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groupbar: Don't apply monitor scale twice to groupbar text (#6411)
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1 changed files with 4 additions and 4 deletions
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@ -172,10 +172,10 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a) {
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.emplace_back(std::make_unique<CTitleTex>(m_dwGroupMembers[WINDOWINDEX].lock(),
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.emplace_back(std::make_unique<CTitleTex>(m_dwGroupMembers[WINDOWINDEX].lock(),
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Vector2D{m_fBarWidth * pMonitor->scale, (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) * pMonitor->scale}, pMonitor->scale))
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Vector2D{m_fBarWidth * pMonitor->scale, (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) * pMonitor->scale}, pMonitor->scale))
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.get();
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.get();
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rect.y += ((rect.height - pTitleTex->textHeight) / 2.0) * pMonitor->scale;
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rect.y += (rect.height - pTitleTex->textHeight) / 2.0;
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rect.height = (pTitleTex->textHeight) * pMonitor->scale;
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rect.height = pTitleTex->textHeight;
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rect.width = pTitleTex->textWidth * pMonitor->scale;
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rect.width = pTitleTex->textWidth;
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rect.x += m_fBarWidth / 2.0 - (pTitleTex->textWidth / 2.0) * pMonitor->scale;
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rect.x += (m_fBarWidth * pMonitor->scale) / 2.0 - (pTitleTex->textWidth / 2.0);
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rect.round();
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rect.round();
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g_pHyprOpenGL->renderTexture(pTitleTex->tex, &rect, 1.f);
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g_pHyprOpenGL->renderTexture(pTitleTex->tex, &rect, 1.f);
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