Added window grouping for dwindle

furthermore, added LayoutRenderHints.
This commit is contained in:
vaxerski 2022-04-12 16:44:18 +02:00
parent 8197fded02
commit b6a93b2f03
10 changed files with 221 additions and 18 deletions

View file

@ -253,13 +253,13 @@ CWindow* CCompositor::vectorToWindow(const Vector2D& pos) {
// first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter. // first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter.
for (auto w = m_lWindows.rbegin(); w != m_lWindows.rend(); w++) { for (auto w = m_lWindows.rbegin(); w != m_lWindows.rend(); w++) {
wlr_box box = {w->m_vRealPosition.x, w->m_vRealPosition.y, w->m_vRealSize.x, w->m_vRealSize.y}; wlr_box box = {w->m_vRealPosition.x, w->m_vRealPosition.y, w->m_vRealSize.x, w->m_vRealSize.y};
if (wlr_box_contains_point(&box, pos.x, pos.y) && w->m_bIsMapped && w->m_bIsFloating && isWorkspaceVisible(w->m_iWorkspaceID)) if (wlr_box_contains_point(&box, pos.x, pos.y) && w->m_bIsMapped && w->m_bIsFloating && isWorkspaceVisible(w->m_iWorkspaceID) && !w->m_bHidden)
return &(*w); return &(*w);
} }
for (auto& w : m_lWindows) { for (auto& w : m_lWindows) {
wlr_box box = {w.m_vRealPosition.x, w.m_vRealPosition.y, w.m_vRealSize.x, w.m_vRealSize.y}; wlr_box box = {w.m_vRealPosition.x, w.m_vRealPosition.y, w.m_vRealSize.x, w.m_vRealSize.y};
if (wlr_box_contains_point(&box, pos.x, pos.y) && w.m_bIsMapped && !w.m_bIsFloating && PMONITOR->activeWorkspace == w.m_iWorkspaceID) if (wlr_box_contains_point(&box, pos.x, pos.y) && w.m_bIsMapped && !w.m_bIsFloating && PMONITOR->activeWorkspace == w.m_iWorkspaceID && !w.m_bHidden)
return &w; return &w;
} }
@ -270,7 +270,7 @@ CWindow* CCompositor::vectorToWindowTiled(const Vector2D& pos) {
const auto PMONITOR = getMonitorFromVector(pos); const auto PMONITOR = getMonitorFromVector(pos);
for (auto& w : m_lWindows) { for (auto& w : m_lWindows) {
wlr_box box = {w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y}; wlr_box box = {w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y};
if (w.m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w.m_iWorkspaceID == PMONITOR->activeWorkspace && !w.m_bIsFloating) if (w.m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w.m_iWorkspaceID == PMONITOR->activeWorkspace && !w.m_bIsFloating && !w.m_bHidden)
return &w; return &w;
} }
@ -282,13 +282,13 @@ CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
// first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter. // first loop over floating cuz they're above, m_lWindows should be sorted bottom->top, for tiled it doesn't matter.
for (auto w = m_lWindows.rbegin(); w != m_lWindows.rend(); w++) { for (auto w = m_lWindows.rbegin(); w != m_lWindows.rend(); w++) {
wlr_box box = {w->m_vRealPosition.x, w->m_vRealPosition.y, w->m_vRealSize.x, w->m_vRealSize.y}; wlr_box box = {w->m_vRealPosition.x, w->m_vRealPosition.y, w->m_vRealSize.x, w->m_vRealSize.y};
if (w->m_bIsFloating && w->m_bIsMapped && wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && isWorkspaceVisible(w->m_iWorkspaceID)) if (w->m_bIsFloating && w->m_bIsMapped && wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && isWorkspaceVisible(w->m_iWorkspaceID) && !w->m_bHidden)
return &(*w); return &(*w);
} }
for (auto& w : m_lWindows) { for (auto& w : m_lWindows) {
wlr_box box = {w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y}; wlr_box box = {w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y};
if (!w.m_bIsFloating && w.m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w.m_iWorkspaceID == PMONITOR->activeWorkspace) if (!w.m_bIsFloating && w.m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w.m_iWorkspaceID == PMONITOR->activeWorkspace && !w.m_bHidden)
return &w; return &w;
} }
@ -317,7 +317,7 @@ CWindow* CCompositor::windowFromCursor() {
CWindow* CCompositor::windowFloatingFromCursor() { CWindow* CCompositor::windowFloatingFromCursor() {
for (auto w = m_lWindows.rbegin(); w != m_lWindows.rend(); w++) { for (auto w = m_lWindows.rbegin(); w != m_lWindows.rend(); w++) {
wlr_box box = {w->m_vRealPosition.x, w->m_vRealPosition.y, w->m_vRealSize.x, w->m_vRealSize.y}; wlr_box box = {w->m_vRealPosition.x, w->m_vRealPosition.y, w->m_vRealSize.x, w->m_vRealSize.y};
if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_bIsFloating && isWorkspaceVisible(w->m_iWorkspaceID)) if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && w->m_bIsMapped && w->m_bIsFloating && isWorkspaceVisible(w->m_iWorkspaceID) && !w->m_bHidden)
return &(*w); return &(*w);
} }
@ -424,6 +424,9 @@ bool CCompositor::windowValidMapped(CWindow* pWindow) {
if (!pWindow->m_bIsMapped) if (!pWindow->m_bIsMapped)
return false; return false;
if (pWindow->m_bHidden)
return false;
if (!g_pXWaylandManager->getWindowSurface(pWindow)) if (!g_pXWaylandManager->getWindowSurface(pWindow))
return false; return false;

