mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 20:05:58 +01:00
Feat: Introduce render_ahead_of_time (#1863)
This commit is contained in:
parent
b3a70b565e
commit
a80f8f257f
7 changed files with 312 additions and 230 deletions
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@ -86,6 +86,8 @@ void CConfigManager::setDefaultVars() {
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configValues["misc:hide_cursor_on_touch"].intValue = 1;
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configValues["misc:mouse_move_focuses_monitor"].intValue = 1;
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configValues["misc:suppress_portal_warnings"].intValue = 0;
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configValues["misc:render_ahead_of_time"].intValue = 0;
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configValues["misc:render_ahead_safezone"].intValue = 1;
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configValues["debug:int"].intValue = 0;
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configValues["debug:log_damage"].intValue = 0;
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@ -7,6 +7,8 @@
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#include <cairo/cairo.h>
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#include <unordered_map>
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class CHyprRenderer;
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class CHyprMonitorDebugOverlay {
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public:
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int draw(int offset);
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@ -23,6 +25,8 @@ class CHyprMonitorDebugOverlay {
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std::chrono::high_resolution_clock::time_point m_tpLastFrame;
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CMonitor* m_pMonitor = nullptr;
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wlr_box m_wbLastDrawnBox;
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friend class CHyprRenderer;
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};
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class CHyprDebugOverlay {
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@ -41,6 +45,7 @@ class CHyprDebugOverlay {
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CTexture m_tTexture;
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friend class CHyprMonitorDebugOverlay;
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friend class CHyprRenderer;
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};
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inline std::unique_ptr<CHyprDebugOverlay> g_pDebugOverlay;
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@ -126,224 +126,37 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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if (!PMONITOR->m_bEnabled)
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return;
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static std::chrono::high_resolution_clock::time_point startRender = std::chrono::high_resolution_clock::now();
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static std::chrono::high_resolution_clock::time_point startRenderOverlay = std::chrono::high_resolution_clock::now();
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static std::chrono::high_resolution_clock::time_point endRenderOverlay = std::chrono::high_resolution_clock::now();
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static auto* const PENABLERAT = &g_pConfigManager->getConfigValuePtr("misc:render_ahead_of_time")->intValue;
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static auto* const PRATSAFE = &g_pConfigManager->getConfigValuePtr("misc:render_ahead_safezone")->intValue;
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static auto* const PDEBUGOVERLAY = &g_pConfigManager->getConfigValuePtr("debug:overlay")->intValue;
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static auto* const PDAMAGETRACKINGMODE = &g_pConfigManager->getConfigValuePtr("debug:damage_tracking")->intValue;
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static auto* const PDAMAGEBLINK = &g_pConfigManager->getConfigValuePtr("debug:damage_blink")->intValue;
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static auto* const PNODIRECTSCANOUT = &g_pConfigManager->getConfigValuePtr("misc:no_direct_scanout")->intValue;
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static auto* const PVFR = &g_pConfigManager->getConfigValuePtr("misc:vfr")->intValue;
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PMONITOR->lastPresentationTimer.reset();
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static int damageBlinkCleanup = 0; // because double-buffered
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if (!*PDAMAGEBLINK)
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damageBlinkCleanup = 0;
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if (*PDEBUGOVERLAY == 1) {
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startRender = std::chrono::high_resolution_clock::now();
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g_pDebugOverlay->frameData(PMONITOR);
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if (*PENABLERAT) {
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if (!PMONITOR->RATScheduled) {
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// render
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g_pHyprRenderer->renderMonitor(PMONITOR);
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}
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if (PMONITOR->framesToSkip > 0) {
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PMONITOR->framesToSkip -= 1;
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PMONITOR->RATScheduled = false;
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if (!PMONITOR->noFrameSchedule)
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g_pCompositor->scheduleFrameForMonitor(PMONITOR);
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else {
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Debug::log(LOG, "NoFrameSchedule hit for %s.", PMONITOR->szName.c_str());
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}
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PMONITOR->ID);
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const auto& [avg, max, min] = g_pHyprRenderer->getRenderTimes(PMONITOR);
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if (PMONITOR->framesToSkip > 10)
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PMONITOR->framesToSkip = 0;
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if (max + *PRATSAFE > 1000.0 / PMONITOR->refreshRate)
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return;
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}
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// checks //
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if (PMONITOR->ID == g_pHyprRenderer->m_pMostHzMonitor->ID ||
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*PVFR == 1) { // unfortunately with VFR we don't have the guarantee mostHz is going to be updated all the time, so we have to ignore that
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g_pCompositor->sanityCheckWorkspaces();
