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https://github.com/hyprwm/Hyprland
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consider the full bb with deco in rendering
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da63503d5f
commit
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3 changed files with 34 additions and 1 deletions
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@ -13,4 +13,34 @@ CWindow::~CWindow() {
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g_pCompositor->m_pLastFocus = nullptr;
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g_pCompositor->m_pLastFocus = nullptr;
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g_pCompositor->m_pLastWindow = nullptr;
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g_pCompositor->m_pLastWindow = nullptr;
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}
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}
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}
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wlr_box CWindow::getFullWindowBoundingBox() {
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SWindowDecorationExtents maxExtents;
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for (auto& wd : m_dWindowDecorations) {
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const auto EXTENTS = wd->getWindowDecorationExtents();
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if (EXTENTS.topLeft.x > maxExtents.topLeft.x)
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maxExtents.topLeft.x = EXTENTS.topLeft.x;
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if (EXTENTS.topLeft.y > maxExtents.topLeft.y)
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maxExtents.topLeft.y = EXTENTS.topLeft.y;
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if (EXTENTS.bottomRight.x > maxExtents.bottomRight.x)
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maxExtents.bottomRight.x = EXTENTS.bottomRight.x;
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if (EXTENTS.bottomRight.y > maxExtents.bottomRight.y)
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maxExtents.bottomRight.y = EXTENTS.bottomRight.y;
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}
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// Add extents to the real base BB and return
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wlr_box finalBox = {m_vRealPosition.vec().x - maxExtents.topLeft.x,
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m_vRealPosition.vec().y - maxExtents.topLeft.y,
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m_vRealSize.vec().x + maxExtents.topLeft.x + maxExtents.bottomRight.x,
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m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
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return finalBox;
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}
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}
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@ -105,4 +105,7 @@ public:
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return m_uSurface.xdg == rhs.m_uSurface.xdg && m_uSurface.xwayland == rhs.m_uSurface.xwayland && m_vPosition == rhs.m_vPosition && m_vSize == rhs.m_vSize && m_bFadingOut == rhs.m_bFadingOut;
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return m_uSurface.xdg == rhs.m_uSurface.xdg && m_uSurface.xwayland == rhs.m_uSurface.xwayland && m_vPosition == rhs.m_vPosition && m_vSize == rhs.m_vSize && m_bFadingOut == rhs.m_bFadingOut;
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}
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}
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// methods
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wlr_box getFullWindowBoundingBox();
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};
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};
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@ -32,7 +32,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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}
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}
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bool shouldRenderWindow(CWindow* pWindow, SMonitor* pMonitor) {
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bool shouldRenderWindow(CWindow* pWindow, SMonitor* pMonitor) {
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wlr_box geometry = {pWindow->m_vRealPosition.vec().x, pWindow->m_vRealPosition.vec().y, pWindow->m_vRealSize.vec().x, pWindow->m_vRealSize.vec().y};
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wlr_box geometry = pWindow->getFullWindowBoundingBox();
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if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, pMonitor->output, &geometry))
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if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, pMonitor->output, &geometry))
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return false;
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return false;
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