From b3393c429f1b9c70fd815422cdbceefb8b0d0c72 Mon Sep 17 00:00:00 2001 From: 0x455241 <5455732+0x455241@users.noreply.github.com> Date: Tue, 8 Aug 2023 16:00:11 +0000 Subject: [PATCH] background: add background color option (#2915) Co-authored-by: 0x455241 <> --- src/config/ConfigManager.cpp | 1 + src/render/Renderer.cpp | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/src/config/ConfigManager.cpp b/src/config/ConfigManager.cpp index 50132d13..5590be21 100644 --- a/src/config/ConfigManager.cpp +++ b/src/config/ConfigManager.cpp @@ -114,6 +114,7 @@ void CConfigManager::setDefaultVars() { configValues["misc:groupbar_titles_font_size"].intValue = 8; configValues["misc:groupbar_gradients"].intValue = 1; configValues["misc:groupbar_text_color"].intValue = 0xffffffff; + configValues["misc:background_color"].intValue = 0x111111; configValues["debug:int"].intValue = 0; configValues["debug:log_damage"].intValue = 0; diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index cf6877f3..aaa15b86 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -825,6 +825,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) { static auto* const PVFR = &g_pConfigManager->getConfigValuePtr("misc:vfr")->intValue; static auto* const PZOOMFACTOR = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_factor")->floatValue; static auto* const PRENDERTEX = &g_pConfigManager->getConfigValuePtr("misc:disable_hyprland_logo")->intValue; + static auto* const PBACKGROUNDCOLOR = &g_pConfigManager->getConfigValuePtr("misc:background_color")->intValue; static auto* const PANIMENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue; static int damageBlinkCleanup = 0; // because double-buffered @@ -1014,7 +1015,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) { g_pHyprOpenGL->blend(false); if (!canSkipBackBufferClear(pMonitor)) { if (*PRENDERTEX /* inverted cfg flag */) - g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0)); + g_pHyprOpenGL->clear(CColor(*PBACKGROUNDCOLOR)); else g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper" }