCompositor->m_pLastWindow->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) {
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g_pKeybindManager->resizeWithBorder(e);
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g_pKeybindManager->resizeWithBorder(e);
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return;
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return;
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}
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}
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