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const auto MSLEFT = 1000.0 / PMONITOR->refreshRate - PMONITOR->lastPresentationTimer.getMillis();
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g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
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PMONITOR->RATScheduled = true;
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if (g_pConfigManager->m_bWantsMonitorReload)
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g_pConfigManager->performMonitorReload();
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const auto ESTRENDERTIME = std::ceil(avg + *PRATSAFE);
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const auto TIMETOSLEEP = std::floor(MSLEFT - ESTRENDERTIME);
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g_pHyprRenderer->ensureCursorRenderingMode(); // so that the cursor gets hidden/shown if the user requested timeouts
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}
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// //
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if (PMONITOR->scheduledRecalc) {
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PMONITOR->scheduledRecalc = false;
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PMONITOR->ID);
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}
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// Direct scanout first
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if (!*PNODIRECTSCANOUT) {
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if (g_pHyprRenderer->attemptDirectScanout(PMONITOR)) {
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return;
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} else if (g_pHyprRenderer->m_pLastScanout) {
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Debug::log(LOG, "Left a direct scanout.");
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g_pHyprRenderer->m_pLastScanout = nullptr;
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}
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}
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EMIT_HOOK_EVENT("preRender", PMONITOR);
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timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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// check the damage
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pixman_region32_t damage;
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bool hasChanged;
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pixman_region32_init(&damage);
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if (*PDAMAGETRACKINGMODE == -1) {
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Debug::log(CRIT, "Damage tracking mode -1 ????");
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return;
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}
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if (!wlr_output_damage_attach_render(PMONITOR->damage, &hasChanged, &damage)) {
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Debug::log(ERR, "Couldn't attach render to display %s ???", PMONITOR->szName.c_str());
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return;
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}
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PMONITOR->renderingActive = true;
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// we need to cleanup fading out when rendering the appropriate context
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g_pCompositor->cleanupFadingOut(PMONITOR->ID);
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if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE && PMONITOR->forceFullFrames == 0 && damageBlinkCleanup == 0) {
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pixman_region32_fini(&damage);
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wlr_output_rollback(PMONITOR->output);
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if (*PDAMAGEBLINK || *PVFR == 0)
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g_pCompositor->scheduleFrameForMonitor(PMONITOR);
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PMONITOR->renderingActive = false;
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return;
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}
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// if we have no tracking or full tracking, invalidate the entire monitor
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if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR || PMONITOR->forceFullFrames > 0 || damageBlinkCleanup > 0 ||
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PMONITOR->isMirror() /* why??? */) {
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pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecTransformedSize.x * 10, (int)PMONITOR->vecTransformedSize.y * 10); // wot?
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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if (MSLEFT < 1 || MSLEFT < ESTRENDERTIME)
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g_pHyprRenderer->renderMonitor(PMONITOR);
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else
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wl_event_source_timer_update(PMONITOR->renderTimer, TIMETOSLEEP);
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} else {
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static auto* const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
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// if we use blur we need to expand the damage for proper blurring
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if (*PBLURENABLED == 1) {
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// TODO: can this be optimized?
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static auto* const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue;
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static auto* const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue;
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const auto BLURRADIUS =
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*PBLURPASSES > 10 ? pow(2, 15) : std::clamp(*PBLURSIZE, (int64_t)1, (int64_t)40) * pow(2, *PBLURPASSES); // is this 2^pass? I don't know but it works... I think.
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// now, prep the damage, get the extended damage region
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wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring 2
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} else {
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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}
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}
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if (PMONITOR->forceFullFrames > 0) {
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PMONITOR->forceFullFrames -= 1;
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if (PMONITOR->forceFullFrames > 10)
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PMONITOR->forceFullFrames = 0;
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}
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// TODO: this is getting called with extents being 0,0,0,0 should it be?
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// potentially can save on resources.