View file

@ -73,6 +73,9 @@ public:
bool m_bFadingOut = false; bool m_bFadingOut = false;
bool m_bReadyToDelete = false; bool m_bReadyToDelete = false;
// For hidden windows and stuff
bool m_bHidden = false;
// For the list lookup // For the list lookup
bool operator==(const CWindow& rhs) { bool operator==(const CWindow& rhs) {

View file

@ -28,6 +28,8 @@ CConfigManager::CConfigManager() {
configValues["decoration:blur_passes"].intValue = 1; configValues["decoration:blur_passes"].intValue = 1;
configValues["dwindle:pseudotile"].intValue = 0; configValues["dwindle:pseudotile"].intValue = 0;
configValues["dwindle:col.group_border"].intValue = 0x66777700;
configValues["dwindle:col.group_border_active"].intValue = 0x66ffff00;
configValues["animations:enabled"].intValue = 1; configValues["animations:enabled"].intValue = 1;
configValues["animations:speed"].floatValue = 7.f; configValues["animations:speed"].floatValue = 7.f;

View file

@ -2,6 +2,23 @@
#include "../Compositor.hpp" #include "../Compositor.hpp"
void SDwindleNodeData::recalcSizePosRecursive() { void SDwindleNodeData::recalcSizePosRecursive() {
// check the group, if we are in one and not active, ignore.
if (pGroupParent && pGroupParent->groupMembers[pGroupParent->groupMemberActive] != this) {
if (pWindow)
pWindow->m_bHidden = true;
return;
} else {
if (pWindow)
pWindow->m_bHidden = false;
}
if (pGroupParent) {
// means we are in a group and focused. let's just act like the full window in this
size = pGroupParent->size;
position = pGroupParent->position;
}
if (children[0]) { if (children[0]) {
const auto REVERSESPLITRATIO = 2.f - splitRatio; const auto REVERSESPLITRATIO = 2.f - splitRatio;
@ -20,19 +37,22 @@ void SDwindleNodeData::recalcSizePosRecursive() {
children[1]->size = Vector2D(size.x, size.y / 2.f * REVERSESPLITRATIO); children[1]->size = Vector2D(size.x, size.y / 2.f * REVERSESPLITRATIO);
} }
if (children[0]->isNode) children[0]->recalcSizePosRecursive();
children[0]->recalcSizePosRecursive(); children[1]->recalcSizePosRecursive();
else
layout->applyNodeDataToWindow(children[0]);
if (children[1]->isNode)
children[1]->recalcSizePosRecursive();
else
layout->applyNodeDataToWindow(children[1]);
} else { } else {
layout->applyNodeDataToWindow(this); layout->applyNodeDataToWindow(this);
} }
} }
void SDwindleNodeData::getAllChildrenRecursive(std::deque<SDwindleNodeData*>* pDeque) {
if (children[0]) {
children[0]->getAllChildrenRecursive(pDeque);
children[1]->getAllChildrenRecursive(pDeque);
} else {
pDeque->push_back(this);
}
}
int CHyprDwindleLayout::getNodesOnWorkspace(const int& id) { int CHyprDwindleLayout::getNodesOnWorkspace(const int& id) {
int no = 0; int no = 0;
for (auto& n : m_lDwindleNodesData) { for (auto& n : m_lDwindleNodesData) {
@ -217,10 +237,19 @@ void CHyprDwindleLayout::onWindowCreated(CWindow* pWindow) {
OPENINGON->pParent = NEWPARENT; OPENINGON->pParent = NEWPARENT;
PNODE->pParent = NEWPARENT; PNODE->pParent = NEWPARENT;
NEWPARENT->recalcSizePosRecursive(); if (OPENINGON->pGroupParent) {
// means we opened on a group
PNODE->pGroupParent = OPENINGON->pGroupParent;
PNODE->pGroupParent->groupMembers.push_back(PNODE);
PNODE->pGroupParent->groupMemberActive = PNODE->pGroupParent->groupMembers.size() - 1;
applyNodeDataToWindow(PNODE); PNODE->pGroupParent->recalcSizePosRecursive();
applyNodeDataToWindow(OPENINGON); } else {
NEWPARENT->recalcSizePosRecursive();
applyNodeDataToWindow(PNODE);
applyNodeDataToWindow(OPENINGON);
}
