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Lower sleep times in rollinglog
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parent
d1340bd1d8
commit
b6680d7391
2 changed files with 2 additions and 3 deletions
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@ -132,7 +132,7 @@ int rollingRead(const int socket) {
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buffer.fill('\0');
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}
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usleep(100000);
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usleep(1000);
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}
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close(socket);
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return 0;
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@ -1753,7 +1753,6 @@ void runWritingDebugLogThread(const int conn) {
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std::thread([conn]() {
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while (Debug::RollingLogFollow::Get().IsRunning()) {
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if (Debug::RollingLogFollow::Get().isEmpty(conn)) {
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std::this_thread::sleep_for(1000ms);
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continue;
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}
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@ -1762,7 +1761,7 @@ void runWritingDebugLogThread(const int conn) {
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// We cannot write, when connection is closed. So thread will successfully exit by itself
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break;
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std::this_thread::sleep_for(100ms);
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std::this_thread::sleep_for(1ms);
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}
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close(conn);
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Debug::RollingLogFollow::Get().StopFor(conn);
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