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g_pHyprOpenGL->begin(PMONITOR, &damage);
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if (PMONITOR->isMirror()) {
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g_pHyprOpenGL->renderMirrored();
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} else {
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g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0));
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g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
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g_pHyprRenderer->renderAllClientsForMonitor(PMONITOR->ID, &now);
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if (PMONITOR == g_pCompositor->m_pLastMonitor) {
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g_pHyprNotificationOverlay->draw(PMONITOR);
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g_pHyprError->draw();
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}
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// for drawing the debug overlay
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if (PMONITOR == g_pCompositor->m_vMonitors.front().get() && *PDEBUGOVERLAY == 1) {
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startRenderOverlay = std::chrono::high_resolution_clock::now();
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g_pDebugOverlay->draw();
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endRenderOverlay = std::chrono::high_resolution_clock::now();
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}
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if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
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wlr_box monrect = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
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g_pHyprOpenGL->renderRect(&monrect, CColor(1.0, 0.0, 1.0, 100.0 / 255.0), 0);
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damageBlinkCleanup = 1;
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} else if (*PDAMAGEBLINK) {
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damageBlinkCleanup++;
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if (damageBlinkCleanup > 3)
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damageBlinkCleanup = 0;
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}
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if (wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y)) {
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wlr_output_render_software_cursors(PMONITOR->output, NULL);
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wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
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}
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}
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g_pHyprOpenGL->end();
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// calc frame damage
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pixman_region32_t frameDamage;
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pixman_region32_init(&frameDamage);
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const auto TRANSFORM = wlr_output_transform_invert(PMONITOR->output->transform);
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wlr_region_transform(&frameDamage, &g_pHyprOpenGL->m_rOriginalDamageRegion, TRANSFORM, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
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if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR)
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pixman_region32_union_rect(&frameDamage, &frameDamage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
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if (*PDAMAGEBLINK)
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pixman_region32_union(&frameDamage, &frameDamage, &damage);
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wlr_output_set_damage(PMONITOR->output, &frameDamage);
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if (!PMONITOR->mirrors.empty())
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g_pHyprRenderer->damageMirrorsWith(PMONITOR, &frameDamage);
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pixman_region32_fini(&frameDamage);
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pixman_region32_fini(&damage);
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PMONITOR->renderingActive = false;
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if (!wlr_output_commit(PMONITOR->output))
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return;
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if (*PDAMAGEBLINK || *PVFR == 0 || PMONITOR->pendingFrame)
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g_pCompositor->scheduleFrameForMonitor(PMONITOR);
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PMONITOR->pendingFrame = false;
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if (*PDEBUGOVERLAY == 1) {
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const float µs = std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now() - startRender).count() / 1000.f;
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g_pDebugOverlay->renderData(PMONITOR, µs);
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if (PMONITOR == g_pCompositor->m_vMonitors.front().get()) {
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const float µsNoOverlay = µs - std::chrono::duration_cast<std::chrono::nanoseconds>(endRenderOverlay - startRenderOverlay).count() / 1000.f;
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g_pDebugOverlay->renderDataNoOverlay(PMONITOR, µsNoOverlay);
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} else {
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g_pDebugOverlay->renderDataNoOverlay(PMONITOR, µs);
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}
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g_pHyprRenderer->renderMonitor(PMONITOR);
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}
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}
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@ -2,6 +2,12 @@
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#include "../Compositor.hpp"
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int ratHandler(void* data) {
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g_pHyprRenderer->renderMonitor((CMonitor*)data);
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return 1;
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}
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void CMonitor::onConnect(bool noRule) {
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hyprListener_monitorDestroy.removeCallback();
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hyprListener_monitorFrame.removeCallback();
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@ -156,10 +162,17 @@ void CMonitor::onConnect(bool noRule) {
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if (!found)
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g_pCompositor->setActiveMonitor(this);
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renderTimer = wl_event_loop_add_timer(g_pCompositor->m_sWLEventLoop, ratHandler, this);
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}
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void CMonitor::onDisconnect() {
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if (renderTimer) {
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wl_event_source_remove(renderTimer);
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renderTimer = nullptr;
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}
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if (!m_bEnabled || g_pCompositor->m_bIsShuttingDown)
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return;
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@ -6,6 +6,7 @@
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#include <vector>
