input: guard constraint in unconstrainMouse

This commit is contained in:
vaxerski 2023-09-17 16:46:04 +01:00
parent f72e04d63b
commit af15b15b4b

View file

@ -1290,6 +1290,7 @@ void CInputManager::unconstrainMouse() {
wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint); wlr_pointer_constraint_v1_send_deactivated(g_pCompositor->m_sSeat.mouse->currentConstraint);
const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint); const auto PCONSTRAINT = constraintFromWlr(g_pCompositor->m_sSeat.mouse->currentConstraint);
if (PCONSTRAINT)
PCONSTRAINT->active = false; PCONSTRAINT->active = false;
g_pCompositor->m_sSeat.mouse->constraintActive = false; g_pCompositor->m_sSeat.mouse->constraintActive = false;