wayland/surface: fixup self-owning surface roles

fixes #7133
This commit is contained in:
Vaxry 2024-08-03 17:58:06 +02:00
parent 9f5a57ff45
commit ae50f8614d
7 changed files with 61 additions and 31 deletions

View File

@ -175,10 +175,6 @@ CLayerShellResource::~CLayerShellResource() {
surface->resetRole(); surface->resetRole();
} }
eSurfaceRole CLayerShellResource::role() {
return SURFACE_ROLE_LAYER_SHELL;
}
bool CLayerShellResource::good() { bool CLayerShellResource::good() {
return resource->resource(); return resource->resource();
} }
@ -245,8 +241,12 @@ void CLayerShellProtocol::onGetLayerSurface(CZwlrLayerShellV1* pMgr, uint32_t id
return; return;
} }
SURF->role = RESOURCE; SURF->role = makeShared<CLayerShellRole>(RESOURCE);
g_pCompositor->m_vLayers.emplace_back(CLayerSurface::create(RESOURCE)); g_pCompositor->m_vLayers.emplace_back(CLayerSurface::create(RESOURCE));
LOGM(LOG, "New wlr_layer_surface {:x}", (uintptr_t)RESOURCE.get()); LOGM(LOG, "New wlr_layer_surface {:x}", (uintptr_t)RESOURCE.get());
} }
CLayerShellRole::CLayerShellRole(SP<CLayerShellResource> ls) : layerSurface(ls) {
;
}

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@ -12,16 +12,26 @@
class CMonitor; class CMonitor;
class CWLSurfaceResource; class CWLSurfaceResource;
class CLayerShellResource;
class CLayerShellResource : public ISurfaceRole { class CLayerShellRole : public ISurfaceRole {
public:
CLayerShellRole(SP<CLayerShellResource> ls);
virtual eSurfaceRole role() {
return SURFACE_ROLE_LAYER_SHELL;
}
WP<CLayerShellResource> layerSurface;
};
class CLayerShellResource {
public: public:
CLayerShellResource(SP<CZwlrLayerSurfaceV1> resource_, SP<CWLSurfaceResource> surf_, std::string namespace_, CMonitor* pMonitor, zwlrLayerShellV1Layer layer); CLayerShellResource(SP<CZwlrLayerSurfaceV1> resource_, SP<CWLSurfaceResource> surf_, std::string namespace_, CMonitor* pMonitor, zwlrLayerShellV1Layer layer);
~CLayerShellResource(); ~CLayerShellResource();
bool good(); bool good();
void configure(const Vector2D& size); void configure(const Vector2D& size);
void sendClosed(); void sendClosed();
virtual eSurfaceRole role();
enum eCommittedState { enum eCommittedState {
STATE_SIZE = (1 << 0), STATE_SIZE = (1 << 0),

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@ -443,10 +443,6 @@ CXDGSurfaceResource::~CXDGSurfaceResource() {
surface->resetRole(); surface->resetRole();
} }
eSurfaceRole CXDGSurfaceResource::role() {
return SURFACE_ROLE_XDG_SHELL;
}
bool CXDGSurfaceResource::good() { bool CXDGSurfaceResource::good() {
return resource->resource(); return resource->resource();
} }
@ -668,7 +664,7 @@ CXDGWMBase::CXDGWMBase(SP<CXdgWmBase> resource_) : resource(resource_) {
RESOURCE->self = RESOURCE; RESOURCE->self = RESOURCE;
RESOURCE->surface = SURF; RESOURCE->surface = SURF;
SURF->role = RESOURCE; SURF->role = makeShared<CXDGSurfaceRole>(RESOURCE);
surfaces.emplace_back(RESOURCE); surfaces.emplace_back(RESOURCE);
@ -765,3 +761,7 @@ void CXDGShellProtocol::onPopupDestroy(WP<CXDGPopupResource> popup) {
if (popup->surface) if (popup->surface)
grab->remove(popup->surface->surface.lock()); grab->remove(popup->surface->surface.lock());
} }
CXDGSurfaceRole::CXDGSurfaceRole(SP<CXDGSurfaceResource> xdg) : xdgSurface(xdg) {
;
}