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#include <array>
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#include <memory>
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#include "Timer.hpp"
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struct SMonitorRule;
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@ -45,6 +46,10 @@ class CMonitor {
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bool pendingFrame = false; // if we schedule a frame during rendering, reschedule it after
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bool renderingActive = false;
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wl_event_source* renderTimer = nullptr; // for RAT
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bool RATScheduled = false;
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CTimer lastPresentationTimer;
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// mirroring
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CMonitor* pMirrorOf = nullptr;
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std::vector<CMonitor*> mirrors;
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@ -740,6 +740,230 @@ bool CHyprRenderer::attemptDirectScanout(CMonitor* pMonitor) {
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return true;
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}
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void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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static std::chrono::high_resolution_clock::time_point startRender = std::chrono::high_resolution_clock::now();
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static std::chrono::high_resolution_clock::time_point startRenderOverlay = std::chrono::high_resolution_clock::now();
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static std::chrono::high_resolution_clock::time_point endRenderOverlay = std::chrono::high_resolution_clock::now();
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static auto* const PDEBUGOVERLAY = &g_pConfigManager->getConfigValuePtr("debug:overlay")->intValue;
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static auto* const PDAMAGETRACKINGMODE = &g_pConfigManager->getConfigValuePtr("debug:damage_tracking")->intValue;
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static auto* const PDAMAGEBLINK = &g_pConfigManager->getConfigValuePtr("debug:damage_blink")->intValue;
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static auto* const PNODIRECTSCANOUT = &g_pConfigManager->getConfigValuePtr("misc:no_direct_scanout")->intValue;
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static auto* const PVFR = &g_pConfigManager->getConfigValuePtr("misc:vfr")->intValue;
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static int damageBlinkCleanup = 0; // because double-buffered
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if (!*PDAMAGEBLINK)
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damageBlinkCleanup = 0;
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startRender = std::chrono::high_resolution_clock::now();
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if (*PDEBUGOVERLAY == 1) {
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g_pDebugOverlay->frameData(pMonitor);
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}
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if (pMonitor->framesToSkip > 0) {
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pMonitor->framesToSkip -= 1;
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if (!pMonitor->noFrameSchedule)
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g_pCompositor->scheduleFrameForMonitor(pMonitor);
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else {
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Debug::log(LOG, "NoFrameSchedule hit for %s.", pMonitor->szName.c_str());
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}
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitor->ID);
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if (pMonitor->framesToSkip > 10)
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pMonitor->framesToSkip = 0;
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return;
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}
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// checks //
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if (pMonitor->ID == m_pMostHzMonitor->ID ||
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*PVFR == 1) { // unfortunately with VFR we don't have the guarantee mostHz is going to be updated all the time, so we have to ignore that
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g_pCompositor->sanityCheckWorkspaces();
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g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
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if (g_pConfigManager->m_bWantsMonitorReload)
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g_pConfigManager->performMonitorReload();
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ensureCursorRenderingMode(); // so that the cursor gets hidden/shown if the user requested timeouts
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}
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// //
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if (pMonitor->scheduledRecalc) {
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pMonitor->scheduledRecalc = false;
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(pMonitor->ID);
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}
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// Direct scanout first
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if (!*PNODIRECTSCANOUT) {
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if (attemptDirectScanout(pMonitor)) {
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return;
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} else if (m_pLastScanout) {
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Debug::log(LOG, "Left a direct scanout.");
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m_pLastScanout = nullptr;
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}
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}
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EMIT_HOOK_EVENT("preRender", pMonitor);
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timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
|
||||
// check the damage
|
||||
pixman_region32_t damage;
|
||||
bool hasChanged;
|
||||
pixman_region32_init(&damage);
|
||||
|
||||
if (*PDAMAGETRACKINGMODE == -1) {
|
||||
Debug::log(CRIT, "Damage tracking mode -1 ????");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!wlr_output_damage_attach_render(pMonitor->damage, &hasChanged, &damage)) {
|
||||
Debug::log(ERR, "Couldn't attach render to display %s ???", pMonitor->szName.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
pMonitor->renderingActive = true;
|
||||
|
||||
// we need to cleanup fading out when rendering the appropriate context
|
||||
g_pCompositor->cleanupFadingOut(pMonitor->ID);
|
||||
|
||||
if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE && pMonitor->forceFullFrames == 0 && damageBlinkCleanup == 0) {
|
||||
pixman_region32_fini(&damage);
|
||||
wlr_output_rollback(pMonitor->output);
|
||||
|
||||
if (*PDAMAGEBLINK || *PVFR == 0)
|
||||
g_pCompositor->scheduleFrameForMonitor(pMonitor);
|
||||
|
||||
pMonitor->renderingActive = false;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// if we have no tracking or full tracking, invalidate the entire monitor
|
||||
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR || pMonitor->forceFullFrames > 0 || damageBlinkCleanup > 0 ||
|
||||
pMonitor->isMirror() /* why??? */) {
|
||||
pixman_region32_union_rect(&damage, &damage, 0, 0, (int)pMonitor->vecTransformedSize.x * 10, (int)pMonitor->vecTransformedSize.y * 10); // wot?
