Render: add cursor_zoom

This commit is contained in:
vaxerski 2023-04-16 14:48:38 +01:00
parent 28dfe21584
commit b05ff89c76
7 changed files with 77 additions and 16 deletions

View file

@ -90,6 +90,8 @@ void CConfigManager::setDefaultVars() {
configValues["misc:suppress_portal_warnings"].intValue = 0;
configValues["misc:render_ahead_of_time"].intValue = 0;
configValues["misc:render_ahead_safezone"].intValue = 1;
configValues["misc:cursor_zoom_factor"].floatValue = 1.f;
configValues["misc:cursor_zoom_rigid"].intValue = 0;
configValues["debug:int"].intValue = 0;
configValues["debug:log_damage"].intValue = 0;

View file

@ -299,11 +299,23 @@ void CMonitor::onDisconnect() {
}
void CMonitor::addDamage(const pixman_region32_t* rg) {
static auto* const PZOOMFACTOR = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_factor")->floatValue;
if (*PZOOMFACTOR != 1.f && g_pCompositor->getMonitorFromCursor() == this) {
wlr_damage_ring_add_whole(&damage);
g_pCompositor->scheduleFrameForMonitor(this);
}
if (wlr_damage_ring_add(&damage, rg))
g_pCompositor->scheduleFrameForMonitor(this);
}
void CMonitor::addDamage(const wlr_box* box) {
static auto* const PZOOMFACTOR = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_factor")->floatValue;
if (*PZOOMFACTOR != 1.f && g_pCompositor->getMonitorFromCursor() == this) {
wlr_damage_ring_add_whole(&damage);
g_pCompositor->scheduleFrameForMonitor(this);
}
if (wlr_damage_ring_add_box(&damage, box))
g_pCompositor->scheduleFrameForMonitor(this);
}

View file

@ -56,6 +56,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
static auto* const PBORDERGRABEXTEND = &g_pConfigManager->getConfigValuePtr("general:extend_border_grab_area")->intValue;
static auto* const PRESIZECURSORICON = &g_pConfigManager->getConfigValuePtr("general:hover_icon_on_border")->intValue;
static auto* const PZOOMFACTOR = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_factor")->floatValue;
const auto BORDER_GRAB_AREA = *PRESIZEONBORDER ? *PBORDERSIZE + *PBORDERGRABEXTEND : 0;
const auto FOLLOWMOUSE = *PFOLLOWONDND && m_sDrag.drag ? 1 : *PFOLLOWMOUSE;
@ -89,6 +90,9 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
const auto PMONITOR = g_pCompositor->getMonitorFromCursor();
if (*PZOOMFACTOR != 1.f)
g_pHyprRenderer->damageMonitor(PMONITOR);
// constraints
// All constraints TODO: multiple mice?
if (g_pCompositor->m_sSeat.mouse && g_pCompositor->m_sSeat.mouse->currentConstraint && !g_pCompositor->m_sSeat.exclusiveClient && !g_pSessionLockManager->isSessionLocked()) {

