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input: improve mouse release conditions
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parent
f914a5a06d
commit
b15803510c
2 changed files with 4 additions and 3 deletions
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@ -796,8 +796,6 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
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}
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if (!pWindow || !windowValidMapped(pWindow)) {
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g_pInputManager->releaseAllMouseButtons();
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const auto PLASTWINDOW = m_pLastWindow;
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m_pLastWindow = nullptr;
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@ -870,7 +868,6 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
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// do pointer focus too
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const auto POINTERLOCAL = g_pInputManager->getMouseCoordsInternal() - pWindow->m_vRealPosition.goalv();
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g_pInputManager->releaseAllMouseButtons();
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wlr_seat_pointer_notify_enter(m_sSeat.seat, PWINDOWSURFACE, POINTERLOCAL.x, POINTERLOCAL.y);
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updateWindowAnimatedDecorationValues(pWindow);
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@ -770,6 +770,8 @@ void CKeybindManager::changeworkspace(std::string args) {
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auto pWorkspaceToChangeTo = g_pCompositor->getWorkspaceByID(PCURRENTWORKSPACE->m_sPrevWorkspace.iID);
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g_pInputManager->releaseAllMouseButtons();
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if (pWorkspaceToChangeTo) {
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const auto PMONITORWORKSPACEOWNER = PMONITOR->ID == pWorkspaceToChangeTo->m_iMonitorID ? PMONITOR : g_pCompositor->getMonitorFromID(pWorkspaceToChangeTo->m_iMonitorID);
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@ -814,6 +816,8 @@ void CKeybindManager::changeworkspace(std::string args) {
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return;
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}
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g_pInputManager->releaseAllMouseButtons();
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const auto PMONITORWORKSPACEOWNER = PMONITOR->ID == pWorkspaceToChangeTo->m_iMonitorID ? PMONITOR : g_pCompositor->getMonitorFromID(pWorkspaceToChangeTo->m_iMonitorID);
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g_pCompositor->setActiveMonitor(PMONITORWORKSPACEOWNER);
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