|
||||
|
||||
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
|
||||
} else {
|
||||
static auto* const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
|
||||
|
||||
// if we use blur we need to expand the damage for proper blurring
|
||||
if (*PBLURENABLED == 1) {
|
||||
// TODO: can this be optimized?
|
||||
static auto* const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue;
|
||||
static auto* const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue;
|
||||
const auto BLURRADIUS =
|
||||
*PBLURPASSES > 10 ? pow(2, 15) : std::clamp(*PBLURSIZE, (int64_t)1, (int64_t)40) * pow(2, *PBLURPASSES); // is this 2^pass? I don't know but it works... I think.
|
||||
|
||||
// now, prep the damage, get the extended damage region
|
||||
wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring
|
||||
|
||||
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
|
||||
|
||||
wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring 2
|
||||
} else {
|
||||
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
|
||||
}
|
||||
}
|
||||
|
||||
if (pMonitor->forceFullFrames > 0) {
|
||||
pMonitor->forceFullFrames -= 1;
|
||||
if (pMonitor->forceFullFrames > 10)
|
||||
pMonitor->forceFullFrames = 0;
|
||||
}
|
||||
|
||||
// TODO: this is getting called with extents being 0,0,0,0 should it be?
|
||||
// potentially can save on resources.
|
||||
|
||||
g_pHyprOpenGL->begin(pMonitor, &damage);
|
||||
|
||||
if (pMonitor->isMirror()) {
|
||||
g_pHyprOpenGL->renderMirrored();
|
||||
} else {
|
||||
g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0));
|
||||
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
|
||||
|
||||
renderAllClientsForMonitor(pMonitor->ID, &now);
|
||||
|
||||
if (pMonitor == g_pCompositor->m_pLastMonitor) {
|
||||
g_pHyprNotificationOverlay->draw(pMonitor);
|
||||
g_pHyprError->draw();
|
||||
}
|
||||
|
||||
// for drawing the debug overlay
|
||||
if (pMonitor == g_pCompositor->m_vMonitors.front().get() && *PDEBUGOVERLAY == 1) {
|
||||
startRenderOverlay = std::chrono::high_resolution_clock::now();
|
||||
g_pDebugOverlay->draw();
|
||||
endRenderOverlay = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
|
||||
if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
|
||||
wlr_box monrect = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y};
|
||||
g_pHyprOpenGL->renderRect(&monrect, CColor(1.0, 0.0, 1.0, 100.0 / 255.0), 0);
|
||||
damageBlinkCleanup = 1;
|
||||
} else if (*PDAMAGEBLINK) {
|
||||
damageBlinkCleanup++;
|
||||
if (damageBlinkCleanup > 3)
|
||||
damageBlinkCleanup = 0;
|
||||
}
|
||||
|
||||
if (wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y)) {
|
||||
wlr_output_render_software_cursors(pMonitor->output, NULL);
|
||||
wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
|
||||
}
|
||||
}
|
||||
|
||||
g_pHyprOpenGL->end();
|
||||
|
||||
// calc frame damage
|
||||
pixman_region32_t frameDamage;
|
||||
pixman_region32_init(&frameDamage);
|
||||
|
||||
const auto TRANSFORM = wlr_output_transform_invert(pMonitor->output->transform);
|
||||
wlr_region_transform(&frameDamage, &g_pHyprOpenGL->m_rOriginalDamageRegion, TRANSFORM, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y);
|
||||
|
||||