View file

@ -145,6 +145,8 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, pixman_region32_t* pDamage, bool
}
void CHyprOpenGLImpl::end() {
static auto* const PZOOMRIGID = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_rigid")->intValue;
// end the render, copy the data to the WLR framebuffer
if (!m_bFakeFrame) {
pixman_region32_copy(m_RenderData.pDamage, &m_rOriginalDamageRegion);
@ -155,20 +157,41 @@ void CHyprOpenGLImpl::end() {
glBindFramebuffer(GL_FRAMEBUFFER, m_iWLROutputFb);
wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
if (m_RenderData.mouseZoomFactor != 1.f) {
const auto MOUSEPOS = g_pInputManager->getMouseCoordsInternal() - m_RenderData.pMonitor->vecPosition;
monbox.x -= MOUSEPOS.x;
monbox.y -= MOUSEPOS.y;
scaleBox(&monbox, m_RenderData.mouseZoomFactor);
monbox.x += *PZOOMRIGID ? m_RenderData.pMonitor->vecTransformedSize.x / 2 : MOUSEPOS.x;
monbox.y += *PZOOMRIGID ? m_RenderData.pMonitor->vecTransformedSize.y / 2 : MOUSEPOS.y;
if (monbox.x > 0)
monbox.x = 0;
if (monbox.y > 0)
monbox.y = 0;
if (monbox.x + monbox.width < m_RenderData.pMonitor->vecTransformedSize.x)
monbox.x = m_RenderData.pMonitor->vecTransformedSize.x - monbox.width;
if (monbox.y + monbox.height < m_RenderData.pMonitor->vecTransformedSize.y)
monbox.y = m_RenderData.pMonitor->vecTransformedSize.y - monbox.height;
}
clear(CColor(11.0 / 255.0, 11.0 / 255.0, 11.0 / 255.0, 1.0));
m_bEndFrame = true;
m_bApplyFinalShader = true;
m_bEndFrame = true;
m_bApplyFinalShader = true;
m_RenderData.useNearestNeighbor = true;
renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &monbox, 1.f, 0);
m_bApplyFinalShader = false;
m_bEndFrame = false;
m_RenderData.useNearestNeighbor = false;
m_bApplyFinalShader = false;
m_bEndFrame = false;
}
// reset our data
m_RenderData.pMonitor = nullptr;
m_iWLROutputFb = 0;
m_RenderData.pMonitor = nullptr;
m_iWLROutputFb = 0;
m_RenderData.mouseZoomFactor = 1.f;
}
void CHyprOpenGLImpl::initShaders() {
@ -554,7 +577,13 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
glActiveTexture(GL_TEXTURE0);
glBindTexture(tex.m_iTarget, tex.m_iTexID);
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
if (m_RenderData.useNearestNeighbor) {
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
} else {
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(tex.m_iTarget, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
}
glUseProgram(shader->program);

View file

@ -74,6 +74,8 @@ struct SCurrentRenderData {
pixman_region32_t* pDamage = nullptr;
SRenderModifData renderModif;
float mouseZoomFactor = 1.f;
bool useNearestNeighbor = false;
Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);
Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1);

View file

@ -767,6 +767,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
static auto* const PDAMAGEBLINK = &g_pConfigManager->getConfigValuePtr("debug:damage_blink")->intValue;
static auto* const PNODIRECTSCANOUT = &g_pConfigManager->getConfigValuePtr("misc:no_direct_scanout")->intValue;
static auto* const PVFR = &g_pConfigManager->getConfigValuePtr("misc:vfr")->intValue;
static auto* const PZOOMFACTOR = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_factor")->floatValue;
static int damageBlinkCleanup = 0; // because double-buffered
@ -907,7 +908,8 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0));
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
renderWorkspace(pMonitor, g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace), &now, {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y});
wlr_box renderBox = {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y};
renderWorkspace(pMonitor, g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace), &now, renderBox);
renderLockscreen(pMonitor, &now);
@ -934,11 +936,20 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
}
if (wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y)) {
wlr_output_render_software_cursors(pMonitor->output, NULL);
if (pMonitor == g_pCompositor->getMonitorFromCursor() && *PZOOMFACTOR != 1.f) {
wlr_output_lock_software_cursors(pMonitor->output, true);
wlr_output_render_software_cursors(pMonitor->output, NULL);
wlr_output_lock_software_cursors(pMonitor->output, false);
} else
wlr_output_render_software_cursors(pMonitor->output, NULL);
wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
}
}
if (pMonitor == g_pCompositor->getMonitorFromCursor())
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = std::clamp(*PZOOMFACTOR, 1.f, INFINITY);
else
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = 1.f;
g_pHyprOpenGL->end();
// calc frame damage

View file

@ -58,15 +58,16 @@ class CHyprRenderer {
bool m_bDirectScanoutBlocked = false;
bool m_bSoftwareCursorsLocked = false;
DAMAGETRACKINGMODES damageTrackingModeFromStr(const std::string&);
DAMAGETRACKINGMODES
damageTrackingModeFromStr(const std::string&);
bool attemptDirectScanout(CMonitor*);
void setWindowScanoutMode(CWindow*);
void initiateManualCrash();
bool attemptDirectScanout(CMonitor*);
void setWindowScanoutMode(CWindow*);
void initiateManualCrash();
bool m_bCrashingInProgress = false;
float m_fCrashingDistort = 0.5f;
wl_event_source* m_pCrashingLoop = nullptr;
bool m_bCrashingInProgress = false;
float m_fCrashingDistort = 0.5f;
wl_event_source* m_pCrashingLoop = nullptr;
private:
void arrangeLayerArray(CMonitor*, const std::vector<std::unique_ptr<SLayerSurface>>&, bool, wlr_box*);