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@ -141,15 +141,24 @@ class CXDGToplevelResource {
void applyState(); void applyState();
}; };
class CXDGSurfaceResource : public ISurfaceRole { class CXDGSurfaceRole : public ISurfaceRole {
public:
CXDGSurfaceRole(SP<CXDGSurfaceResource> xdg);
virtual eSurfaceRole role() {
return SURFACE_ROLE_XDG_SHELL;
}
WP<CXDGSurfaceResource> xdgSurface;
};
class CXDGSurfaceResource {
public: public:
CXDGSurfaceResource(SP<CXdgSurface> resource_, SP<CXDGWMBase> owner_, SP<CWLSurfaceResource> surface_); CXDGSurfaceResource(SP<CXdgSurface> resource_, SP<CXDGWMBase> owner_, SP<CWLSurfaceResource> surface_);
~CXDGSurfaceResource(); ~CXDGSurfaceResource();
static SP<CXDGSurfaceResource> fromResource(wl_resource*); static SP<CXDGSurfaceResource> fromResource(wl_resource*);
virtual eSurfaceRole role();
bool good(); bool good();
WP<CXDGWMBase> owner; WP<CXDGWMBase> owner;

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@ -277,7 +277,7 @@ void CWLSurfaceResource::bfHelper(std::vector<SP<CWLSurfaceResource>> nodes, std
for (auto& n : nodes) { for (auto& n : nodes) {
Vector2D offset = {}; Vector2D offset = {};
if (n->role->role() == SURFACE_ROLE_SUBSURFACE) { if (n->role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = (CWLSubsurfaceResource*)n->role.get(); auto subsurface = ((CSubsurfaceRole*)n->role.get())->subsurface.lock();
offset = subsurface->posRelativeToParent(); offset = subsurface->posRelativeToParent();
} }
@ -448,7 +448,7 @@ void CWLSurfaceResource::commitPendingState() {
// TODO: we should _accumulate_ and not replace above if sync // TODO: we should _accumulate_ and not replace above if sync
if (role->role() == SURFACE_ROLE_SUBSURFACE) { if (role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = (CWLSubsurfaceResource*)role.get(); auto subsurface = ((CSubsurfaceRole*)role.get())->subsurface.lock();
if (subsurface->sync) if (subsurface->sync)
return; return;
@ -458,7 +458,7 @@ void CWLSurfaceResource::commitPendingState() {
breadthfirst( breadthfirst(
[](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) { [](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) {
if (surf->role->role() == SURFACE_ROLE_SUBSURFACE) { if (surf->role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = (CWLSubsurfaceResource*)surf->role.get(); auto subsurface = ((CSubsurfaceRole*)surf->role.get())->subsurface.lock();
if (!subsurface->sync) if (!subsurface->sync)
return; return;
} }