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR)
|
||||
pixman_region32_union_rect(&frameDamage, &frameDamage, 0, 0, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y);
|
||||
|
||||
if (*PDAMAGEBLINK)
|
||||
pixman_region32_union(&frameDamage, &frameDamage, &damage);
|
||||
|
||||
wlr_output_set_damage(pMonitor->output, &frameDamage);
|
||||
|
||||
if (!pMonitor->mirrors.empty())
|
||||
g_pHyprRenderer->damageMirrorsWith(pMonitor, &frameDamage);
|
||||
|
||||
pixman_region32_fini(&frameDamage);
|
||||
pixman_region32_fini(&damage);
|
||||
|
||||
pMonitor->renderingActive = false;
|
||||
|
||||
if (!wlr_output_commit(pMonitor->output))
|
||||
return;
|
||||
|
||||
if (*PDAMAGEBLINK || *PVFR == 0 || pMonitor->pendingFrame)
|
||||
g_pCompositor->scheduleFrameForMonitor(pMonitor);
|
||||
|
||||
pMonitor->pendingFrame = false;
|
||||
|
||||
const float µs = std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now() - startRender).count() / 1000.f;
|
||||
g_pDebugOverlay->renderData(pMonitor, µs);
|
||||
|
||||
if (*PDEBUGOVERLAY == 1) {
|
||||
if (pMonitor == g_pCompositor->m_vMonitors.front().get()) {
|
||||
const float µsNoOverlay = µs - std::chrono::duration_cast<std::chrono::nanoseconds>(endRenderOverlay - startRenderOverlay).count() / 1000.f;
|
||||
g_pDebugOverlay->renderDataNoOverlay(pMonitor, µsNoOverlay);
|
||||
} else {
|
||||
g_pDebugOverlay->renderDataNoOverlay(pMonitor, µs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CHyprRenderer::setWindowScanoutMode(CWindow* pWindow) {
|
||||
if (!g_pCompositor->m_sWLRLinuxDMABuf || g_pSessionLockManager->isSessionLocked())
|
||||
return;
|
||||
|
@ -1528,3 +1752,21 @@ void CHyprRenderer::ensureCursorRenderingMode() {
|
|||
bool CHyprRenderer::shouldRenderCursor() {
|
||||
return m_bHasARenderedCursor;
|
||||
}
|
||||
|
||||
std::tuple<float, float, float> CHyprRenderer::getRenderTimes(CMonitor* pMonitor) {
|
||||
const auto POVERLAY = &g_pDebugOverlay->m_mMonitorOverlays[pMonitor];
|
||||
|
||||
float avgRenderTime = 0;
|
||||
float maxRenderTime = 0;
|
||||
float minRenderTime = 9999;
|
||||
for (auto& rt : POVERLAY->m_dLastRenderTimes) {
|
||||
if (rt > maxRenderTime)
|
||||
maxRenderTime = rt;
|
||||
if (rt < minRenderTime)
|
||||
minRenderTime = rt;
|
||||
avgRenderTime += rt;
|
||||
}
|
||||
avgRenderTime /= POVERLAY->m_dLastRenderTimes.size() == 0 ? 1 : POVERLAY->m_dLastRenderTimes.size();
|
||||
|
||||
return std::make_tuple<>(avgRenderTime, maxRenderTime, minRenderTime);
|
||||
}
|
||||
|
|
|
@ -31,6 +31,7 @@ struct SSessionLockSurface;
|
|||
|
||||
class CHyprRenderer {
|
||||
public:
|
||||
void renderMonitor(CMonitor* pMonitor);
|
||||
void renderAllClientsForMonitor(const int&, timespec*);
|
||||
void outputMgrApplyTest(wlr_output_configuration_v1*, bool);
|
||||
void arrangeLayersForMonitor(const int&);
|
||||
|
@ -47,6 +48,7 @@ class CHyprRenderer {
|
|||
void ensureCursorRenderingMode();
|
||||
bool shouldRenderCursor();
|
||||
void calculateUVForSurface(CWindow*, wlr_surface*, bool main = false);
|
||||
std::tuple<float, float, float> getRenderTimes(CMonitor* pMonitor); // avg max min
|
||||
|
||||
bool m_bWindowRequestedCursorHide = false;
|
||||
bool m_bBlockSurfaceFeedback = false;
|
||||
|
|
Loading…
Reference in a new issue