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warn about incorrect bezier args
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e2f61e267e
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1 changed files with 11 additions and 0 deletions
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@ -512,13 +512,24 @@ void CConfigManager::handleBezier(const std::string& command, const std::string&
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std::string bezierName = curitem;
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std::string bezierName = curitem;
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nextItem();
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nextItem();
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if (curitem == "")
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parseError = "too few arguments";
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float p1x = std::stof(curitem);
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float p1x = std::stof(curitem);
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nextItem();
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nextItem();
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if (curitem == "")
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parseError = "too few arguments";
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float p1y = std::stof(curitem);
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float p1y = std::stof(curitem);
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nextItem();
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nextItem();
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if (curitem == "")
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parseError = "too few arguments";
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float p2x = std::stof(curitem);
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float p2x = std::stof(curitem);
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nextItem();
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nextItem();
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if (curitem == "")
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parseError = "too few arguments";
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float p2y = std::stof(curitem);
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float p2y = std::stof(curitem);
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nextItem();
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if (curitem != "")
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parseError = "too many arguments";
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g_pAnimationManager->addBezierWithName(bezierName, Vector2D(p1x, p1y), Vector2D(p2x, p2y));
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g_pAnimationManager->addBezierWithName(bezierName, Vector2D(p1x, p1y), Vector2D(p2x, p2y));
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}
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}
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