renderer: optimize render pipeline when there is a solitary client

This commit is contained in:
vaxerski 2023-09-29 17:51:07 +01:00
parent ab11bd2085
commit a44ab7748f
6 changed files with 100 additions and 80 deletions

View file

@ -514,7 +514,7 @@ void CCompositor::startCompositor() {
throwError("The backend could not start!");
}
wlr_cursor_set_xcursor(m_sWLRCursor, m_sWLRXCursorMgr, "left_ptr");
g_pHyprRenderer->setCursorFromName("left_ptr");
#ifdef USES_SYSTEMD
if (sd_booted() > 0)

View file

@ -150,7 +150,6 @@ void Events::listener_monitorFrame(void* owner, void* data) {
return;
if (PMONITOR->ignoreNextFlipEvent) {
Debug::log(LOG, "Ignore next flip event for {}", PMONITOR->szName);
PMONITOR->ignoreNextFlipEvent = false;
return;
}

View file

@ -250,8 +250,14 @@ void Events::listener_commitSubsurface(void* owner, void* data) {
// tearing: if solitary, redraw it. This still might be a single surface window
const auto PMONITOR = g_pCompositor->getMonitorFromID(pNode->pWindowOwner->m_iMonitorID);
if (PMONITOR->solitaryClient == pNode->pWindowOwner && pNode->pWindowOwner->canBeTorn() && PMONITOR->canTear) {
PMONITOR->nextRenderTorn = true;
g_pHyprRenderer->renderMonitor(PMONITOR);
CRegion damageBox;
wlr_surface_get_effective_damage(pNode->pSurface->wlr(), damageBox.pixman());
if (!damageBox.empty()) {
PMONITOR->nextRenderTorn = true;
g_pHyprRenderer->renderMonitor(PMONITOR);
}
}
}
}