pWindow->m_vRealPosition = PNODE->position + PNODE->size / 2.f; pWindow->m_vRealPosition = PNODE->position + PNODE->size / 2.f;
pWindow->m_vRealSize = Vector2D(5,5); pWindow->m_vRealSize = Vector2D(5,5);
@ -259,6 +288,30 @@ void CHyprDwindleLayout::onWindowRemoved(CWindow* pWindow) {
else else
PSIBLING->recalcSizePosRecursive(); PSIBLING->recalcSizePosRecursive();
// check if it was grouped
if (PNODE->pGroupParent) {
const auto MEMBERSCOPY = PNODE->pGroupParent->groupMembers;
PNODE->pGroupParent->groupMembers.clear();
for (auto& c : MEMBERSCOPY) {
if (c != PNODE) {
PNODE->pGroupParent->groupMembers.push_back(c);
}
}
if ((long unsigned int)PNODE->pGroupParent->groupMemberActive >= PNODE->pGroupParent->groupMembers.size())
PNODE->pGroupParent->groupMemberActive = 0;
if (PNODE->pGroupParent->groupMembers.size() <= 1) {
PNODE->pGroupParent->isGroup = false;
PSIBLING->pGroupParent = nullptr;
PNODE->pGroupParent->groupMembers.clear();
PSIBLING->recalcSizePosRecursive();
} else {
PNODE->pGroupParent->recalcSizePosRecursive();
}
}
m_lDwindleNodesData.remove(*PPARENT); m_lDwindleNodesData.remove(*PPARENT);
m_lDwindleNodesData.remove(*PNODE); m_lDwindleNodesData.remove(*PNODE);
@ -557,4 +610,96 @@ void CHyprDwindleLayout::recalculateWindow(CWindow* pWindow) {
return; return;
PNODE->recalcSizePosRecursive(); PNODE->recalcSizePosRecursive();
}
void CHyprDwindleLayout::toggleWindowGroup(CWindow* pWindow) {
if (!g_pCompositor->windowValidMapped(pWindow))
return;
// get the node
const auto PNODE = getNodeFromWindow(pWindow);
if (!PNODE)
return; // reject
const auto PGROUPPARENT = PNODE->pGroupParent;
if (PGROUPPARENT) {
// if there is a parent, release it
for (auto& node : PGROUPPARENT->groupMembers)
node->pGroupParent = nullptr;
PGROUPPARENT->groupMembers.clear();
PGROUPPARENT->isGroup = false;
PGROUPPARENT->recalcSizePosRecursive();
} else {
// if there is no parent, let's make one
const auto PPARENT = PNODE->pParent;
if (!PPARENT)
return; // reject making group on single window
PPARENT->isGroup = true;
// recursively get all members
std::deque<SDwindleNodeData*> allChildren;
PPARENT->getAllChildrenRecursive(&allChildren);
PPARENT->groupMembers = allChildren;
for (auto& c : PPARENT->groupMembers)
c->pGroupParent = PPARENT;
PPARENT->groupMemberActive = 0;
PPARENT->recalcSizePosRecursive();
}
}
void CHyprDwindleLayout::switchGroupWindow(CWindow* pWindow) {
if (!g_pCompositor->windowValidMapped(pWindow))
return; // reject
const auto PNODE = getNodeFromWindow(pWindow);
if (!PNODE)
return; // reject
if (!PNODE->pGroupParent)
return; // reject
PNODE->pGroupParent->groupMemberActive++;
if ((long unsigned int)PNODE->pGroupParent->groupMemberActive >= PNODE->pGroupParent->groupMembers.size())
PNODE->pGroupParent->groupMemberActive = 0;
PNODE->pGroupParent->recalcSizePosRecursive();
// focus
g_pCompositor->focusWindow(PNODE->pGroupParent->groupMembers[PNODE->pGroupParent->groupMemberActive]->pWindow);
}
SWindowRenderLayoutHints CHyprDwindleLayout::requestRenderHints(CWindow* pWindow) {
// window should be valid, insallah
SWindowRenderLayoutHints hints;
const auto PNODE = getNodeFromWindow(pWindow);
if (!PNODE)
return hints; // left for the future, maybe floating funkiness
if (PNODE->pGroupParent) {
hints.isBorderColor = true;
if (pWindow == g_pCompositor->m_pLastWindow)
hints.borderColor = CColor(g_pConfigManager->getInt("dwindle:col.group_border_active"));
else
hints.borderColor = CColor(g_pConfigManager->getInt("dwindle:col.group_border"));
}
return hints;
} }

