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https://github.com/hyprwm/Hyprland
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seat: send enter/leave events to all bound wl_seats for a client
fixes #6069 Will not send anything beyond enter/leave. If you depend on multiple seats sending you motion, button, etc, events, fix your app.
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3fe5280ce9
commit
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1 changed files with 59 additions and 37 deletions
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@ -6,6 +6,7 @@
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#include "../Compositor.hpp"
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#include "../devices/IKeyboard.hpp"
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#include <algorithm>
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#include <ranges>
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CSeatManager::CSeatManager() {
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listeners.newSeatResource = PROTO::seat->events.newSeatResource.registerListener([this](std::any res) { onNewSeatResource(std::any_cast<SP<CWLSeatResource>>(res)); });
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@ -104,11 +105,23 @@ void CSeatManager::setKeyboardFocus(wlr_surface* surf) {
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hyprListener_keyboardSurfaceDestroy.removeCallback();
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if (state.keyboardFocusResource) {
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for (auto& k : state.keyboardFocusResource->keyboards) {
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if (!k)
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// we will iterate over all bound wl_seat
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// resources here, because some idiotic apps (e.g. those based on smithay)
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// tend to bind wl_seat twice.
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// I can't be arsed to actually pass all events to all seat resources, so we will
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// only pass enter and leave.
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// If you have an issue with that, fix your app.
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auto client = state.keyboardFocusResource->client();
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for (auto& s : seatResources) {
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if (s->resource->client() != client)
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continue;
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k->sendLeave();
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for (auto& k : s->resource->keyboards) {
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if (!k)
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continue;
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k->sendLeave();
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}
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}
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}
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@ -121,18 +134,17 @@ void CSeatManager::setKeyboardFocus(wlr_surface* surf) {
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}
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auto client = wl_resource_get_client(surf->resource);
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for (auto& r : seatResources) {
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if (r->resource->client() == client) {
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state.keyboardFocusResource = r->resource;
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for (auto& k : state.keyboardFocusResource->keyboards) {
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if (!k)
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continue;
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for (auto& r : seatResources | std::views::reverse) {
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if (r->resource->client() != client)
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continue;
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k->sendEnter(surf);
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k->sendMods(keyboard->wlr()->modifiers.depressed, keyboard->wlr()->modifiers.latched, keyboard->wlr()->modifiers.locked, keyboard->wlr()->modifiers.group);
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}
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state.keyboardFocusResource = r->resource;
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for (auto& k : r->resource->keyboards) {
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if (!k)
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continue;
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break;
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k->sendEnter(surf);
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k->sendMods(keyboard->wlr()->modifiers.depressed, keyboard->wlr()->modifiers.latched, keyboard->wlr()->modifiers.locked, keyboard->wlr()->modifiers.group);
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}
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}
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@ -178,11 +190,17 @@ void CSeatManager::setPointerFocus(wlr_surface* surf, const Vector2D& local) {
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hyprListener_pointerSurfaceDestroy.removeCallback();
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if (state.pointerFocusResource) {
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for (auto& p : state.pointerFocusResource->pointers) {
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if (!p)
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auto client = state.pointerFocusResource->client();
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for (auto& s : seatResources) {
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if (s->resource->client() != client)
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continue;
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p->sendLeave();
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for (auto& p : s->resource->pointers) {
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if (!p)
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continue;
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p->sendLeave();
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}
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}
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}
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@ -198,17 +216,16 @@ void CSeatManager::setPointerFocus(wlr_surface* surf, const Vector2D& local) {
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}
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auto client = wl_resource_get_client(surf->resource);
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for (auto& r : seatResources) {
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if (r->resource->client() == client) {
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state.pointerFocusResource = r->resource;
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for (auto& p : state.pointerFocusResource->pointers) {
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if (!p)
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continue;
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for (auto& r : seatResources | std::views::reverse) {
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if (r->resource->client() != client)
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continue;
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p->sendEnter(surf, local);
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}
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state.pointerFocusResource = r->resource;
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for (auto& p : r->resource->pointers) {
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if (!p)
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continue;
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break;
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p->sendEnter(surf, local);
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}
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}
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@ -290,11 +307,17 @@ void CSeatManager::sendTouchDown(wlr_surface* surf, uint32_t timeMs, int32_t id,
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hyprListener_touchSurfaceDestroy.removeCallback();
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if (state.touchFocusResource) {
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for (auto& t : state.touchFocusResource->touches) {
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if (!t)
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auto client = state.touchFocusResource->client();
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for (auto& s : seatResources) {
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if (s->resource->client() != client)
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continue;
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t->sendUp(timeMs, id);
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for (auto& t : s->resource->touches) {
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if (!t)
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continue;
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t->sendUp(timeMs, id);
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}
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}
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}
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@ -307,17 +330,16 @@ void CSeatManager::sendTouchDown(wlr_surface* surf, uint32_t timeMs, int32_t id,
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}
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auto client = wl_resource_get_client(surf->resource);
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for (auto& r : seatResources) {
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if (r->resource->client() == client) {
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state.touchFocusResource = r->resource;
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for (auto& t : state.touchFocusResource->touches) {
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if (!t)
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continue;
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for (auto& r : seatResources | std::views::reverse) {
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if (r->resource->client() != client)
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continue;
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t->sendDown(surf, timeMs, id, local);
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}
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state.touchFocusResource = r->resource;
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for (auto& t : r->resource->touches) {
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if (!t)
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continue;
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break;
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t->sendDown(surf, timeMs, id, local);
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}
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}
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