View file

@ -307,9 +307,9 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
if (g_pHyprRenderer->m_bHasARenderedCursor) {
// TODO: maybe wrap?
if (m_ecbClickBehavior == CLICKMODE_KILL)
wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, "crosshair");
g_pHyprRenderer->setCursorFromName("crosshair");
else
wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, "left_ptr");
g_pHyprRenderer->setCursorFromName("left_ptr");
}
m_bEmptyFocusCursorSet = true;
@ -372,18 +372,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
}
}
// if we're on an input deco, reset cursor. Don't on overridden
// if (!m_bCursorImageOverridden) {
// if (!VECINRECT(m_vLastCursorPosFloored, pFoundWindow->m_vRealPosition.vec().x, pFoundWindow->m_vRealPosition.vec().y,
// pFoundWindow->m_vRealPosition.vec().x + pFoundWindow->m_vRealSize.vec().x, pFoundWindow->m_vRealPosition.vec().y + pFoundWindow->m_vRealSize.vec().y)) {
// wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, "left_ptr");
// cursorSurfaceInfo.bUsed = false;
// } else if (!cursorSurfaceInfo.bUsed) {
// cursorSurfaceInfo.bUsed = true;
// wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, cursorSurfaceInfo.pSurface, cursorSurfaceInfo.vHotspot.x, cursorSurfaceInfo.vHotspot.y);
// }
// }
if (FOLLOWMOUSE != 1 && !refocus) {
if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow &&
((pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR == 2) || (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR != 0))) {
@ -478,7 +466,7 @@ void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_even
else
g_pHyprRenderer->m_bWindowRequestedCursorHide = false;
if (!cursorImageUnlocked() || !g_pHyprRenderer->shouldRenderCursor())
if (!cursorImageUnlocked() || !g_pHyprRenderer->m_bHasARenderedCursor)
return;
// cursorSurfaceInfo.pSurface = e->surface;
@ -491,19 +479,19 @@ void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_even
// }
if (e->seat_client == g_pCompositor->m_sSeat.seat->pointer_state.focused_client)
wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, e->surface, e->hotspot_x, e->hotspot_y);
g_pHyprRenderer->setCursorSurface(e->surface, e->hotspot_x, e->hotspot_y);
}
void CInputManager::processMouseRequest(wlr_cursor_shape_manager_v1_request_set_shape_event* e) {
if (!g_pHyprRenderer->shouldRenderCursor() || !cursorImageUnlocked())
if (!g_pHyprRenderer->m_bHasARenderedCursor || !cursorImageUnlocked())
return;
if (e->seat_client == g_pCompositor->m_sSeat.seat->pointer_state.focused_client)
wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, wlr_cursor_shape_v1_name(e->shape));
g_pHyprRenderer->setCursorFromName(wlr_cursor_shape_v1_name(e->shape));
}
bool CInputManager::cursorImageUnlocked() {
if (!g_pHyprRenderer->shouldRenderCursor())
if (!g_pHyprRenderer->m_bHasARenderedCursor)
return false;
if (m_ecbClickBehavior == CLICKMODE_KILL)
@ -524,7 +512,7 @@ void CInputManager::setClickMode(eClickBehaviorMode mode) {
case CLICKMODE_DEFAULT:
Debug::log(LOG, "SetClickMode: DEFAULT");
m_ecbClickBehavior = CLICKMODE_DEFAULT;
wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, "left_ptr");
g_pHyprRenderer->setCursorFromName("left_ptr");
break;
case CLICKMODE_KILL:
@ -536,7 +524,7 @@ void CInputManager::setClickMode(eClickBehaviorMode mode) {
refocus();
// set cursor
wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, "crosshair");
g_pHyprRenderer->setCursorFromName("crosshair");
break;
default: break;
}
@ -1507,7 +1495,7 @@ void CInputManager::destroySwitch(SSwitchDevice* pDevice) {
}
void CInputManager::setCursorImageUntilUnset(std::string name) {
wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, name.c_str());
g_pHyprRenderer->setCursorFromName(name.c_str());
m_bCursorImageOverridden = true;
}
@ -1517,7 +1505,7 @@ void CInputManager::unsetCursorImage() {
m_bCursorImageOverridden = false;
if (!g_pHyprRenderer->m_bWindowRequestedCursorHide)
wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, "left_ptr");
g_pHyprRenderer->setCursorFromName("left_ptr");
}
std::string CInputManager::deviceNameToInternalString(std::string in) {
@ -1598,7 +1586,7 @@ void CInputManager::setCursorIconOnBorder(CWindow* w) {
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
eBorderIconDirection direction = BORDERICON_NONE;
wlr_box boxFullGrabInput = {box.x - *PEXTENDBORDERGRAB - BORDERSIZE, box.y - *PEXTENDBORDERGRAB - BORDERSIZE, box.width + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE),
box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
box.height + 2 * (*PEXTENDBORDERGRAB + BORDERSIZE)};
if (!wlr_box_contains_point(&boxFullGrabInput, mouseCoords.x, mouseCoords.y) || (!m_lCurrentlyHeldButtons.empty() && !currentlyDraggedWindow)) {
direction = BORDERICON_NONE;