View file

@ -2,6 +2,7 @@
#include "IHyprLayout.hpp" #include "IHyprLayout.hpp"
#include <list> #include <list>
#include <deque>
class CHyprDwindleLayout; class CHyprDwindleLayout;
@ -13,6 +14,11 @@ struct SDwindleNodeData {
std::array<SDwindleNodeData*, 2> children = { nullptr, nullptr }; std::array<SDwindleNodeData*, 2> children = { nullptr, nullptr };
bool isGroup = false;
int groupMemberActive = 0;
std::deque<SDwindleNodeData*> groupMembers;
SDwindleNodeData* pGroupParent = nullptr;
Vector2D position; Vector2D position;
Vector2D size; Vector2D size;
@ -26,6 +32,7 @@ struct SDwindleNodeData {
} }
void recalcSizePosRecursive(); void recalcSizePosRecursive();
void getAllChildrenRecursive(std::deque<SDwindleNodeData*>*);
CHyprDwindleLayout* layout = nullptr; CHyprDwindleLayout* layout = nullptr;
}; };
@ -41,6 +48,9 @@ public:
virtual void onMouseMove(const Vector2D&); virtual void onMouseMove(const Vector2D&);
virtual void onWindowCreatedFloating(CWindow*); virtual void onWindowCreatedFloating(CWindow*);
virtual void fullscreenRequestForWindow(CWindow*); virtual void fullscreenRequestForWindow(CWindow*);
virtual void toggleWindowGroup(CWindow*);
virtual void switchGroupWindow(CWindow*);
virtual SWindowRenderLayoutHints requestRenderHints(CWindow*);
private: private:

View file

@ -3,6 +3,11 @@
#include "../defines.hpp" #include "../defines.hpp"
#include "../Window.hpp" #include "../Window.hpp"
struct SWindowRenderLayoutHints {
bool isBorderColor = false;
CColor borderColor;
};
interface IHyprLayout { interface IHyprLayout {
public: public:
@ -61,4 +66,22 @@ public:
*/ */
virtual void fullscreenRequestForWindow(CWindow*) = 0; virtual void fullscreenRequestForWindow(CWindow*) = 0;
/*
Called when the user requests a window to be made into a group,
or when they want the group to be released.
Everything else is free to interpret by the layout.
*/
virtual void toggleWindowGroup(CWindow*) = 0;
/*
Called when the user requests a group window switch
*/
virtual void switchGroupWindow(CWindow*) = 0;
/*
Required to be handled, but may return just SWindowRenderLayoutHints()
Called when the renderer requests any special draw flags for
a specific window, e.g. border color for groups.
*/
virtual SWindowRenderLayoutHints requestRenderHints(CWindow*) = 0;
}; };

View file

@ -52,7 +52,9 @@ void CAnimationManager::tick() {
continue; continue;
// process the borders // process the borders
const auto& COLOR = g_pCompositor->isWindowActive(&w) ? BORDERACTIVECOL : BORDERINACTIVECOL; const auto RENDERHINTS = g_pLayoutManager->getCurrentLayout()->requestRenderHints(&w);
const auto& COLOR = RENDERHINTS.isBorderColor ? RENDERHINTS.borderColor : g_pCompositor->isWindowActive(&w) ? BORDERACTIVECOL : BORDERINACTIVECOL;
if (BORDERSENABLED) { if (BORDERSENABLED) {
if (!deltazero(COLOR, w.m_cRealBorderColor)) { if (!deltazero(COLOR, w.m_cRealBorderColor)) {

View file

@ -54,6 +54,8 @@ bool CKeybindManager::handleKeybinds(const uint32_t& modmask, const xkb_keysym_t
else if (k.handler == "movetoworkspace") { moveActiveToWorkspace(k.arg); } else if (k.handler == "movetoworkspace") { moveActiveToWorkspace(k.arg); }
else if (k.handler == "pseudo") { toggleActivePseudo(k.arg); } else if (k.handler == "pseudo") { toggleActivePseudo(k.arg); }
else if (k.handler == "movefocus") { moveFocusTo(k.arg); } else if (k.handler == "movefocus") { moveFocusTo(k.arg); }
else if (k.handler == "togglegroup") { toggleGroup(k.arg); }
else if (k.handler == "changegroupactive") { changeGroupActive(k.arg); }
found = true; found = true;
} }
@ -289,4 +291,12 @@ void CKeybindManager::moveFocusTo(std::string args) {
Vector2D middle = PWINDOWTOCHANGETO->m_vPosition + PWINDOWTOCHANGETO->m_vSize / 2.f; Vector2D middle = PWINDOWTOCHANGETO->m_vPosition + PWINDOWTOCHANGETO->m_vSize / 2.f;
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, middle.x, middle.y); wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, middle.x, middle.y);
} }
}
void CKeybindManager::toggleGroup(std::string args) {
g_pLayoutManager->getCurrentLayout()->toggleWindowGroup(g_pCompositor->m_pLastWindow);
}
void CKeybindManager::changeGroupActive(std::string args) {
g_pLayoutManager->getCurrentLayout()->switchGroupWindow(g_pCompositor->m_pLastWindow);
} }

View file

@ -32,6 +32,8 @@ private:
void fullscreenActive(std::string); void fullscreenActive(std::string);
void moveActiveToWorkspace(std::string); void moveActiveToWorkspace(std::string);
void moveFocusTo(std::string); void moveFocusTo(std::string);
void toggleGroup(std::string);
void changeGroupActive(std::string);
}; };
inline std::unique_ptr<CKeybindManager> g_pKeybindManager; inline std::unique_ptr<CKeybindManager> g_pKeybindManager;

View file

@ -89,6 +89,9 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(SMonitor* pMonitor, CWor
} }
void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec* time, bool decorate) { void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec* time, bool decorate) {
if (pWindow->m_bHidden)
return;
if (pWindow->m_bFadingOut) { if (pWindow->m_bFadingOut) {
g_pHyprOpenGL->renderSnapshot(&pWindow); g_pHyprOpenGL->renderSnapshot(&pWindow);
return; return;