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@ -119,7 +119,7 @@ Vector2D CWLSubsurfaceResource::posRelativeToParent() {
while (surf->role->role() == SURFACE_ROLE_SUBSURFACE && while (surf->role->role() == SURFACE_ROLE_SUBSURFACE &&
std::find_if(surfacesVisited.begin(), surfacesVisited.end(), [surf](const auto& other) { return surf == other; }) == surfacesVisited.end()) { std::find_if(surfacesVisited.begin(), surfacesVisited.end(), [surf](const auto& other) { return surf == other; }) == surfacesVisited.end()) {
surfacesVisited.emplace_back(surf); surfacesVisited.emplace_back(surf);
auto subsurface = (CWLSubsurfaceResource*)parent->role.get(); auto subsurface = ((CSubsurfaceRole*)parent->role.get())->subsurface.lock();
pos += subsurface->position; pos += subsurface->position;
surf = subsurface->parent.lock(); surf = subsurface->parent.lock();
} }
@ -130,10 +130,6 @@ bool CWLSubsurfaceResource::good() {
return resource->resource(); return resource->resource();
} }
eSurfaceRole CWLSubsurfaceResource::role() {
return SURFACE_ROLE_SUBSURFACE;
}
SP<CWLSurfaceResource> CWLSubsurfaceResource::t1Parent() { SP<CWLSurfaceResource> CWLSubsurfaceResource::t1Parent() {
SP<CWLSurfaceResource> surf = parent.lock(); SP<CWLSurfaceResource> surf = parent.lock();
std::vector<SP<CWLSurfaceResource>> surfacesVisited; std::vector<SP<CWLSurfaceResource>> surfacesVisited;
@ -141,7 +137,7 @@ SP<CWLSurfaceResource> CWLSubsurfaceResource::t1Parent() {
while (surf->role->role() == SURFACE_ROLE_SUBSURFACE && while (surf->role->role() == SURFACE_ROLE_SUBSURFACE &&
std::find_if(surfacesVisited.begin(), surfacesVisited.end(), [surf](const auto& other) { return surf == other; }) == surfacesVisited.end()) { std::find_if(surfacesVisited.begin(), surfacesVisited.end(), [surf](const auto& other) { return surf == other; }) == surfacesVisited.end()) {
surfacesVisited.emplace_back(surf); surfacesVisited.emplace_back(surf);
auto subsurface = (CWLSubsurfaceResource*)parent->role.get(); auto subsurface = ((CSubsurfaceRole*)parent->role.get())->subsurface.lock();
surf = subsurface->parent.lock(); surf = subsurface->parent.lock();
} }
return surf; return surf;
@ -171,7 +167,7 @@ CWLSubcompositorResource::CWLSubcompositorResource(SP<CWlSubcompositor> resource
SP<CWLSurfaceResource> t1Parent = nullptr; SP<CWLSurfaceResource> t1Parent = nullptr;
if (PARENT->role->role() == SURFACE_ROLE_SUBSURFACE) { if (PARENT->role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = (CWLSubsurfaceResource*)PARENT->role.get(); auto subsurface = ((CSubsurfaceRole*)PARENT->role.get())->subsurface.lock();
t1Parent = subsurface->t1Parent(); t1Parent = subsurface->t1Parent();
} else } else
t1Parent = PARENT; t1Parent = PARENT;
@ -191,7 +187,7 @@ CWLSubcompositorResource::CWLSubcompositorResource(SP<CWlSubcompositor> resource
} }
RESOURCE->self = RESOURCE; RESOURCE->self = RESOURCE;
SURF->role = RESOURCE; SURF->role = makeShared<CSubsurfaceRole>(RESOURCE);
PARENT->subsurfaces.emplace_back(RESOURCE); PARENT->subsurfaces.emplace_back(RESOURCE);
LOGM(LOG, "New wl_subsurface with id {} at {:x}", id, (uintptr_t)RESOURCE.get()); LOGM(LOG, "New wl_subsurface with id {} at {:x}", id, (uintptr_t)RESOURCE.get());
@ -225,3 +221,7 @@ void CWLSubcompositorProtocol::destroyResource(CWLSubcompositorResource* resourc
void CWLSubcompositorProtocol::destroyResource(CWLSubsurfaceResource* resource) { void CWLSubcompositorProtocol::destroyResource(CWLSubsurfaceResource* resource) {
std::erase_if(m_vSurfaces, [&](const auto& other) { return other.get() == resource; }); std::erase_if(m_vSurfaces, [&](const auto& other) { return other.get() == resource; });
} }
CSubsurfaceRole::CSubsurfaceRole(SP<CWLSubsurfaceResource> sub) : subsurface(sub) {
;
}

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@ -16,15 +16,26 @@
#include "../types/SurfaceRole.hpp" #include "../types/SurfaceRole.hpp"
class CWLSurfaceResource; class CWLSurfaceResource;
class CWLSubsurfaceResource;
class CWLSubsurfaceResource : public ISurfaceRole { class CSubsurfaceRole : public ISurfaceRole {
public:
CSubsurfaceRole(SP<CWLSubsurfaceResource> sub);
virtual eSurfaceRole role() {
return SURFACE_ROLE_SUBSURFACE;
}
WP<CWLSubsurfaceResource> subsurface;
};
class CWLSubsurfaceResource {
public: public:
CWLSubsurfaceResource(SP<CWlSubsurface> resource_, SP<CWLSurfaceResource> surface_, SP<CWLSurfaceResource> parent_); CWLSubsurfaceResource(SP<CWlSubsurface> resource_, SP<CWLSurfaceResource> surface_, SP<CWLSurfaceResource> parent_);
~CWLSubsurfaceResource(); ~CWLSubsurfaceResource();
Vector2D posRelativeToParent(); Vector2D posRelativeToParent();
bool good(); bool good();
virtual eSurfaceRole role();
SP<CWLSurfaceResource> t1Parent(); SP<CWLSurfaceResource> t1Parent();
bool sync = false; bool sync = false;