View file

@ -967,58 +967,71 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
EMIT_HOOK_EVENT("render", RENDER_BEGIN);
if (pMonitor->isMirror()) {
g_pHyprOpenGL->blend(false);
g_pHyprOpenGL->renderMirrored();
g_pHyprOpenGL->blend(true);
EMIT_HOOK_EVENT("render", RENDER_POST_MIRROR);
bool renderCursor = true;
if (!pMonitor->solitaryClient) {
if (pMonitor->isMirror()) {
g_pHyprOpenGL->blend(false);
g_pHyprOpenGL->renderMirrored();
g_pHyprOpenGL->blend(true);
EMIT_HOOK_EVENT("render", RENDER_POST_MIRROR);
renderCursor = false;
} else {
g_pHyprOpenGL->blend(false);
if (!canSkipBackBufferClear(pMonitor)) {
if (*PRENDERTEX /* inverted cfg flag */)
g_pHyprOpenGL->clear(CColor(*PBACKGROUNDCOLOR));
else
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
}
g_pHyprOpenGL->blend(true);
wlr_box renderBox = {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y};
renderWorkspace(pMonitor, g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace), &now, renderBox);
renderLockscreen(pMonitor, &now);
if (pMonitor == g_pCompositor->m_pLastMonitor) {
g_pHyprNotificationOverlay->draw(pMonitor);
g_pHyprError->draw();
}
// for drawing the debug overlay
if (pMonitor == g_pCompositor->m_vMonitors.front().get() && *PDEBUGOVERLAY == 1) {
startRenderOverlay = std::chrono::high_resolution_clock::now();
g_pDebugOverlay->draw();
endRenderOverlay = std::chrono::high_resolution_clock::now();
}
if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
wlr_box monrect = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y};
g_pHyprOpenGL->renderRect(&monrect, CColor(1.0, 0.0, 1.0, 100.0 / 255.0), 0);
damageBlinkCleanup = 1;
} else if (*PDAMAGEBLINK) {
damageBlinkCleanup++;
if (damageBlinkCleanup > 3)
damageBlinkCleanup = 0;
}
}
} else {
g_pHyprOpenGL->blend(false);
if (!canSkipBackBufferClear(pMonitor)) {
if (*PRENDERTEX /* inverted cfg flag */)
g_pHyprOpenGL->clear(CColor(*PBACKGROUNDCOLOR));
else
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
}
g_pHyprOpenGL->blend(true);
g_pHyprRenderer->renderWindow(pMonitor->solitaryClient, pMonitor, &now, false, RENDER_PASS_MAIN /* solitary = no popups */);
}
wlr_box renderBox = {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y};
renderWorkspace(pMonitor, g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace), &now, renderBox);
renderCursor = renderCursor && shouldRenderCursor();
renderLockscreen(pMonitor, &now);
if (renderCursor && wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y)) {
TRACY_GPU_ZONE("RenderCursor");
if (pMonitor == g_pCompositor->m_pLastMonitor) {
g_pHyprNotificationOverlay->draw(pMonitor);
g_pHyprError->draw();
}
bool lockSoftware = pMonitor == g_pCompositor->getMonitorFromCursor() && *PZOOMFACTOR != 1.f;
// for drawing the debug overlay
if (pMonitor == g_pCompositor->m_vMonitors.front().get() && *PDEBUGOVERLAY == 1) {
startRenderOverlay = std::chrono::high_resolution_clock::now();
g_pDebugOverlay->draw();
endRenderOverlay = std::chrono::high_resolution_clock::now();
}
if (lockSoftware) {
wlr_output_lock_software_cursors(pMonitor->output, true);
wlr_output_render_software_cursors(pMonitor->output, NULL);
wlr_output_lock_software_cursors(pMonitor->output, false);
} else
wlr_output_render_software_cursors(pMonitor->output, NULL);
if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
wlr_box monrect = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y};
g_pHyprOpenGL->renderRect(&monrect, CColor(1.0, 0.0, 1.0, 100.0 / 255.0), 0);
damageBlinkCleanup = 1;
} else if (*PDAMAGEBLINK) {
damageBlinkCleanup++;
if (damageBlinkCleanup > 3)
damageBlinkCleanup = 0;
}
if (wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y)) {
TRACY_GPU_ZONE("RenderCursor");
if (pMonitor == g_pCompositor->getMonitorFromCursor() && *PZOOMFACTOR != 1.f) {
wlr_output_lock_software_cursors(pMonitor->output, true);
