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layout: enable group rules for new floating windows (#8122)
* layout: enable group rules for new floating windows * fix comment * do not apply group rules to a new floating window if it shouldBeFloated. fixes child windows * comment
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1 changed files with 3 additions and 1 deletions
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@ -82,6 +82,8 @@ void IHyprLayout::onWindowRemovedFloating(PHLWINDOW pWindow) {
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}
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void IHyprLayout::onWindowCreatedFloating(PHLWINDOW pWindow) {
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if (!g_pXWaylandManager->shouldBeFloated(pWindow)) // do not apply group rules to child windows
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pWindow->applyGroupRules();
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CBox desiredGeometry = {0};
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g_pXWaylandManager->getGeometryForWindow(pWindow, &desiredGeometry);
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@ -193,7 +195,7 @@ bool IHyprLayout::onWindowCreatedAutoGroup(PHLWINDOW pWindow) {
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if (*PAUTOGROUP // check if auto_group is enabled.
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&& OPENINGON->m_sGroupData.pNextWindow.lock() // check if OPENINGON is a group.
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&& pWindow->canBeGroupedInto(OPENINGON) // check if the new window can be grouped into OPENINGON.
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&& !g_pXWaylandManager->shouldBeFloated(pWindow) // fixes the popups of XWayland programs running in a floating group.
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&& !g_pXWaylandManager->shouldBeFloated(pWindow) // don't group child windows. Fix for floated groups. Tiled groups don't need this because we check if !denied.
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&& !denied) { // don't group a new floated window into a tiled group (for convenience).
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pWindow->m_bIsFloating = OPENINGON->m_bIsFloating; // match the floating state. Needed to autogroup a new tiled window into a floated group.
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