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Add missing pixman_region32_fini.
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@ -674,6 +674,8 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
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renderTextureInternalWithDamage(POUTFB->m_cTex, &wholeMonitor, 255, &fakeDamage, 0, false, true, false);
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m_bEndFrame = false;
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pixman_region32_fini(&fakeDamage);
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m_RenderData.pCurrentMonData->primaryFB.bind();
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m_RenderData.pCurrentMonData->blurFBDirty = false;
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