wlr_output_render_software_cursors(pMonitor->output, NULL);
wlr_output_lock_software_cursors(pMonitor->output, false);
} else
wlr_output_render_software_cursors(pMonitor->output, NULL);
wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
}
wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
}
if (pMonitor == g_pCompositor->getMonitorFromCursor())
@ -1050,8 +1063,6 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
if (*PDAMAGEBLINK)
frameDamage.add(damage);
//wlr_output_set_damage(pMonitor->output, frameDamage.pixman());
if (!pMonitor->mirrors.empty())
g_pHyprRenderer->damageMirrorsWith(pMonitor, frameDamage);
@ -1062,6 +1073,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
pMonitor->output->pending.tearing_page_flip = shouldTear;
if (!wlr_output_commit(pMonitor->output)) {
if (UNLOCK_SC)
wlr_output_lock_software_cursors(pMonitor->output, false);
@ -1858,6 +1870,17 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
return true;
}
void CHyprRenderer::setCursorSurface(wlr_surface* surf, int hotspotX, int hotspotY) {
m_bCursorHasSurface = surf;
wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, surf, hotspotX, hotspotY);
}
void CHyprRenderer::setCursorFromName(const std::string& name) {
m_bCursorHasSurface = true;
wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, name.c_str());
}
void CHyprRenderer::ensureCursorRenderingMode() {
static auto* const PCURSORTIMEOUT = &g_pConfigManager->getConfigValuePtr("general:cursor_inactive_timeout")->intValue;
static auto* const PHIDEONTOUCH = &g_pConfigManager->getConfigValuePtr("misc:hide_cursor_on_touch")->intValue;
@ -1870,7 +1893,7 @@ void CHyprRenderer::ensureCursorRenderingMode() {
if (HIDE && m_bHasARenderedCursor) {
m_bHasARenderedCursor = false;
wlr_cursor_set_surface(g_pCompositor->m_sWLRCursor, nullptr, 0, 0); // hide
setCursorSurface(nullptr, 0, 0); // hide
Debug::log(LOG, "Hiding the cursor (timeout)");
@ -1880,7 +1903,7 @@ void CHyprRenderer::ensureCursorRenderingMode() {
m_bHasARenderedCursor = true;
if (!m_bWindowRequestedCursorHide)
wlr_cursor_set_xcursor(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sWLRXCursorMgr, "left_ptr");
setCursorFromName("left_ptr");
Debug::log(LOG, "Showing the cursor (timeout)");
@ -1893,7 +1916,7 @@ void CHyprRenderer::ensureCursorRenderingMode() {
}
bool CHyprRenderer::shouldRenderCursor() {
return m_bHasARenderedCursor;
return m_bHasARenderedCursor && m_bCursorHasSurface;
}
std::tuple<float, float, float> CHyprRenderer::getRenderTimes(CMonitor* pMonitor) {
@ -1995,7 +2018,8 @@ void CHyprRenderer::recheckSolitaryForMonitor(CMonitor* pMonitor) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace);
if (!PWORKSPACE || !PWORKSPACE->m_bHasFullscreenWindow || g_pInputManager->m_sDrag.drag || g_pCompositor->m_sSeat.exclusiveClient || pMonitor->specialWorkspaceID)
if (!PWORKSPACE || !PWORKSPACE->m_bHasFullscreenWindow || g_pInputManager->m_sDrag.drag || g_pCompositor->m_sSeat.exclusiveClient || pMonitor->specialWorkspaceID ||
PWORKSPACE->m_fAlpha.fl() != 1.f || PWORKSPACE->m_vRenderOffset.vec() != Vector2D{})
return;
const auto PCANDIDATE = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);

View file

@ -56,6 +56,8 @@ class CHyprRenderer {
void setOccludedForBackLayers(CRegion& region, CWorkspace* pWorkspace);
bool canSkipBackBufferClear(CMonitor* pMonitor);
void recheckSolitaryForMonitor(CMonitor* pMonitor);
void setCursorSurface(wlr_surface* surf, int hotspotX, int hotspotY);
void setCursorFromName(const std::string& name);
bool m_bWindowRequestedCursorHide = false;
bool m_bBlockSurfaceFeedback = false;
@ -94,6 +96,7 @@ class CHyprRenderer {
void renderAllClientsForWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
bool m_bHasARenderedCursor = true;
bool m_bCursorHasSurface = false;
friend class CHyprOpenGLImpl;
friend class CToplevelExportProtocolManager;